return { summary = 'Get the linear velocity of the Collider at a point.', description = 'Returns the linear velocity of a point relative to the Collider.', arguments = { x = { type = 'number', description = 'The x coordinate.' }, y = { type = 'number', description = 'The y coordinate.' }, z = { type = 'number', description = 'The z coordinate.' }, point = { type = 'number', description = 'The point.' } }, returns = { vx = { type = 'number', description = 'The x component of the velocity of the point.' }, vy = { type = 'number', description = 'The y component of the velocity of the point.' }, vz = { type = 'number', description = 'The z component of the velocity of the point.' } }, variants = { { arguments = { 'x', 'y', 'z' }, returns = { 'vx', 'vy', 'vz' } }, { arguments = { 'point' }, returns = { 'vx', 'vy', 'vz' } } }, related = { 'Collider:getLinearVelocity', 'Collider:getLinearVelocityFromWorldPoint' } }