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@@ -0,0 +1,379 @@
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+{
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+ Copyright (c) 2017 Karoly Balogh
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+
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+ Rotating 3D cube in a GEM window
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+ Example program for Free Pascal's Atari TOS bindings
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+
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+ This example program is in the Public Domain under the terms of
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+ Unlicense: http://unlicense.org/
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+
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+ **********************************************************************}
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+
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+{$APPTYPE GUI}
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+program gemcube;
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+
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+uses
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+ aes, vdi, xbios;
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+
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+type
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+ tvertex = record
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+ x: longint;
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+ y: longint;
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+ z: longint;
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+ end;
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+
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+const
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+ cube: array[0..7] of tvertex = (
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+ ( x: -1; y: -1; z: -1; ), // 0
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+ ( x: 1; y: -1; z: -1; ), // 1
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+ ( x: 1; y: 1; z: -1; ), // 2
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+ ( x: -1; y: 1; z: -1; ), // 3
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+
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+ ( x: -1; y: -1; z: 1; ), // 4
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+ ( x: 1; y: -1; z: 1; ), // 5
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+ ( x: 1; y: 1; z: 1; ), // 6
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+ ( x: -1; y: 1; z: 1; ) // 7
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+ );
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+
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+type
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+ tface = record
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+ v1, v2, v3: longint;
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+ edge: longint;
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+ end;
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+
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+const
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+ faces: array[0..11] of tface = (
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+ ( v1: 0; v2: 2; v3: 1; edge: 6), // front
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+ ( v1: 2; v2: 0; v3: 3; edge: 6),
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+
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+ ( v1: 0; v2: 1; v3: 4; edge: 5), // top
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+ ( v1: 1; v2: 5; v3: 4; edge: 3),
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+
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+ ( v1: 3; v2: 0; v3: 7; edge: 5), // left
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+ ( v1: 0; v2: 4; v3: 7; edge: 3),
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+
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+ ( v1: 1; v2: 2; v3: 5; edge: 5), // right
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+ ( v1: 1; v2: 6; v3: 5; edge: 6),
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+
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+ ( v1: 2; v2: 3; v3: 6; edge: 5), // bottom
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+ ( v1: 3; v2: 7; v3: 6; edge: 3),
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+
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+ ( v1: 4; v2: 5; v3: 6; edge: 3), // back
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+ ( v1: 6; v2: 7; v3: 4; edge: 3)
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+ );
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+
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+const
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+ sincos_table: array[0..255] of longint = (
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+ 0, 1608, 3216, 4821, 6424, 8022, 9616, 11204,
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+ 12785, 14359, 15924, 17479, 19024, 20557, 22078, 23586,
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+ 25079, 26557, 28020, 29465, 30893, 32302, 33692, 35061,
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+ 36409, 37736, 39039, 40319, 41575, 42806, 44011, 45189,
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+ 46340, 47464, 48558, 49624, 50659, 51664, 52638, 53580,
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+ 54490, 55367, 56211, 57021, 57797, 58537, 59243, 59913,
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+ 60546, 61144, 61704, 62227, 62713, 63161, 63571, 63943,
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+ 64276, 64570, 64826, 65042, 65219, 65357, 65456, 65515,
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+ 65535, 65515, 65456, 65357, 65219, 65042, 64826, 64570,
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+ 64276, 63943, 63571, 63161, 62713, 62227, 61704, 61144,
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+ 60546, 59913, 59243, 58537, 57797, 57021, 56211, 55367,
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+ 54490, 53580, 52638, 51664, 50659, 49624, 48558, 47464,
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+ 46340, 45189, 44011, 42806, 41575, 40319, 39039, 37736,
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+ 36409, 35061, 33692, 32302, 30893, 29465, 28020, 26557,
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+ 25079, 23586, 22078, 20557, 19024, 17479, 15924, 14359,
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+ 12785, 11204, 9616, 8022, 6424, 4821, 3216, 1608,
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+ 0, -1608, -3216, -4821, -6424, -8022, -9616,-11204,
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+ -12785,-14359,-15924,-17479,-19024,-20557,-22078,-23586,
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+ -25079,-26557,-28020,-29465,-30893,-32302,-33692,-35061,
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+ -36409,-37736,-39039,-40319,-41575,-42806,-44011,-45189,
