return { summary = 'Set the position of the Collider.', description = 'Sets the position of the Collider.', arguments = { x = { type = 'number', description = 'The x position of the Collider, in meters.' }, y = { type = 'number', description = 'The y position of the Collider, in meters.' }, z = { type = 'number', description = 'The z position of the Collider, in meters.' }, position = { type = 'Vec3', description = 'The position of the Collider, in meters.' } }, returns = {}, variants = { { description = 'Set the position of the Collider using numbers.', arguments = { 'x', 'y', 'z' }, returns = {} }, { description = 'Set the position of the Collider using a vector.', arguments = { 'position' }, returns = {} } }, related = { 'Collider:applyForce', 'Collider:getLinearVelocity', 'Collider:setLinearVelocity', 'Collider:getOrientation', 'Collider:setOrientation', 'Collider:getPose', 'Collider:setPose' } }