| 12345678910111213141516171819202122232425262728 |
- return {
- summary = 'How textures are sampled.',
- description = [[
- The method used to downsample (or upsample) a texture. "nearest" can be used for a pixelated
- effect, whereas "linear" leads to more smooth results. Nearest is slightly faster than linear.
- ]],
- values = {
- {
- name = 'nearest',
- description = 'Fast nearest-neighbor sampling. Leads to a pixelated style.'
- },
- {
- name = 'bilinear',
- description = 'Smooth pixel sampling.'
- },
- {
- name = 'trilinear',
- description = 'Smooth pixel sampling, with smooth sampling across mipmap levels.'
- }
- },
- related = {
- 'Texture:getFilter',
- 'Texture:setFilter',
- 'lovr.graphics.getDefaultFilter',
- 'lovr.graphics.setDefaultFilter',
- 'WrapMode'
- }
- }
|