return { summary = 'Defines the shape of Colliders.', description = [[ A Shape is a physics object that can be attached to colliders to define their shape. ]], constructors = { 'lovr.physics.newBoxShape', 'lovr.physics.newCapsuleShape', 'lovr.physics.newCylinderShape', 'lovr.physics.newSphereShape', 'lovr.physics.newMeshShape', 'lovr.physics.newTerrainShape', 'World:newBoxCollider', 'World:newCapsuleCollider', 'World:newCylinderCollider', 'World:newSphereCollider', 'World:newMeshCollider', 'World:newTerrainCollider' } }