| 1234567891011121314151617181920212223242526272829303132333435363738394041 |
- return {
- summary = 'Get the vertex format of a mesh.',
- description = [[
- Returns the vertex format of a mesh. The vertex format defines the properties associated with
- each vertex (position, color, etc.), including their types and binary data layout.
- ]],
- arguments = {
- mesh = {
- type = 'number',
- description = 'The index of a mesh.'
- }
- },
- returns = {
- format = {
- type = 'table',
- description = 'The vertex format of the mesh.'
- }
- },
- variants = {
- {
- arguments = { 'mesh' },
- returns = { 'format' }
- }
- },
- notes = [[
- The format is given as a table of vertex attributes. Each attribute is a table containing the
- following:
- { name, type, components, blob, offset, stride }
- - The `name` will be a `DefaultAttribute`.
- - The `type` will be an `AttributeType`.
- - The `component` count will be 1-4.
- - The `blob` is an index of one of the Blobs in the model (see `ModelData:getBlob`).
- - The `offset` is a byte offset from the start of the Blob where the attribute's data starts.
- - The `stride` is the number of bytes between consecutive values.
- ]],
- related = {
- 'ModelData:getMeshIndexFormat'
- }
- }
|