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- return {
- summary = 'Different access hints for shader resources.',
- description = [[
- When binding writable resources to shaders using `Shader:sendBlock` and `Shader:sendImage`, an
- access pattern can be specified as a hint that says whether you plan to read or write to the
- resource (or both). Sometimes, LÖVR or the GPU driver can use this hint to get better
- performance or avoid stalling.
- ]],
- values = {
- {
- name = 'read',
- description = 'The Shader will use the resource in a read-only fashion.'
- },
- {
- name = 'write',
- description = 'The Shader will use the resource in a write-only fashion.'
- },
- {
- name = 'readwrite',
- description = 'The resource will be available for reading and writing.'
- }
- }
- }
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