getTriangleCount.lua 648 B

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  1. return {
  2. summary = 'Get the total number of triangles in the Model.',
  3. description = 'Returns the total number of triangles in the Model.',
  4. arguments = {},
  5. returns = {
  6. count = {
  7. type = 'number',
  8. description = 'The total number of triangles in the Model.'
  9. }
  10. },
  11. variants = {
  12. {
  13. arguments = {},
  14. returns = { 'count' }
  15. }
  16. },
  17. notes = [[
  18. This isn't always related to the length of the vertex buffer, since a mesh in the Model could be
  19. drawn by multiple nodes.
  20. ]],
  21. related = {
  22. 'Model:getTriangles',
  23. 'Model:getVertexCount',
  24. 'ModelData:getTriangleCount',
  25. 'Model:getMesh'
  26. }
  27. }