@@ -24,12 +24,14 @@ function lovr.load()
})
SH = shh.new(skybox)
+
+ model = lovr.graphics.newModel('armordillo.glb')
end
function lovr.draw(pass)
pass:skybox(skybox)
shh.setShader(pass, SH)
- pass:sphere(0, 1.7, -2)
+ pass:draw(model)
```