return { summary = 'A single entity in a physics simulation.', description = [[ Colliders are objects that represent a single rigid body in a physics simulation. They can have forces applied to them and collide with other colliders. ]], constructors = { 'World:newCollider', 'World:newBoxCollider', 'World:newCapsuleCollider', 'World:newCylinderCollider', 'World:newSphereCollider', 'World:newMeshCollider', 'World:newTerrainCollider' } }