| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- return {
- summary = 'Apply a rotation to the vector.',
- description = 'Applies a rotation to the vector, using a `Quat` or an angle/axis rotation.',
- arguments = {
- q = {
- type = 'Quat',
- description = 'The quaternion to apply.'
- },
- angle = {
- type = 'number',
- description = 'The number of radians to rotate.'
- },
- ax = {
- type = 'number',
- description = 'The x component of the axis to rotate around.'
- },
- ay = {
- type = 'number',
- description = 'The y component of the axis to rotate around.'
- },
- az = {
- type = 'number',
- description = 'The z component of the axis to rotate around.'
- }
- },
- returns = {
- self = {
- type = 'Vec3',
- description = 'The modified vector.'
- }
- },
- variants = {
- {
- arguments = { 'q' },
- returns = { 'self' }
- },
- {
- arguments = { 'angle', 'ax', 'ay', 'az' },
- returns = { 'self' }
- }
- },
- related = {
- 'Quat:mul'
- }
- }
|