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+{
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+ $Id$
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+
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+ This program is part of the FPC demoes.
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+ Copyright (C) 1999 by Marco van de Voort
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+
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+ A port of a more "dirty" graphical program, to demonstrate
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+ some Go32 features. The program displays a landscape in which
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+ you can move with the cursorkeys
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+
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+ See the file COPYING.FPC, included in this distribution,
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+ for details about the copyright.
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+
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+ This program is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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+
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+ **********************************************************************}
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+
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+The sources for this game was found in SWAG, and was also posted to the
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+International FIDO Pascal area.
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+I assume that it is PD (both sources said nothing about the form of copyrights,
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+but it was contributed to SWAG, which is generally PD)
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+
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+If there is somebody that claims authorship of these programs,
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+please mail [email protected], and the sources will be removed from our
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+websites.
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+
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+------------------------------------------------------------------------
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+There was no real original, I reconstructed some from several versions.
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+
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+A voxel source from Swag patched for FPC.
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+
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+- The original author was unknown. I saw a different version which named
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+ "Borek" (Marcin Borkowski), 2:480/25 as author.
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+- Bas van Gaalen donated it to SWAG.
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+- I, Marco van de Voort made some small FPC adjustments.
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+- However one problem remained (wrapping of arrays), and Jonas Maebe mailed me
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+ that glitch to me. This practically meant putting all those WORD()
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+ typecasts in the array-parameters.
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+
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+Still BP compatible, Gameunit contains some BP alternatives for Go32
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+procedures needed.
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+
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+PROGRAM voxel;
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+
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+
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+USES Crt,Dos, {$IFnDEF FPC} Gameunit{$ENDIF} {$IFDEF FPC} Go32{$ENDIF};
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+
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+type lrgarr=array[0..65534] of byte;
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+const
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+ pal:array[1..384] of byte=(
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+ 0,0,0,48,48,48,1,0,43,1,3,43,2,5,44,2,7,44,3,9,45,4,11,46,5,13,47,6,15,48,
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+ 7,17,49,8,19,50,9,21,51,10,22,52,11,24,52,12,26,54,13,28,54,14,30,56,15,32,
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+ 56,16,34,58,17,34,58,17,36,58,18,38,60,19,40,60,20,42,62,21,44,62,10,31,0,
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+ 11,31,0,11,31,1,11,32,1,12,32,1,12,32,2,12,33,2,13,33,2,14,33,3,15,33,3,15,
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+ 34,3,15,34,4,15,35,4,16,35,4,16,35,5,16,36,5,17,36,5,17,36,6,18,37,6,18,38,
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+ 7,19,38,8,20,39,8,20,40,9,21,40,10,22,41,10,22,42,11,23,42,12,24,43,12,24,
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+ 44,13,25,44,14,25,45,14,26,46,15,27,46,16,27,47,17,28,47,18,28,48,19,29,49,
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+ 19,30,49,20,30,50,21,31,51,21,32,51,22,32,52,23,33,53,23,34,53,24,34,54,25,
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+ 35,55,25,36,55,26,36,56,27,37,57,27,38,57,27,39,57,27,41,57,27,42,57,27,43,
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+ 57,27,44,57,27,45,57,27,46,57,27,47,57,27,49,57,27,50,57,27,51,57,27,52,57,
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+ 27,53,57,27,55,57,27,56,57,27,57,57,27,58,57,27,58,57,26,58,57,25,58,57,24,
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+ 58,56,23,58,55,22,58,54,20,58,53,19,58,51,18,58,50,17,58,50,16,58,49,15,58,
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+ 48,14,58,47,13,58,46,12,58,45,11,58,44,11,58,44,10,58,43,10,58,42,9,57,41,
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+ 8,57,40,8,56,39,7,56,38,6,55,37,5,55,35,4,54,33,4,54,31,2,32,32,32,63,63,63,
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+ 63,63,63,63,63,63,63,63,63,48,48,48,63,63,63,63,63,63);
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+
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+VAR
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+ MP,Scr : ^lrgarr;
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+ rng : array[0..320] of byte;
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+ dir,i,x,y : integer;
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+
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+function ncol(mc,n,dvd:integer):integer;
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+var loc:integer;
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+begin
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+ loc:=(mc+n-random(2*n)) div dvd; ncol:=loc;
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+ if loc>250 then ncol:=250; if loc<5 then ncol:=5
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+end;
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+
