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- unit WebGL2;
- {$mode objfpc}
- {$modeswitch externalclass}
- interface
- uses
- WebGL, JS, Web;
- type
- GLenumDynArray = array of GLenum;
- GLuintDynArray = array of GLuint;
- type
- GLint64 = nativeint; // long long
- GLuint64 = longword; // unsigned long long
- type
- TJSWebGLQuery = class external name 'WebGLQuery' (TJSWebGLObject);
- TJSWebGLSampler = class external name 'WebGLSampler' (TJSWebGLObject);
- TJSWebGLSync = class external name 'WebGLSync' (TJSWebGLObject);
- TJSWebGLTransformFeedback = class external name 'WebGLTransformFeedback' (TJSWebGLObject);
- TJSWebGLVertexArrayObject = class external name 'WebGLVertexArrayObject' (TJSWebGLObject);
- type
- TJSWebGL2RenderingContextBase = class external name 'WebGL2RenderingContextBase' (TJSWebGLRenderingContextBase)
- public
- const
- READ_BUFFER: nativeint;
- UNPACK_ROW_LENGTH: nativeint;
- UNPACK_SKIP_ROWS: nativeint;
- UNPACK_SKIP_PIXELS: nativeint;
- PACK_ROW_LENGTH: nativeint;
- PACK_SKIP_ROWS: nativeint;
- PACK_SKIP_PIXELS: nativeint;
- COLOR: nativeint;
- DEPTH: nativeint;
- STENCIL: nativeint;
- RED: nativeint;
- RGB8: nativeint;
- RGBA8: nativeint;
- RGB10_A2: nativeint;
- TEXTURE_BINDING_3D: nativeint;
- UNPACK_SKIP_IMAGES: nativeint;
- UNPACK_IMAGE_HEIGHT: nativeint;
- TEXTURE_3D: nativeint;
- TEXTURE_WRAP_R: nativeint;
- MAX_3D_TEXTURE_SIZE: nativeint;
- UNSIGNED_INT_2_10_10_10_REV: nativeint;
- MAX_ELEMENTS_VERTICES: nativeint;
- MAX_ELEMENTS_INDICES: nativeint;
- TEXTURE_MIN_LOD: nativeint;
- TEXTURE_MAX_LOD: nativeint;
- TEXTURE_BASE_LEVEL: nativeint;
- TEXTURE_MAX_LEVEL: nativeint;
- MIN: nativeint;
- MAX: nativeint;
- DEPTH_COMPONENT24: nativeint;
- MAX_TEXTURE_LOD_BIAS: nativeint;
- TEXTURE_COMPARE_MODE: nativeint;
- TEXTURE_COMPARE_FUNC: nativeint;
- CURRENT_QUERY: nativeint;
- QUERY_RESULT: nativeint;
- QUERY_RESULT_AVAILABLE: nativeint;
- STREAM_READ: nativeint;
- STREAM_COPY: nativeint;
- STATIC_READ: nativeint;
- STATIC_COPY: nativeint;
- DYNAMIC_READ: nativeint;
- DYNAMIC_COPY: nativeint;
- MAX_DRAW_BUFFERS: nativeint;
- DRAW_BUFFER0: nativeint;
- DRAW_BUFFER1: nativeint;
- DRAW_BUFFER2: nativeint;
- DRAW_BUFFER3: nativeint;
- DRAW_BUFFER4: nativeint;
- DRAW_BUFFER5: nativeint;
- DRAW_BUFFER6: nativeint;
- DRAW_BUFFER7: nativeint;
- DRAW_BUFFER8: nativeint;
- DRAW_BUFFER9: nativeint;
- DRAW_BUFFER10: nativeint;
- DRAW_BUFFER11: nativeint;
- DRAW_BUFFER12: nativeint;
- DRAW_BUFFER13: nativeint;
- DRAW_BUFFER14: nativeint;
- DRAW_BUFFER15: nativeint;
- MAX_FRAGMENT_UNIFORM_COMPONENTS: nativeint;
- MAX_VERTEX_UNIFORM_COMPONENTS: nativeint;
- SAMPLER_3D: nativeint;
- SAMPLER_2D_SHADOW: nativeint;
- FRAGMENT_SHADER_DERIVATIVE_HINT: nativeint;
- PIXEL_PACK_BUFFER: nativeint;
- PIXEL_UNPACK_BUFFER: nativeint;
- PIXEL_PACK_BUFFER_BINDING: nativeint;
- PIXEL_UNPACK_BUFFER_BINDING: nativeint;
- FLOAT_MAT2x3: nativeint;
- FLOAT_MAT2x4: nativeint;
- FLOAT_MAT3x2: nativeint;
- FLOAT_MAT3x4: nativeint;
- FLOAT_MAT4x2: nativeint;
- FLOAT_MAT4x3: nativeint;
- SRGB: nativeint;
- SRGB8: nativeint;
- SRGB8_ALPHA8: nativeint;
- COMPARE_REF_TO_TEXTURE: nativeint;
- RGBA32F: nativeint;
- RGB32F: nativeint;
- RGBA16F: nativeint;
- RGB16F: nativeint;
- VERTEX_ATTRIB_ARRAY_INTEGER: nativeint;
- MAX_ARRAY_TEXTURE_LAYERS: nativeint;
- MIN_PROGRAM_TEXEL_OFFSET: nativeint;
- MAX_PROGRAM_TEXEL_OFFSET: nativeint;
- MAX_VARYING_COMPONENTS: nativeint;
- TEXTURE_2D_ARRAY: nativeint;
- TEXTURE_BINDING_2D_ARRAY: nativeint;
- R11F_G11F_B10F: nativeint;
- UNSIGNED_INT_10F_11F_11F_REV: nativeint;
- RGB9_E5: nativeint;
- UNSIGNED_INT_5_9_9_9_REV: nativeint;
