thuju.lua 556 B

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  1. local Thuju = extend(Animation)
  2. Thuju.scale = .32
  3. Thuju.offsety = 64
  4. Thuju.default = 'spawn'
  5. Thuju.states = {}
  6. Thuju.states.spawn = {
  7. priority = 5,
  8. speed = .75
  9. }
  10. Thuju.states.idle = {
  11. priority = 1,
  12. loop = true,
  13. speed = .21
  14. }
  15. Thuju.states.walk = {
  16. priority = 1,
  17. loop = true,
  18. speed = .73
  19. }
  20. Thuju.states.attack = {
  21. priority = 1,
  22. loop = true,
  23. speed = 1
  24. }
  25. Thuju.states.taunt = {
  26. priority = 3,
  27. speed = 1
  28. }
  29. Thuju.states.tremor = {
  30. priority = 3,
  31. speed = 1
  32. }
  33. Thuju.states.death = {
  34. priority = 5,
  35. speed = .8
  36. }
  37. return Thuju