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+ -46340,-47464,-48558,-49624,-50659,-51664,-52638,-53580,
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+ -54490,-55367,-56211,-57021,-57797,-58537,-59243,-59913,
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+ -60546,-61144,-61704,-62227,-62713,-63161,-63571,-63943,
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+ -64276,-64570,-64826,-65042,-65219,-65357,-65456,-65515,
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+ -65535,-65515,-65456,-65357,-65219,-65042,-64826,-64570,
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+ -64276,-63943,-63571,-63161,-62713,-62227,-61704,-61144,
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+ -60546,-59913,-59243,-58537,-57797,-57021,-56211,-55367,
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+ -54490,-53580,-52638,-51664,-50659,-49624,-48558,-47464,
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+ -46340,-45189,-44011,-42806,-41575,-40319,-39039,-37736,
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+ -36409,-35061,-33692,-32302,-30893,-29465,-28020,-26557,
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+ -25079,-23586,-22078,-20557,-19024,-17479,-15924,-14359,
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+ -12785,-11204, -9616, -8022, -6424, -4821, -3216, -1608
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+ );
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+
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+function sin(x: longint): longint; inline;
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+begin
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+ sin:=sincos_table[x and 255];
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+end;
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+
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+function cos(x: longint): longint; inline;
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+begin
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+ cos:=sincos_table[(x + 64) and 255];
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+end;
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+
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+function mulfp(a, b: longint): longint; inline;
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+begin
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+ mulfp:=sarint64((int64(a) * b),16);
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+end;
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+
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+function divfp(a, b: longint): longint;
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+begin
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+ divfp:=(int64(a) shl 16) div b;
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+end;
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+
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+procedure rotate_vertex(const v: tvertex; var vr: tvertex; xa, ya, za: longint);
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+var
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+ x,y,z: longint;
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+ s,c: longint;
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+begin
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+ s :=sin(ya);
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+ c :=cos(ya);
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+ x :=mulfp(c,v.x) - mulfp(s,v.z);
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+ z :=mulfp(s,v.x) + mulfp(c,v.z);
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+ if za <> 0 then
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+ begin
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+ vr.x:=mulfp(cos(za),x) + mulfp(sin(za),v.y);
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+ y :=mulfp(cos(za),v.y) - mulfp(sin(za),x);
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+ end
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+ else
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+ begin
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+ vr.x:=x;
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+ y:=v.y;
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+ end;
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+ vr.z:=mulfp(cos(xa),z) - mulfp(sin(xa),y);
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+ vr.y:=mulfp(sin(xa),z) + mulfp(cos(xa),y);
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+end;
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+
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+procedure perspective_vertex(const v: tvertex; zc: longint; var xr,yr: longint);
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+var
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+ rzc: longint;
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+begin
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+ rzc:=divfp(1 shl 16,(v.z - zc));
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+ xr:=mulfp(mulfp(v.x,zc),rzc);
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+ yr:=mulfp(mulfp(v.y,zc),rzc);
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+end;
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+
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+procedure init_cube;
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+var
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+ i: longint;
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+begin
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+ for i:=low(cube) to high(cube) do
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+ begin
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+ cube[i].x:=cube[i].x shl 16;
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+ cube[i].y:=cube[i].y shl 16;
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+ cube[i].z:=cube[i].z shl 16;
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+ end;
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+end;
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+
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+const
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+ win_info: array[0..63] of char = '';
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+
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+var
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+ appl_h: smallint;
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+ win_h: smallint;
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+ win_name: pchar;
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+ vdi_h: smallint;
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+ mx, my: smallint;
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+
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+const
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+ WIN_KIND = NAME or INFO or CLOSER or MOVER or SIZER or FULLER;
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+
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+function open_vwk: smallint;
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+var
