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@@ -50,11 +50,17 @@ Right mouse button can be used to:
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Many common actions can be done with the toolbar. Zoom can be changed with the magnifying glass (+ or -), or by clicking on the 1:1 button to show the image at its original size in pixels, or with the zoom fit button to set the zoom so that the whole image be within the window.
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It is possible to undo/redo the 200 last operations. If you have a doubt on what you are drawing, undo back to the beginning, save a copy, and redo the modifications before going further.
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+Dark theme is supported.
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+
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# Image manipulation
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-An image can be resampled, flipped horizontally and vertically.
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-Smart zoom x3 : resize the image x3 and detects borders; this provides a useful zoom with ancient games sprites.
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+An image can be resampled, flipped horizontally and vertically, canvas size can be changed
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+* Remove transparency : fill the transparent pixels of the image
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+* Flatten : reduce a layered image to one single layer
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+* Smart zoom x3 : resize the image x3 and detects borders; this provides a useful zoom with ancient games sprites.
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# Color manipulation
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+* Curves : adjustment of curves for RGB and HSL channels
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+* Posterize : reduce the number of colors by lightness or independently on each color channel
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* Colorize : set the color of an image while preserving intensities
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* Shift colors : cycle colors and change colorness (saturation)
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* Intensity : make colors lighter or darker without making them white
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@@ -66,14 +72,32 @@ Smart zoom x3 : resize the image x3 and detects borders; this provides a useful
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# Filters
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Filters can be applied to the whole image or to the active selection.
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-* Radial blur : non directional blur
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+* Radial blur : non directional blur (box, gaussian, corona...)
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* Motion blur : directional blur
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* Custom blur : blur according to a mask
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* Sharpen : makes contours more accute, complementary to Smooth
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* Smooth : softens whole image, complementary to Sharpen
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+* Noise : add random pixel noise
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* Median : computes the median of colors around each pixel, which softens corners
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+* ClearType : mimics the effect of TrueType font rendering
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+* Apply function : applies any given function to any channel (RGB, HSL, Lab)
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* Contour : draws contours on a white background (like a pencil drawing)
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* Emboss : draws contours with shadow
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+* Shaded map : draw Phong highlights and shadows using a channel of the image as altitude
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* Sphere : spherical projection
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+* Twirl : Distorts the image as a vortex
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+* Wave displacement : Distorts as if reflected on waves
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* Cylinder : cylinder projection
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+
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+# Render
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+* Perlin noise : random image that can be used to make Nature-like randomness
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+* Cyclic Perlin noise : same but with cyclic behavior
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+* Water, snow print, wood, metal, stone, marble... : generate random texture
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* Clouds : add clouds of the current pen color
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+* Rain : add rain falling with custom wind
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+
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+# Layer effect (via scripts)
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+* Color overlay : replace the color
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+* Drop shadow : add a shadow layer
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+* Inner light, inner shadow : add lighting layer depending on the border (according to transparency)
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+* Stroke : add a layer to draw a stroke around the shape (according to transparency)
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