- TRANSFORM_FEEDBACK_BUFFER_MODE: nativeint;
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: nativeint;
- TRANSFORM_FEEDBACK_VARYINGS: nativeint;
- TRANSFORM_FEEDBACK_BUFFER_START: nativeint;
- TRANSFORM_FEEDBACK_BUFFER_SIZE: nativeint;
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: nativeint;
- RASTERIZER_DISCARD: nativeint;
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: nativeint;
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: nativeint;
- INTERLEAVED_ATTRIBS: nativeint;
- SEPARATE_ATTRIBS: nativeint;
- TRANSFORM_FEEDBACK_BUFFER: nativeint;
- TRANSFORM_FEEDBACK_BUFFER_BINDING: nativeint;
- RGBA32UI: nativeint;
- RGB32UI: nativeint;
- RGBA16UI: nativeint;
- RGB16UI: nativeint;
- RGBA8UI: nativeint;
- RGB8UI: nativeint;
- RGBA32I: nativeint;
- RGB32I: nativeint;
- RGBA16I: nativeint;
- RGB16I: nativeint;
- RGBA8I: nativeint;
- RGB8I: nativeint;
- RED_INTEGER: nativeint;
- RGB_INTEGER: nativeint;
- RGBA_INTEGER: nativeint;
- SAMPLER_2D_ARRAY: nativeint;
- SAMPLER_2D_ARRAY_SHADOW: nativeint;
- SAMPLER_CUBE_SHADOW: nativeint;
- UNSIGNED_INT_VEC2: nativeint;
- UNSIGNED_INT_VEC3: nativeint;
- UNSIGNED_INT_VEC4: nativeint;
- INT_SAMPLER_2D: nativeint;
- INT_SAMPLER_3D: nativeint;
- INT_SAMPLER_CUBE: nativeint;
- INT_SAMPLER_2D_ARRAY: nativeint;
- UNSIGNED_INT_SAMPLER_2D: nativeint;
- UNSIGNED_INT_SAMPLER_3D: nativeint;
- UNSIGNED_INT_SAMPLER_CUBE: nativeint;
- UNSIGNED_INT_SAMPLER_2D_ARRAY: nativeint;
- DEPTH_COMPONENT32F: nativeint;
- DEPTH32F_STENCIL8: nativeint;
- FLOAT_32_UNSIGNED_INT_24_8_REV: nativeint;
- FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: nativeint;
- FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: nativeint;
- FRAMEBUFFER_ATTACHMENT_RED_SIZE: nativeint;
- FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: nativeint;
- FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: nativeint;
- FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: nativeint;
- FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: nativeint;
- FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: nativeint;
- FRAMEBUFFER_DEFAULT: nativeint;
- //DEPTH_STENCIL_ATTACHMENT: nativeint;
- //DEPTH_STENCIL: nativeint;
- UNSIGNED_INT_24_8: nativeint;
- DEPTH24_STENCIL8: nativeint;
- UNSIGNED_NORMALIZED: nativeint;
- DRAW_FRAMEBUFFER_BINDING: nativeint;
- READ_FRAMEBUFFER: nativeint;
- DRAW_FRAMEBUFFER: nativeint;
- READ_FRAMEBUFFER_BINDING: nativeint;
- RENDERBUFFER_SAMPLES: nativeint;
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: nativeint;
- MAX_COLOR_ATTACHMENTS: nativeint;
- COLOR_ATTACHMENT1: nativeint;
- COLOR_ATTACHMENT2: nativeint;
- COLOR_ATTACHMENT3: nativeint;
- COLOR_ATTACHMENT4: nativeint;
- COLOR_ATTACHMENT5: nativeint;
- COLOR_ATTACHMENT6: nativeint;
- COLOR_ATTACHMENT7: nativeint;
- COLOR_ATTACHMENT8: nativeint;
- COLOR_ATTACHMENT9: nativeint;
- COLOR_ATTACHMENT10: nativeint;
- COLOR_ATTACHMENT11: nativeint;
- COLOR_ATTACHMENT12: nativeint;
- COLOR_ATTACHMENT13: nativeint;
- COLOR_ATTACHMENT14: nativeint;
- COLOR_ATTACHMENT15: nativeint;
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: nativeint;
- MAX_SAMPLES: nativeint;
- HALF_FLOAT: nativeint;
- RG: nativeint;
- RG_INTEGER: nativeint;
- R8: nativeint;
- RG8: nativeint;
- R16F: nativeint;
- R32F: nativeint;
- RG16F: nativeint;
- RG32F: nativeint;
- R8I: nativeint;
- R8UI: nativeint;
- R16I: nativeint;
- R16UI: nativeint;
- R32I: nativeint;
- R32UI: nativeint;
- RG8I: nativeint;
- RG8UI: nativeint;
- RG16I: nativeint;
- RG16UI: nativeint;
- RG32I: nativeint;
- RG32UI: nativeint;
- VERTEX_ARRAY_BINDING: nativeint;
- R8_SNORM: nativeint;
- RG8_SNORM: nativeint;
