local Rallying = extend(Buff) Rallying.tags = {'elite'} function Rallying:update() local units = ctx.target:inRange(self.unit, self.range, 'ally', 'unit') table.each(units, function(unit) unit.buffs:add('rallyingfury', { haste = self.speedModifier, timer = .5 }) end) end return Rallying