return { tag = 'colliders', summary = 'Add a Collider with a BoxShape to the World.', description = 'Adds a new Collider to the World with a BoxShape already attached.', arguments = { x = { type = 'number', default = '0', description = 'The x coordinate of the center of the box.' }, y = { type = 'number', default = '0', description = 'The y coordinate of the center of the box.' }, z = { type = 'number', default = '0', description = 'The z coordinate of the center of the box.' }, width = { type = 'number', default = '1', description = 'The total width of the box, in meters.' }, height = { type = 'number', default = 'width', description = 'The total height of the box, in meters.' }, depth = { type = 'number', default = 'width', description = 'The total depth of the box, in meters.' }, position = { type = 'Vec3', description = 'The position of the center of the box, in meters.' }, size = { type = 'Vec3', description = 'The size of the box, in meters.' } }, returns = { collider = { type = 'Collider', description = 'The new Collider.' } }, variants = { { arguments = { 'x', 'y', 'z', 'width', 'height', 'depth' }, returns = { 'collider' } }, { arguments = { 'position', 'size' }, returns = { 'collider' } } }, related = { 'BoxShape', 'Collider', 'World:newCollider', 'World:newCapsuleCollider', 'World:newCylinderCollider', 'World:newMeshCollider', 'World:newSphereCollider', 'World:newTerrainCollider' } }