Shrujus = extend(Manager) Shrujus.manages = 'shruju' function Shrujus:init() Manager.init(self) end function Shrujus:update() if not ctx.tutorial.active and tick % math.floor(1 / ls.tickrate) == 0 and love.math.random() < .0002 then self:add(data.shruju[love.math.random(1, #data.shruju)], {x = love.math.random(ctx.map.width)}) end Manager.update(self) end