grimreaper.lua 219 B

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  1. local GrimReaper = extend(Buff)
  2. GrimReaper.tags = {}
  3. function GrimReaper:posthurt(amount, source, kind)
  4. if source and self.unit.health <= 0 then
  5. self.unit:attack({ target = source })
  6. end
  7. end
  8. return GrimReaper