WrapMode.lua 409 B

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  1. return {
  2. summary = 'Different ways to wrap textures.',
  3. description = 'Controls how `Sampler` objects wrap textures.',
  4. values = {
  5. {
  6. name = 'clamp',
  7. description = [[
  8. Pixels will be clamped to the edge, with pixels outside the 0-1 uv range using colors from
  9. the nearest edge.
  10. ]]
  11. },
  12. {
  13. name = 'repeat',
  14. description = 'Tiles the texture.'
  15. }
  16. }
  17. }