local Zombie = {} ---------------- -- Meta ---------------- Zombie.name = 'Zombie' Zombie.code = 'zombie' Zombie.text = 'Brains.' Zombie.hide = false ---------------- -- Data ---------------- function Zombie:activate() self.owner.haste = self.owner.haste - (self.owner.class.speed * .5) self.damageMultAmount = self.owner.damageOutMultiplier * .5 self.owner.damageOutMultiplier = self.owner.damageOutMultiplier - self.damageMultAmount end function Zombie:deactivate() self.owner.haste = self.owner.haste + (self.owner.class.speed * .5) self.owner.damageOutMultiplier = self.owner.damageOutMultiplier + self.damageMultAmount end return Zombie