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@@ -188,7 +188,7 @@ unit rgcpu;
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{ Lets remove the bits we can fold in later and check if the result can be easily with an add or sub }
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a:=abs(spilltemp.offset);
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- if GenerateThumbCode then
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+ if GenerateThumbCode or (getregtype(tempreg)=R_MMREGISTER) then
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begin
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{$ifdef DEBUG_SPILLING}
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helplist.concat(tai_comment.create(strpnew('Spilling: Use a_load_const_reg to fix spill offset')));
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@@ -242,9 +242,10 @@ unit rgcpu;
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end;
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- function fix_spilling_offset(offset : ASizeInt) : boolean;
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+ function fix_spilling_offset(regtype : TRegisterType;offset : ASizeInt) : boolean;
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begin
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result:=(abs(offset)>4095) or
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+ ((regtype=R_MMREGISTER) and (abs(offset)>1020)) or
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((GenerateThumbCode) and ((offset<0) or (offset>1020)));
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end;
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@@ -254,7 +255,7 @@ unit rgcpu;
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{ don't load spilled register between
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mov lr,pc
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mov pc,r4
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- but befure the mov lr,pc
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+ but before the mov lr,pc
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}
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if assigned(pos.previous) and
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(pos.typ=ait_instruction) and
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@@ -265,7 +266,7 @@ unit rgcpu;
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(taicpu(pos).oper[1]^.reg=NR_PC) then
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pos:=tai(pos.previous);
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- if fix_spilling_offset(spilltemp.offset) then
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+ if fix_spilling_offset(getregtype(tempreg),spilltemp.offset) then
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spilling_create_load_store(list, pos, spilltemp, tempreg, false)
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else
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inherited;
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@@ -274,7 +275,7 @@ unit rgcpu;
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procedure trgcpu.do_spill_written(list: TAsmList; pos: tai; const spilltemp: treference; tempreg: tregister; orgsupreg: tsuperregister);
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begin
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- if fix_spilling_offset(spilltemp.offset) then
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+ if fix_spilling_offset(getregtype(tempreg),spilltemp.offset) then
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spilling_create_load_store(list, pos, spilltemp, tempreg, true)
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else
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inherited;
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