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- local Venomous = extend(Buff)
- Venomous.tags = {'elite'}
- function Venomous:preattack(target, damage)
- if isa(target, Unit) then
- target.buffs:add('venom', {
- dot = self.unit.damage * self.dotModifier,
- timer = self.dotTimer
- })
- end
- end
- return Venomous
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