return { summary = 'Apply torque to the Collider.', description = 'Applies torque to the Collider.', arguments = { x = { type = 'number', description = 'The x component of the torque.' }, y = { type = 'number', description = 'The y component of the torque.' }, z = { type = 'number', description = 'The z component of the torque.' }, torque = { type = 'Vec3', description = 'The torque to apply.' } }, returns = {}, variants = { { arguments = { 'x', 'y', 'z' }, returns = {} }, { arguments = { 'torque' }, returns = {} } }, notes = 'If the Collider is asleep, calling this function will wake it up.', related = { 'Collider:applyForce' } }