- RGB8_SNORM: nativeint;
- RGBA8_SNORM: nativeint;
- SIGNED_NORMALIZED: nativeint;
- COPY_READ_BUFFER: nativeint;
- COPY_WRITE_BUFFER: nativeint;
- COPY_READ_BUFFER_BINDING: nativeint;
- COPY_WRITE_BUFFER_BINDING: nativeint;
- UNIFORM_BUFFER: nativeint;
- UNIFORM_BUFFER_BINDING: nativeint;
- UNIFORM_BUFFER_START: nativeint;
- UNIFORM_BUFFER_SIZE: nativeint;
- MAX_VERTEX_UNIFORM_BLOCKS: nativeint;
- MAX_FRAGMENT_UNIFORM_BLOCKS: nativeint;
- MAX_COMBINED_UNIFORM_BLOCKS: nativeint;
- MAX_UNIFORM_BUFFER_BINDINGS: nativeint;
- MAX_UNIFORM_BLOCK_SIZE: nativeint;
- MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: nativeint;
- MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: nativeint;
- UNIFORM_BUFFER_OFFSET_ALIGNMENT: nativeint;
- ACTIVE_UNIFORM_BLOCKS: nativeint;
- UNIFORM_TYPE: nativeint;
- UNIFORM_SIZE: nativeint;
- UNIFORM_BLOCK_INDEX: nativeint;
- UNIFORM_OFFSET: nativeint;
- UNIFORM_ARRAY_STRIDE: nativeint;
- UNIFORM_MATRIX_STRIDE: nativeint;
- UNIFORM_IS_ROW_MAJOR: nativeint;
- UNIFORM_BLOCK_BINDING: nativeint;
- UNIFORM_BLOCK_DATA_SIZE: nativeint;
- UNIFORM_BLOCK_ACTIVE_UNIFORMS: nativeint;
- UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: nativeint;
- UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: nativeint;
- UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: nativeint;
- INVALID_INDEX: nativeint;
- MAX_VERTEX_OUTPUT_COMPONENTS: nativeint;
- MAX_FRAGMENT_INPUT_COMPONENTS: nativeint;
- MAX_SERVER_WAIT_TIMEOUT: nativeint;
- OBJECT_TYPE: nativeint;
- SYNC_CONDITION: nativeint;
- SYNC_STATUS: nativeint;
- SYNC_FLAGS: nativeint;
- SYNC_FENCE: nativeint;
- SYNC_GPU_COMMANDS_COMPLETE: nativeint;
- UNSIGNALED: nativeint;
- SIGNALED: nativeint;
- ALREADY_SIGNALED: nativeint;
- TIMEOUT_EXPIRED: nativeint;
- CONDITION_SATISFIED: nativeint;
- WAIT_FAILED: nativeint;
- SYNC_FLUSH_COMMANDS_BIT: nativeint;
- VERTEX_ATTRIB_ARRAY_DIVISOR: nativeint;
- ANY_SAMPLES_PASSED: nativeint;
- ANY_SAMPLES_PASSED_CONSERVATIVE: nativeint;
- SAMPLER_BINDING: nativeint;
- RGB10_A2UI: nativeint;
- INT_2_10_10_10_REV: nativeint;
- TRANSFORM_FEEDBACK: nativeint;
- TRANSFORM_FEEDBACK_PAUSED: nativeint;
- TRANSFORM_FEEDBACK_ACTIVE: nativeint;
- TRANSFORM_FEEDBACK_BINDING: nativeint;
- TEXTURE_IMMUTABLE_FORMAT: nativeint;
- MAX_ELEMENT_INDEX: nativeint;
- TEXTURE_IMMUTABLE_LEVELS: nativeint;
- MAX_CLIENT_WAIT_TIMEOUT_WEBGL: nativeint;
- public
- // Buffer objects
- procedure bufferData (target: GLenum; size: GLsizeiptr; usage: GLenum);
- procedure bufferData (target: GLenum; srcData: TJSBufferSource; usage: GLenum);
- procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: TJSBufferSource);
- // WebGL2
- procedure bufferData (target: GLenum; srcData: TJSArrayBufferView; usage: GLenum; srcOffset: GLuint; length: GLuint);
- procedure bufferSubData (target: GLenum; dstByteOffset: GLintptr; srcData: TJSArrayBufferView; length: GLuint);
- procedure copyBufferSubData (readTarget: GLenum; writeTarget: GLenum; readOffset: GLintptr; size: GLsizeiptr);
- // MapBufferRange, in particular its read-only and write-only modes,
- // can not be exposed safely to JavaScript. GetBufferSubData
- // replaces it for the purpose of fetching data back from the GPU.
- procedure getBufferSubData (target: GLenum; srcByteOffset: GLintptr; dstBuffer: TJSArrayBufferView; dstOffset: GLuint; length: GLuint);
-
- // Framebuffer objects
- procedure blitFramebuffer (srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum);
- procedure framebufferTextureLayer (target: GLenum; attachment: GLenum; texture: TJSWebGLTexture; level: GLint);
- procedure invalidateFramebuffer (target: GLenum; attachments: GLenumDynArray);
