getLinearVelocity.lua 959 B

12345678910111213141516171819202122232425262728293031323334
  1. return {
  2. summary = 'Get the linear velocity of the Collider.',
  3. description = [[
  4. Returns the linear velocity of the Collider. This is how fast the Collider is moving. There is
  5. also angular velocity, which is how fast the Collider is spinning.
  6. ]],
  7. arguments = {},
  8. returns = {
  9. {
  10. name = 'vx',
  11. type = 'number',
  12. description = 'The x velocity of the Collider, in meters per second.'
  13. },
  14. {
  15. name = 'vy',
  16. type = 'number',
  17. description = 'The y velocity of the Collider, in meters per second.'
  18. },
  19. {
  20. name = 'vz',
  21. type = 'number',
  22. description = 'The z velocity of the Collider, in meters per second.'
  23. }
  24. },
  25. related = {
  26. 'Collider:getLinearVelocityFromLocalPoint',
  27. 'Collider:getLinearVelocityFromWorldPoint',
  28. 'Collider:getAngularVelocity',
  29. 'Collider:setAngularVelocity',
  30. 'Collider:applyForce',
  31. 'Collider:getPosition',
  32. 'Collider:setPosition'
  33. }
  34. }