# Legacy Changelogs (not updated)

## Extracted from sdl2.pas

? 31.01.2016: updated sdlevents.inc to SDL2 2.0.4, adressing issue #24 (thx to imantsg)

? 16.01.2016: Delphi 6+ bugfixes/compatibility. Thx to Peter Karpov for identifiying and testing.

v.1.80-stable; 09.10.2014: added sdl_cpuinfo.h and sdl_clipboard.h

v.1.74-stable; 10.11.2013: added sdl_gamecontroller.h

v.1.73-stable; 08.11.2013: added sdl_hints.h and some keystate helpers thx to Cybermonkey!

v.1.72-stable; 23.09.2013: fixed bug with procedures without parameters (they must have brakets)

v.1.70-stable; 17.09.2013: added "sdl_messagebox.h" and "sdl_haptic.h"

v.1.63-stable; 16.09.2013: added libs sdl2_image and sdl2_ttf and added sdl_audio.h

v.1.62-stable; 03.09.2013: fixed.

v.1.61-stable; 02.09.2013: now it should REALLY work with Mac...

v.1.60-stable; 01.09.2013: now it should work with Delphi XE4 for Windows and MacOS and of course Lazarus. thx to kotai :D

v.1.55-Alpha; 24.08.2013: fixed bug with SDL_GetEventState thx to d.l.i.w.

v.1.54-Alpha; 24.08.2013: added sdl_loadso.h

v.1.53-Alpha; 24.08.2013: renamed *really* and fixed linux comp.

v.1.52-Alpha; 24.08.2013: renamed sdl.pas to sdl2.pas

v.1.51-Alpha; 24.08.2013: added sdl_platform.h

v.1.50-Alpha; 24.08.2013: the header is now modular. thx for the hint from d.l.i.w.

v.1.40-Alpha; 13.08.2013: Added MacOS compatibility (thx to stoney-fd)

v.1.34-Alpha; 05.08.2013: Added missing functions from sdl_thread.h

v.1.33-Alpha; 31.07.2013: Added missing units for Linux. thx to Cybermonkey

v.1.32-Alpha; 31.07.2013: Fixed three bugs, thx to grieferatwork

v.1.31-Alpha; 30.07.2013: Added "sdl_power.h"

v.1.30-Alpha; 26.07.2013: Added "sdl_thread.h" and "sdl_mutex.h"

v.1.25-Alpha; 29.07.2013: Added Makros for SDL_RWops

v.1.24-Alpha; 28.07.2013: Fixed bug with RWops and size_t

v.1.23-Alpha; 27.07.2013: Fixed two bugs, thx to GrieferAtWork

v.1.22-Alpha; 24.07.2013: Added "sdl_shape.h" and TSDL_Window (and ordered the translated header list ^^)

v.1.21-Alpha; 23.07.2013: Added TSDL_Error

v.1.20-Alpha; 19.07.2013: Added "sdl_timer.h"

v.1.10-Alpha; 09.07.2013: Added "sdl_render.h"

v.1.00-Alpha; 05.07.2013: Initial Alpha-Release.

## Extracted from sdl2_image.pas

v.1.72-stable; 29.09.2013: fixed bug with procedure without parameters (they must have brackets)

v.1.70-stable; 11.09.2013: MacOS compatibility (with Delphi)

v.1.33-Alpha; 31.07.2013: Initial Commit

## Extracted from sdl2_mixer.pas

v.1.72-stable; 29.09.2013: fixed bug with procedures without parameters (they must have brackets)

v.1.70-stable; 16.09.2013: Initial Commit

## Extracted from sdl2_ttf.pas

v.1.72-stable; 29.09.2013: fixed bug with procedures without parameters (they must have brackets)

v.1.70-stable; 11.09.2013: Initial Commit

## Extracted from jedi.inc

v. 1.63-stable; 16.09.13: since GPC isn't supported anymore, i've deleted it from here, too.

v. 1.22-alpha; 24.07.13: fixed some bugs. special thanks to kotai from pascalgamedevelopment.com

v. 1.00-alpha; 05.07.13: Initial Alpha-Release