- procedure invalidateSubFramebuffer (target: GLenum; attachments: GLenumDynArray; y: GLint; width: GLsizei; height: GLsizei);
- procedure readBuffer (src: GLenum);
- // Renderbuffer objects
- function getInternalformatParameter (target: GLenum; internalformat: GLenum; pname: GLenum): JSValue;
- procedure renderbufferStorageMultisample (target: GLenum; samples: GLsizei; internalformat: GLenum; height: GLsizei);
- // Texture objects
- procedure texStorage2D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei);
- procedure texStorage3D (target: GLenum; levels: GLsizei; internalformat: GLenum; width: GLsizei; depth: GLsizei);
- // WebGL1 legacy entrypoints:
- procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; height: GLsizei; border: GLint; format: GLenum; pixels: TJSArrayBufferView);
- procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; _type: GLenum; source: TJSTexImageSource);
- procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; _type: GLenum; pixels: TJSArrayBufferView);
- procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; _type: GLenum; source: TJSTexImageSource);
- // WebGL2 entrypoints:
- procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pboOffset: GLintptr);
- procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum);
- procedure texImage2D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; srcData: TJSArrayBufferView);
- procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; pboOffset: GLintptr);
- procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum);
- procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; srcData: TJSArrayBufferView);
- //procedure texImage3D (target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; srcData: TJSArrayBufferView);
- procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; pboOffset: GLintptr);
- procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum);
- procedure texSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; srcData: TJSArrayBufferView);
- procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum);
- //procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum);
- procedure texSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; srcOffset: GLuint);
- procedure copyTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; y: GLint; width: GLsizei; height: GLsizei);
- procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr);
- procedure compressedTexImage2D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; srcData: TJSArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
- procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; offset: GLintptr);
- procedure compressedTexImage3D (target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; depth: GLsizei; border: GLint; srcData: TJSArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
- procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; imageSize: GLsizei; offset: GLintptr);
- procedure compressedTexSubImage2D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; height: GLsizei; format: GLenum; srcOffset: GLuint; srcLengthOverride: GLuint);
- procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; imageSize: GLsizei; offset: GLintptr);
- procedure compressedTexSubImage3D (target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; srcData: TJSArrayBufferView; srcOffset: GLuint; srcLengthOverride: GLuint);
- // Programs and shaders
- function getFragDataLocation (_program: TJSWebGLProgram; name: TJSDOMString): GLint;
- // Uniforms
- procedure uniform1ui (location: TJSWebGLUniformLocation; v0: GLuint);
