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@@ -867,7 +867,7 @@ begin
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matFile := ChangeFileExt(filenameUTF8,'.mtl');
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if FileManager.FileExists(matFile) then
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begin
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- s := FileManager.CreateFileStream(matFile, fmOpenRead or fmShareDenyRead);
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+ s := FileManager.CreateFileStream(matFile, fmOpenRead);
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try
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scene.LoadMaterialsFromStream(s);
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finally
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@@ -876,7 +876,7 @@ begin
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for i := 0 to scene.MaterialCount-1 do
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scene.QueryTextureReference(scene.Material[i].Texture);
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end;
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- s := FileManager.CreateFileStream(filenameUTF8, fmOpenRead or fmShareDenyRead);
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+ s := FileManager.CreateFileStream(filenameUTF8, fmOpenRead);
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try
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obj := scene.LoadObjectFromStream(s);
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finally
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