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@@ -114,9 +114,10 @@ vec3 = {
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cross = function(v, u, out)
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cross = function(v, u, out)
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out = out or v
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out = out or v
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- out.x = v.y * u.z - v.z * u.y
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- out.y = v.z * u.x - v.x * u.z
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- out.z = v.x * u.y - v.y * u.x
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+ local a, b, c = v.x, v.y, v.z
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+ out.x = b * u.z - c * u.y
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+ out.y = c * u.x - a * u.z
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+ out.z = a * u.y - b * u.x
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return out
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return out
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end,
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end,
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