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@@ -491,7 +491,7 @@ function Pigeon.walk:update()
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if love.keyboard.isDown('up') then
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if love.keyboard.isDown('up') then
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ctx.sound:play('jump', function(sound)
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ctx.sound:play('jump', function(sound)
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- sound:setVolume(.85)
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+ sound:setVolume(.5)
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end)
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end)
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return self:changeState('air')
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return self:changeState('air')
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elseif love.keyboard.isDown(' ') then
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elseif love.keyboard.isDown(' ') then
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