setDrawMode.lua 261 B

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  1. return {
  2. summary = 'Change the draw mode of the Mesh.',
  3. description = 'Set a new draw mode for the Mesh.',
  4. arguments = {
  5. {
  6. name = 'mode',
  7. type = 'DrawMode',
  8. description = 'The new draw mode for the Mesh.'
  9. }
  10. },
  11. returns = {}
  12. }