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+procedure plasma(x1,y1,x2,y2:word);
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+var xn,yn,dxy,p1,p2,p3,p4:word;
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+begin
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+ if (x2-x1<2) and (y2-y1<2) then
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+ exit;
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+ p1:=mp^[WORD(256*y1+x1)]; p2:=mp^[WORD(256*y2+x1)]; p3:=mp^[WORD(256*y1+x2)];
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+ p4:=mp^[WORD(256*y2+x2)]; xn:=(x2+x1) shr 1; yn:=(y2+y1) shr 1;
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+ dxy:=5*(x2-x1+y2-y1) div 3;
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+ if mp^[WORD(256*y1+xn)]=0 then mp^[WORD(256*y1+xn)]:=ncol(p1+p3,dxy,2);
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+ if mp^[WORD(256*yn+x1)]=0 then mp^[WORD(256*yn+x1)]:=ncol(p1+p2,dxy,2);
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+ if mp^[WORD(256*yn+x2)]=0 then mp^[WORD(256*yn+x2)]:=ncol(p3+p4,dxy,2);
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+ if mp^[WORD(256*y2+xn)]=0 then mp^[WORD(256*y2+xn)]:=ncol(p2+p4,dxy,2);
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+ mp^[WORD(256*yn+xn)]:=ncol(p1+p2+p3+p4,dxy,4);
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+ plasma(x1,y1,xn,yn); plasma(xn,y1,x2,yn);
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+ plasma(x1,yn,xn,y2); plasma(xn,yn,x2,y2);
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+end;
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+
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+procedure draw(xp,yp,dir:integer);
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+var z,zobs,ix,iy,iy1,iyp,ixp,x,y,s,csf,snf,mpc,i,j:integer;
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+begin
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+ fillchar(rng,sizeof(rng),200); zobs:=100+mp^[WORD(256*yp+xp)];
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+ csf:=round(256*cos(dir/180*pi)); snf:=round(256*sin(dir/180*pi));
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+ fillchar(scr^,64000,0);
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+ for iy:=yp to yp+55 do
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+ begin
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+ iy1:=1+2*(iy-yp); s:=4+300 div iy1;
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+ for ix:=xp+yp-iy to xp-yp+iy do
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+ begin
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+ ixp:=xp+((ix-xp)*csf+(iy-yp)*snf) shr 8;
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+ iyp:=yp+((iy-yp)*csf-(ix-xp)*snf) shr 8;
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+ x:=160+360*(ix-xp) div iy1;
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+ if (x>=0) and (x+s<=318) then
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+ begin
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+ z:=mp^[WORD(iyp shl 8+ixp)]; mpc:=z shr 1;
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+ if z<47 then z:=46; y:=100+(zobs-z)*30 div iy1;
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+ if (y<=199) and (y>=0) then
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+ for j:=x to x+s do
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+ begin
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+ for i:=y to rng[j] do
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+ scr^[WORD(320*i+j)]:=mpc;
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+ if y<rng[WORD(j)] then rng[WORD(j)]:=y
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+ end;
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+ end;
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+ end;
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+ end;
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+ {$IFDEF FPC}
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+ DosMemPut($A000,0,Scr^,64000);
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+ {$ELSE}
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+ Move(Scr^,mem[$A000:0],64000);
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+ {$ENDIF}
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+end;
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+
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+VAR Reg : Registers;
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+
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+begin
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+ writeln('creating landscape...');
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+ randomize; x:=0; y:=0; dir:=0; new(mp); fillchar(mp^,65535,0);
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+ new(scr); mp^[$0000]:=128; plasma(0,0,256,256);
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+ Reg.ax:=$13; Intr($10,Reg);
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+ Outportb($3C8,0);
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+ for i:=1 to 384 do OutPortb($3c9,pal[i]);
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+ repeat
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+ dir:=dir mod 360;
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+ draw(x,y,dir);
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+ case readkey of
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+ #0:case readkey of
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+ #75:dec(dir,10);
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+ #77:inc(dir,10);
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+ #72:begin
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+ y:=y+round(5*cos(dir/180*pi));
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+ x:=x+round(5*sin(dir/180*pi));
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+ end;
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+ #80:begin
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+ y:=y-round(5*cos(dir/180*pi));
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+ x:=x-round(5*sin(dir/180*pi));
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+ end;
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+ end;
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+ #27: begin
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+ Reg.ax:=$3;
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+ Intr($10,Reg);
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+ halt
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+ end
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+ end
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+ until false;
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+end.
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+{
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+ $Log$
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+ Revision 1.1 2000-01-01 14:58:01 marco
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+ * initial version
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+
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+}
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