return { summary = 'Check if the Collider is awake.', description = 'Returns whether the Collider is currently awake.', arguments = {}, returns = { awake = { type = 'boolean', description = 'Whether the Collider is awake.' } }, variants = { { arguments = {}, returns = { 'awake' } } }, related = { 'World:isSleepingAllowed', 'World:setSleepingAllowed', 'Collider:isSleepingAllowed', 'Collider:setSleepingAllowed' } }