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@@ -344,25 +344,30 @@ end;
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function IntersectRect(var Rect : TRect;const R1,R2 : TRect) : Boolean;
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-
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+var
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+ lR1, lR2: TRect;
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begin
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- Rect:=R1;
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- with R2 do
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- begin
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- if Left>R1.Left then
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- Rect.Left:=Left;
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- if Top>R1.Top then
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- Rect.Top:=Top;
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- if Right<R1.Right then
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- Rect.Right:=Right;
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- if Bottom<R1.Bottom then
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- Rect.Bottom:=Bottom;
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- end;
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+ // We copy the parameter to a local variables to avoid problems
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+ // when passing the same rectangle in the var and const parameters.
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+ // See http://bugs.freepascal.org/view.php?id=17722
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+ lR1 := R1;
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+ lR2 := R2;
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+
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+ Rect := lR1;
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+ if lR2.Left > lR1.Left then
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+ Rect.Left := lR2.Left;
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+ if lR2.Top > R1.Top then
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+ Rect.Top := lR2.Top;
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+ if lR2.Right < R1.Right then
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+ Rect.Right := lR2.Right;
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+ if lR2.Bottom < R1.Bottom then
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+ Rect.Bottom := lR2.Bottom;
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+
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if IsRectEmpty(Rect) then
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- begin
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+ begin
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FillChar(Rect,SizeOf(Rect),0);
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IntersectRect:=false;
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- end
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+ end
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else
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IntersectRect:=true;
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end;
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