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- return {
- tag = 'random',
- summary = 'Create a new RandomGenerator.',
- description = [[
- Creates a new `RandomGenerator`, which can be used to generate random numbers. If you just want
- some random numbers, you can use `lovr.math.random`. Individual RandomGenerator objects are
- useful if you need more control over the random sequence used or need a random generator
- isolated from other instances.
- ]],
- arguments = {
- seed = {
- type = 'number',
- description = 'The initial seed for the RandomGenerator.'
- },
- low = {
- type = 'number',
- description = 'The lower 32 bits of the seed.'
- },
- high = {
- type = 'number',
- description = 'The upper 32 bits of the seed.'
- }
- },
- returns = {
- randomGenerator = {
- type = 'RandomGenerator',
- description = 'The new RandomGenerator.'
- }
- },
- variants = {
- {
- description = 'Create a RandomGenerator with a default seed.',
- arguments = {},
- returns = { 'randomGenerator' }
- },
- {
- arguments = { 'seed' },
- returns = { 'randomGenerator' }
- },
- {
- description = [[
- This variant allows creation of random generators with precise 64-bit seed values, since
- Lua's number format loses precision with really big numbers.
- ]],
- arguments = { 'low', 'high' },
- returns = { 'randomGenerator' }
- }
- }
- }
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