| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
- return {
- tag = 'shapes',
- summary = 'Create a new MeshShape.',
- description = 'Creates a new MeshShape.',
- arguments = {
- vertices = {
- type = 'table',
- description = 'The table of vertices in the mesh. Each vertex is a table with 3 numbers.'
- },
- indices = {
- type = 'table',
- description = [[
- A table of triangle indices representing how the vertices are connected in the Mesh.
- ]]
- },
- model = {
- type = 'Model',
- description = [[
- A Model to use for the mesh data. Similar to calling `Model:getTriangles` and passing it to
- this function, but has better performance.
- ]]
- }
- },
- returns = {
- mesh = {
- type = 'MeshShape',
- description = 'The new MeshShape.'
- }
- },
- variants = {
- {
- arguments = { 'vertices', 'indices' },
- returns = { 'mesh' }
- },
- {
- arguments = { 'model' },
- returns = { 'mesh' }
- }
- },
- notes = 'A Shape can be attached to a Collider using `Collider:addShape`.',
- related = {
- 'MeshShape',
- 'lovr.physics.newBoxShape',
- 'lovr.physics.newCapsuleShape',
- 'lovr.physics.newCylinderShape',
- 'lovr.physics.newSphereShape',
- 'lovr.physics.newTerrainShape',
- 'Model:getTriangles'
- }
- }
|