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- -------------------------------------------------------------------------------
- -- Spine Runtimes Software License
- -- Version 2.1
- --
- -- Copyright (c) 2013, Esoteric Software
- -- All rights reserved.
- --
- -- You are granted a perpetual, non-exclusive, non-sublicensable and
- -- non-transferable license to install, execute and perform the Spine Runtimes
- -- Software (the "Software") solely for internal use. Without the written
- -- permission of Esoteric Software (typically granted by licensing Spine), you
- -- may not (a) modify, translate, adapt or otherwise create derivative works,
- -- improvements of the Software or develop new applications using the Software
- -- or (b) remove, delete, alter or obscure any trademarks or any copyright,
- -- trademark, patent or other intellectual property or proprietary rights
- -- notices on or in the Software, including any copy thereof. Redistributions
- -- in binary or source form must include this license and terms.
- --
- -- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- -- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- -- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- -- EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- -- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- -- OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- -- WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- -- OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- -- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -------------------------------------------------------------------------------
- local Slot = {}
- function Slot.new (slotData, skeleton, bone)
- if not slotData then error("slotData cannot be nil", 2) end
- if not skeleton then error("skeleton cannot be nil", 2) end
- if not bone then error("bone cannot be nil", 2) end
- local self = {
- data = slotData,
- skeleton = skeleton,
- bone = bone,
- r = 1, g = 1, b = 1, a = 1,
- attachment = nil,
- attachmentTime = 0,
- attachmentVertices = nil
- }
- function self:setColor (r, g, b, a)
- self.r = r
- self.g = g
- self.b = b
- self.a = a
- end
- function self:setAttachment (attachment)
- self.attachment = attachment
- self.attachmentTime = self.skeleton.time
- end
- function self:setAttachmentTime (time)
- self.attachmentTime = self.skeleton.time - time
- end
- function self:getAttachmentTime ()
- return self.skeleton.time - self.attachmentTime
- end
- function self:setToSetupPose ()
- local data = self.data
- self:setColor(data.r, data.g, data.b, data.a)
- local attachment
- if data.attachmentName then
- attachment = self.skeleton:getAttachment(data.name, data.attachmentName)
- end
- self:setAttachment(attachment)
- end
- self:setToSetupPose()
- return self
- end
- return Slot
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