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- return {
- tag = 'joints',
- summary = 'Create a new HingeJoint.',
- description = 'Creates a new HingeJoint.',
- arguments = {
- {
- name = 'colliderA',
- type = 'Collider',
- description = 'The first collider to attach the Joint to.'
- },
- {
- name = 'colliderB',
- type = 'Collider',
- description = 'The second collider to attach the Joint to.'
- },
- {
- name = 'x',
- type = 'number',
- description = 'The x position of the hinge anchor, in world coordinates.'
- },
- {
- name = 'y',
- type = 'number',
- description = 'The y position of the hinge anchor, in world coordinates.'
- },
- {
- name = 'z',
- type = 'number',
- description = 'The z position of the hinge anchor, in world coordinates.'
- },
- {
- name = 'ax',
- type = 'number',
- description = 'The x component of the hinge axis.'
- },
- {
- name = 'ay',
- type = 'number',
- description = 'The y component of the hinge axis.'
- },
- {
- name = 'az',
- type = 'number',
- description = 'The z component of the hinge axis.'
- }
- },
- returns = {
- {
- name = 'hinge',
- type = 'HingeJoint',
- description = 'The new HingeJoint.'
- }
- },
- notes = [[
- A hinge joint constrains two colliders to allow rotation only around the hinge's axis.
- ]],
- related = {
- 'lovr.physics.newBallJoint',
- 'lovr.physics.newDistanceJoint',
- 'lovr.physics.newSliderJoint'
- }
- }
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