WrapMode.lua 499 B

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  1. return {
  2. summary = 'How to wrap Textures.',
  3. description = [[
  4. The method used to render textures when texture coordinates are outside of the 0-1 range.
  5. ]],
  6. values = {
  7. {
  8. name = 'clamp',
  9. description = 'The texture will be clamped at its edges.'
  10. },
  11. {
  12. name = 'repeat',
  13. description = 'The texture repeats.'
  14. },
  15. {
  16. name = 'mirroredrepeat',
  17. description = 'The texture will repeat, mirroring its appearance each time it repeats.'
  18. }
  19. }
  20. }