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- return {
- summary = 'Different material texture parameters.',
- description = 'The different types of texture parameters `Material`s can hold.',
- values = {
- {
- name = 'diffuse',
- description = 'The diffuse texture.'
- },
- {
- name = 'emissive',
- description = 'The emissive texture.'
- },
- {
- name = 'metalness',
- description = 'The metalness texture.'
- },
- {
- name = 'roughness',
- description = 'The roughness texture.'
- },
- {
- name = 'occlusion',
- description = 'The ambient occlusion texture.'
- },
- {
- name = 'normal',
- description = 'The normal map.'
- },
- {
- name = 'environment',
- description = 'The environment map, should be specified as a cubemap texture.'
- }
- },
- related = {
- 'Material:getTexture',
- 'Material:setTexture',
- 'MaterialColor',
- 'MaterialScalar',
- 'Material'
- }
- }
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