return { summary = 'Get the time elapsed since the last update.', description = [[ Returns the time between the last two frames. This is the same value as the `dt` argument provided to `lovr.update`. ]], arguments = {}, returns = { dt = { type = 'number', description = 'The delta time, in seconds.' } }, variants = { { arguments = {}, returns = { 'dt' } } }, notes = [[ The return value of this function will remain the same until `lovr.timer.step` is called. This function should not be used to measure times for game behavior or benchmarking, use `lovr.timer.getTime` for that. ]], related = { 'lovr.timer.getTime', 'lovr.update' } }