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+ work_in: array[0..16] of smallint;
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+ work_out: array[0..64] of smallint;
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+ dummy, i: smallint;
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+ handle: smallint;
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+ xyarray: array[0..3] of smallint;
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+begin
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+ handle:=graf_handle(@dummy,@dummy,@dummy,@dummy);
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+
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+ work_in[0]:=2+xbios_getrez();
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+ for i:=1 to 9 do work_in[i]:=1;
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+ work_in[10]:=2;
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+
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+ v_opnvwk(@work_in, @handle, @work_out);
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+ xyarray[0]:=0;
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+ xyarray[1]:=0;
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+ xyarray[2]:=work_out[0];
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+ xyarray[3]:=work_out[1];
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+ vs_clip(handle,1,@xyarray);
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+
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+ open_vwk:=handle;
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+end;
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+
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+function open_win: smallint;
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+var
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+ handle: smallint;
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+ dim: TGRECT;
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+begin
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+ handle:=wind_create(WIN_KIND, 0, 0, 0, 0);
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+
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+ win_name:='FPC GEM Cube';
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+ wind_set(handle, WF_NAME, hi(ptruint(win_name)), lo(ptruint(win_name)), 0, 0);
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+ win_info:='Spinning...';
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+ wind_set(handle, WF_INFO, hi(ptruint(@win_info)), lo(ptruint(@win_info)), 0, 0);
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+
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+ wind_get(0, WF_WORKXYWH, @dim.x, @dim.y, @dim.w, @dim.h);
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+
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+ dim.x:=dim.x + (dim.w div 20);
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+ dim.y:=dim.y + (dim.h div 20);
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+ dim.w:=dim.w - (dim.w div 20) * 2;
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+ dim.h:=dim.h - (dim.h div 20) * 2;
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+
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+ wind_open(handle, dim.x, dim.y, dim.w, dim.h);
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+
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+ open_win:=handle;
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+end;
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+
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+procedure wind_set_grect(wh: smallint; rect: PGRECT);
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+var
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+ fsrect: TGRECT;
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+begin
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+ if rect = nil then
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+ begin
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+ wind_get(0, WF_WORKXYWH, @fsrect.x, @fsrect.y, @fsrect.w, @fsrect.h);
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+ rect:=@fsrect;
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+ end;
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+
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+ wind_set(wh,WF_CURRXYWH,rect^.x,rect^.y,rect^.w,rect^.h);
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+end;
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+
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+function min(a, b: smallint): smallint;
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+begin
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+ if a < b then
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+ min:=a
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+ else
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+ min:=b;
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+end;
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+
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+procedure draw_line(x1,y1,x2,y2: smallint);
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+var
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+ xyarray: array[0..7] of smallint;
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+begin
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+ xyarray[0]:=x1;
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+ xyarray[1]:=y1;
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+ xyarray[2]:=x2;
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+ xyarray[3]:=y2;
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+ v_pline(vdi_h,2,@xyarray);
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+end;
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+
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+procedure wind_redraw(wh: smallint; rect: PGRECT);
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+var
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+ i,cx,cy,vx,vy: longint;
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+ xyarray: array[0..7] of smallint;
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+ rcube: array[low(cube)..high(cube)] of tvertex;
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+ wrect: TGRECT;
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+ vr: tvertex;
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+ scale: longint;
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+begin
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+ wind_update(BEG_UPDATE);
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+
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+ wind_get(win_h,WF_WORKXYWH,@wrect.x,@wrect.y,@wrect.w,@wrect.h);
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+
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+ scale:=(min(wrect.h,wrect.w) div 5) shl 16;
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+ cx:=wrect.x + wrect.w div 2;
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+ cy:=wrect.y + wrect.h div 2;
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+ for i:=low(cube) to high(cube) do
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+ begin
