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- //from "sdl_messagebox.h"
- {**
- * SDL_MessageBox flags. If supported will display warning icon, etc.
- *}
- type
- PPSDL_MessageBoxFlags = ^PSDL_MessageBoxFlags;
- PSDL_MessageBoxFlags = ^TSDL_MessageBoxFlags;
- TSDL_MessageBoxFlags = type cuint32;
- const
- SDL_MESSAGEBOX_ERROR = TSDL_MessageBoxFlags($00000010); {**< error dialog *}
- SDL_MESSAGEBOX_WARNING = TSDL_MessageBoxFlags($00000020); {**< warning dialog *}
- SDL_MESSAGEBOX_INFORMATION = TSDL_MessageBoxFlags($00000040); {**< informational dialog *}
- SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = TSDL_MessageBoxFlags($00000080); {/**< buttons placed left to right */}
- SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = TSDL_MessageBoxFlags($00000100); {/**< buttons placed right to left */}
- {**
- * Flags for SDL_MessageBoxButtonData.
- *}
- type
- PPSDL_MessageBoxButtonFlags = ^PSDL_MessageBoxButtonFlags;
- PSDL_MessageBoxButtonFlags = ^TSDL_MessageBoxButtonFlags;
- TSDL_MessageBoxButtonFlags = type cuint32;
- const
- SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = TSDL_MessageBoxButtonFlags($00000001); {**< Marks the default button when return is hit *}
- SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = TSDL_MessageBoxButtonFlags($00000002); {**< Marks the default button when escape is hit *}
- {**
- * Individual button data.
- *}
- type
- PPSDL_MessageBoxButtonData = ^PSDL_MessageBoxButtonData;
- PSDL_MessageBoxButtonData = ^TSDL_MessageBoxButtonData;
- TSDL_MessageBoxButtonData = record
- flags: TSDL_MessageBoxButtonFlags; {**< ::SDL_MessageBoxButtonFlags *}
- buttonid: cint; {**< User defined button id (value returned via SDL_ShowMessageBox) *}
- text: PAnsiChar; {**< The UTF-8 button text *}
- end;
- {**
- * RGB value used in a message box color scheme
- *}
- type
- PPSDL_MessageBoxColor = ^PSDL_MessageBoxColor;
- PSDL_MessageBoxColor = ^TSDL_MessageBoxColor;
- TSDL_MessageBoxColor = record
- r, g, b: cuint8;
- end;
- PPSDL_MessageBoxColorType = ^PSDL_MessageBoxColorType;
- PSDL_MessageBoxColorType = ^TSDL_MessageBoxColorType;
- TSDL_MessageBoxColorType = type Word;
- const
- SDL_MESSAGEBOX_COLOR_BACKGROUND = TSDL_MessageBoxColorType(0);
- SDL_MESSAGEBOX_COLOR_TEXT = TSDL_MessageBoxColorType(1);
- SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = TSDL_MessageBoxColorType(2);
- SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = TSDL_MessageBoxColorType(3);
- SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = TSDL_MessageBoxColorType(4);
- SDL_MESSAGEBOX_COLOR_MAX = TSDL_MessageBoxColorType(5);
- {**
- * A set of colors to use for message box dialogs
- *}
- type
- PPSDL_MessageBoxColorScheme = ^PSDL_MessageBoxColorScheme;
- PSDL_MessageBoxColorScheme = ^TSDL_MessageBoxColorScheme;
- TSDL_MessageBoxColorScheme = record
- colors: array[0..SDL_MESSAGEBOX_COLOR_MAX-1] of TSDL_MessageBoxColor;
- end;
- {**
- * MessageBox structure containing title, text, window, etc.
- *}
- type
- PPSDL_MessageBoxData = ^PSDL_MessageBoxData;
- PSDL_MessageBoxData = ^TSDL_MessageBoxData;
- TSDL_MessageBoxData = record
- flags: TSDL_MessageBoxFlags; {**< SDL_MessageBoxFlags *}
- window: PSDL_Window; {**< Parent window, can be NULL *}
- title: PAnsiChar; {**< UTF-8 title *}
- _message: PAnsiChar; {**< UTF-8 message text *}
- numbuttons: cint;
- buttons: PSDL_MessageBoxButtonData;
- colorScheme: PSDL_MessageBoxColorScheme; {**< SDL_MessageBoxColorScheme, can be NULL to use system settings *}
- end;
- {**
- * Create a modal message box.
- *
- * messageboxdata The SDL_MessageBoxData structure with title, text, etc.
- * buttonid The pointer to which user id of hit button should be copied.
- *
- * -1 on error, otherwise 0 and buttonid contains user id of button
- * hit or -1 if dialog was closed.
- *
- * This function should be called on the thread that created the parent
- * window, or on the main thread if the messagebox has no parent. It will
- * block execution of that thread until the user clicks a button or
- * closes the messagebox.
- *}
- function SDL_ShowMessageBox(messageboxdata: PSDL_MessageBoxData; buttonid: pcint): cint; cdecl;
- external {$IFDEF DYNAMIC_LINK}SDL_LibName{$ENDIF} {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_ShowMessageBox' {$ENDIF} {$ENDIF};
- {**
- * Create a simple modal message box
- *
- * flags SDL_MessageBoxFlags
- * title UTF-8 title text
- * message UTF-8 message text
- * window The parent window, or NULL for no parent
- *
- * 0 on success, -1 on error
- *
- * SDL_ShowMessageBox
- *}
- function SDL_ShowSimpleMessageBox(flags: TSDL_MessageBoxFlags; title: PAnsiChar; _message: PAnsiChar; window: PSDL_Window): cint; cdecl;
- external {$IFDEF DYNAMIC_LINK}SDL_LibName{$ENDIF} {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_ShowSimpleMessageBox' {$ENDIF} {$ENDIF};
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