DefaultAttribute.lua 766 B

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  1. return {
  2. summary = 'Attributes that can be loaded from a model.',
  3. description = [[
  4. These are the different types of attributes that may be present in meshes loaded from models.
  5. ]],
  6. values = {
  7. {
  8. name = 'position',
  9. description = 'Vertex positions.'
  10. },
  11. {
  12. name = 'normal',
  13. description = 'Vertex normal vectors.'
  14. },
  15. {
  16. name = 'uv',
  17. description = 'Vertex texture coordinates.'
  18. },
  19. {
  20. name = 'color',
  21. description = 'Vertex colors.'
  22. },
  23. {
  24. name = 'tangent',
  25. description = 'Vertex tangent vectors.'
  26. },
  27. {
  28. name = 'joints',
  29. description = 'Vertex joint indices.'
  30. },
  31. {
  32. name = 'weights',
  33. description = 'Vertex joint weights.'
  34. }
  35. }
  36. }