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+ rotate_vertex(cube[i],vr,-my,-mx,0);
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+ perspective_vertex(vr,3 shl 16,vx,vy);
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+ rcube[i].x:=cx + sarlongint(mulfp(vx,scale),16);
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+ rcube[i].y:=cy + sarlongint(mulfp(vy,scale),16);
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+ end;
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+
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+ xyarray[0]:=wrect.x;
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+ xyarray[1]:=wrect.y;
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+ xyarray[2]:=wrect.x+wrect.w-1;
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+ xyarray[3]:=wrect.y+wrect.h-1;
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+
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+ v_hide_c(vdi_h);
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+ vsf_color(vdi_h,WHITE);
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+ v_bar(vdi_h,@xyarray);
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+
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+ vsl_color(vdi_h,RED);
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+ for i:=low(faces) to high(faces) do
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+ begin
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+ if (faces[i].edge and 1) > 0 then
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+ draw_line(rcube[faces[i].v1].x,rcube[faces[i].v1].y,
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+ rcube[faces[i].v2].x,rcube[faces[i].v2].y);
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+ if (faces[i].edge and 2) > 0 then
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+ draw_line(rcube[faces[i].v2].x,rcube[faces[i].v2].y,
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+ rcube[faces[i].v3].x,rcube[faces[i].v3].y);
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+ if (faces[i].edge and 4) > 0 then
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+ draw_line(rcube[faces[i].v3].x,rcube[faces[i].v3].y,
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+ rcube[faces[i].v1].x,rcube[faces[i].v1].y);
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+ end;
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+
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+ v_show_c(vdi_h,1);
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+ wind_update(END_UPDATE);
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+end;
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+
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+procedure event_loop;
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+var
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+ msg_buf: array[0..7] of smallint;
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+ sx,sy: string[16];
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+ nmx,nmy: smallint;
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+ dummy: smallint;
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+ e: smallint;
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+begin
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+ repeat
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+ dummy:=0;
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+ e:=evnt_multi(MU_TIMER or MU_MESAG,dummy,dummy,dummy,
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+ dummy,dummy,dummy,dummy,dummy,
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+ dummy,dummy,dummy,dummy,dummy,
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+ @msg_buf,
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+ 50,0,
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+ @dummy,@dummy,@dummy,@dummy,
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+ @dummy,@dummy);
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+ if e = MU_TIMER then
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+ begin
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+ graf_mkstate(@nmx,@nmy,@dummy,@dummy);
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+ if (nmx <> mx) or (nmy <> my) then
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+ begin
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+ mx:=nmx;
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+ my:=nmy;
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+ str(mx,sx);
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+ str(my,sy);
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+ win_info:='Spinning... X:'+sx+' Y:'+sy;
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+ wind_set(win_h, WF_INFO, hi(ptruint(@win_info)), lo(ptruint(@win_info)), 0, 0);
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+
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+ msg_buf[0]:=WM_REDRAW;
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+ msg_buf[1]:=appl_h;
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+ msg_buf[2]:=0;
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+ msg_buf[3]:=win_h;
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+ msg_buf[4]:=0;
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+ msg_buf[5]:=0;
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+ msg_buf[6]:=0;
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+ msg_buf[7]:=0;
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+ appl_write(appl_h, sizeof(msg_buf), @msg_buf);
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+ end;
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+ end;
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+ if e = MU_MESAG then
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+ case msg_buf[0] of
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+ WM_CLOSED:
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+ break;
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+ WM_REDRAW:
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+ wind_redraw(win_h,PGRECT(@msg_buf[4]));
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+ WM_MOVED,
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+ WM_SIZED:
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+ wind_set_grect(win_h,PGRECT(@msg_buf[4]));
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+ WM_FULLED:
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+ wind_set_grect(win_h,nil);
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+ end;
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+ until false;
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+end;
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+
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+begin
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+ appl_h:=appl_init;
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+
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+ init_cube;
|
|
|
+
|
|
|
+ vdi_h:=open_vwk;
|
|
|
+ win_h:=open_win;
|
|
|
+
|
|
|
+ event_loop;
|
|
|
+
|
|
|
+ wind_close(win_h);
|
|
|
+ wind_delete(win_h);
|
|
|
+ v_clsvwk(vdi_h);
|
|
|
+
|
|
|
+ appl_exit;
|
|
|
+end.
|