@@ -25,6 +25,8 @@ function Dagger:fire(owner)
self.timer = self.cooldown
end
+Dagger.reload = f.empty
+
function Dagger:crosshair()
local g, p, d, x, y = love.graphics, ctx.players:get(ctx.id), data.spell.dagger, love.mouse.getPosition()
local v = ctx.view
@@ -1,7 +1,8 @@
View = class()
function View:init()
- -- love.window.setMode(1280, 800, {fullscreen = false})
+ love.window.setMode(0, 0, {fullscreen = false})
+ love.mouse.setGrabbed(true)
self.x = 0
self.y = 0