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@@ -15,19 +15,19 @@ function Game:load()
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self.view = View()
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self.map = Map(ctx)
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self.pigeon = Pigeon()
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- self.people = Manager()
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+ self.enemies = Manager()
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self.buildings = Manager()
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self.projectiles = Manager()
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self.hud = Hud()
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self.goal = Goal()
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- --self.people:add(Caveman, {x = 500, y = 300})
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+ self.enemies:add(Caveman, {x = 500, y = 300})
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self.buildings:add(Building, {x = 600, width = 200, height = 80})
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end
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function Game:update()
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self.pigeon:update()
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- self.people:update()
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+ self.enemies:update()
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self.buildings:update()
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self.projectiles:update()
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self.world:update(ls.tickrate)
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