Apparently on macOS we weren't building using c++11, causing a compile error because of a nullptr. Considering the ubiquitous support for c++11 these days, just enable it.
@@ -2,6 +2,7 @@ cmake_minimum_required (VERSION 3.13)
### Basic compilation settings
set (CMAKE_POSITION_INDEPENDENT_CODE TRUE)
+set (CMAKE_CXX_STANDARD 11)
include_directories (
${CMAKE_CURRENT_SOURCE_DIR}