- procedure uniform2ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint);
- procedure uniform3ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint);
- procedure uniform4ui (location: TJSWebGLUniformLocation; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint);
- procedure uniform1fv (location: TJSWebGLUniformLocation; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform2fv (location: TJSWebGLUniformLocation; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform3fv (location: TJSWebGLUniformLocation; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform4fv (location: TJSWebGLUniformLocation; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform1iv (location: TJSWebGLUniformLocation; data: TJSInt32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform2iv (location: TJSWebGLUniformLocation; data: TJSInt32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform3iv (location: TJSWebGLUniformLocation; data: TJSInt32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform4iv (location: TJSWebGLUniformLocation; data: TJSInt32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform1uiv (location: TJSWebGLUniformLocation; data: TJSUint32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform2uiv (location: TJSWebGLUniformLocation; data: TJSUint32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform3uiv (location: TJSWebGLUniformLocation; data: TJSUint32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniform4uiv (location: TJSWebGLUniformLocation; data: TJSUint32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix3x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix4x2fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix2x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix4x3fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix2x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix3x4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- procedure uniformMatrix4fv (location: TJSWebGLUniformLocation; transpose: GLboolean; data: TJSFloat32List; srcOffset: GLuint; srcLength: GLuint);
- // Vertex attribs
- procedure vertexAttribI4i (index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint);
- procedure vertexAttribI4iv (index: GLuint; values: TJSInt32List);
- procedure vertexAttribI4ui (index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint);
- procedure vertexAttribI4uiv (index: GLuint; values: TJSUint32List);
- procedure vertexAttribIPointer (index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; offset: GLintptr);
- // Writing to the drawing buffer
- procedure vertexAttribDivisor (index: GLuint; divisor: GLuint);
- procedure drawArraysInstanced (mode: GLenum; first: GLint; count: GLsizei; instanceCount: GLsizei);
- procedure drawElementsInstanced (mode: GLenum; count: GLsizei; _type: GLenum; offset: GLintptr; instanceCount: GLsizei);
- procedure drawRangeElements (mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; offset: GLintptr);
- // Reading back pixels
- // WebGL1:
- procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum);
- // WebGL2:
- //procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum);
- procedure readPixels (x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; dstOffset: GLuint);
- // Multiple Render Targets */
- procedure drawBuffers (buffers: GLenumDynArray);
- procedure clearBufferfv (buffer: GLenum; drawbuffer: GLint; values: TJSFloat32List; srcOffset: GLuint);
- procedure clearBufferiv (buffer: GLenum; drawbuffer: GLint; values: TJSInt32List; srcOffset: GLuint);
- procedure clearBufferuiv (buffer: GLenum; drawbuffer: GLint; values: TJSUint32List; srcOffset: GLuint);
- procedure clearBufferfi (buffer: GLenum; drawbuffer: GLint; depth: GLfloat; stencil: GLint);
- // Query Objects
- function createQuery: TJSWebGLQuery;
- procedure deleteQuery (query: TJSWebGLQuery);
- function isQuery (query: TJSWebGLQuery): GLboolean;
- procedure beginQuery (target: GLenum; query: TJSWebGLQuery);
- procedure endQuery (target: GLenum);
- function getQuery (target: GLenum; pname: GLenum): TJSWebGLQuery;
- function getQueryParameter (query: TJSWebGLQuery; pname: GLenum): JSValue;
- // Sampler Objects
- function createSampler: TJSWebGLSampler;
- procedure deleteSampler (sampler: TJSWebGLSampler);
- function isSampler (sampler: TJSWebGLSampler): GLboolean;
- procedure bindSampler (_unit: GLuint; sampler: TJSWebGLSampler);
- procedure samplerParameteri (sampler: TJSWebGLSampler; pname: GLenum; param: GLint);
- procedure samplerParameterf (sampler: TJSWebGLSampler; pname: GLenum; param: GLfloat);
- function getSamplerParameter (sampler: TJSWebGLSampler; pname: GLenum): JSValue;
- // Sync objects
- function fenceSync (condition: GLenum; flags: GLbitfield): TJSWebGLSync;
- function isSync (sync: TJSWebGLSync): GLboolean;
- procedure deleteSync (sync: TJSWebGLSync);
- function clientWaitSync (sync: TJSWebGLSync; flags: GLbitfield; timeout: GLuint64): GLenum;
- procedure waitSync (sync: TJSWebGLSync; flags: GLbitfield; timeout: GLint64);
- function getSyncParameter (sync: TJSWebGLSync; pname: GLenum): JSValue;
- // Transform Feedback
- function createTransformFeedback: TJSWebGLTransformFeedback;
- procedure deleteTransformFeedback (tf: TJSWebGLTransformFeedback);
- function isTransformFeedback (tf: TJSWebGLTransformFeedback): GLboolean;
- procedure bindTransformFeedback (target: GLenum; tf: TJSWebGLTransformFeedback);
- procedure beginTransformFeedback (primitiveMode: GLenum);
- procedure endTransformFeedback;
- procedure transformFeedbackVaryings (_program: TJSWebGLProgram; varyings: array of TJSDOMString; bufferMode: GLenum);
- function getTransformFeedbackVarying (_program: TJSWebGLProgram; index: GLuint): TJSWebGLActiveInfo;
- procedure pauseTransformFeedback;
- procedure resumeTransformFeedback;
- // Uniform Buffer Objects and Transform Feedback Buffers
- procedure bindBufferBase (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer);
- procedure bindBufferRange (target: GLenum; index: GLuint; buffer: TJSWebGLBuffer; offset: GLintptr; size: GLsizeiptr);
- function getIndexedParameter (target: GLenum; index: GLuint): JSValue;
- function getUniformIndices (_program: TJSWebGLProgram; uniformNames: array of TJSDOMString): GLuintDynArray;
- function getActiveUniforms (_program: TJSWebGLProgram; uniformIndices: GLuintDynArray; pname: GLenum): JSValue;
- function getUniformBlockIndex (_program: TJSWebGLProgram; uniformBlockName: TJSDOMString): GLuint;
- function getActiveUniformBlockParameter (_program: TJSWebGLProgram; uniformBlockIndex: GLuint; pname: GLenum): JSValue;
- function getActiveUniformBlockName (_program: TJSWebGLProgram; uniformBlockIndex: GLuint): TJSDOMString;
- procedure uniformBlockBinding (_program: TJSWebGLProgram; uniformBlockIndex: GLuint; uniformBlockBinding: GLuint);
- // Vertex Array Objects
- function createVertexArray: TJSWebGLVertexArrayObject;
- procedure deleteVertexArray (vertexArray: TJSWebGLVertexArrayObject);
- function isVertexArray (vertexArray: TJSWebGLVertexArrayObject): GLboolean;
- procedure bindVertexArray (_array: TJSWebGLVertexArrayObject);
- end;
- TJSWebGL2RenderingContext = class external name 'WebGL2RenderingContext' (TJSWebGL2RenderingContextBase);
- implementation
- end.
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