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+{
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+ This file is part of the Free Pascal run time library.
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+ Copyright (c) 2005 Karoly Balogh
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+
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+ MUI helper functions for MorphOS/PowerPC
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+
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+ Based on work of Nils Sjoholm member of the Amiga RTL
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+ development team.
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+
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+ MorphOS port was done on a free Pegasos II/G4 machine
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+ provided by Genesi S.a.r.l. <www.genesi.lu>
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+
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+ See the file COPYING.FPC, included in this distribution,
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+ for details about the copyright.
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+
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+ This program is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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+
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+ **********************************************************************}
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+
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+unit muihelper;
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+
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+interface
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+
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+uses intuition, mui, amigados, utility;
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+
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+
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+const
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+ MUI_TRUE = 1;
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+ MUI_FALSE = 0;
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+
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+ // Frame Types
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+ NoFrame = MUIV_Frame_None;
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+ ButtonFrame = MUIV_Frame_Button;
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+ ImageButtonFrame = MUIV_Frame_ImageButton;
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+ TextFrame = MUIV_Frame_Text;
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+ StringFrame = MUIV_Frame_String;
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+ ReadListFrame = MUIV_Frame_ReadList;
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+ InputListFrame = MUIV_Frame_InputList;
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+ PropFrame = MUIV_Frame_Prop;
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+ SliderFrame = MUIV_Frame_Slider;
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+ GaugeFrame = MUIV_Frame_Gauge;
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+ VirtualFrame = MUIV_Frame_Virtual;
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+ GroupFrame = MUIV_Frame_Group;
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+
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+const
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+ Child = MUIA_Group_Child;
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+ SubWindow = MUIA_Application_Window;
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+ WindowContents = MUIA_Window_RootObject;
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+
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+// Creates a MUI menu strip
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+function MH_Menustrip(const Tags: array of PtrUInt): PObject_;
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+function MH_Menustrip(var MenuStrip; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI menu
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+function MH_Menu(const Tags: array of PtrUInt): PObject_;
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+function MH_Menu(var Menu; const Tags: array of PtrUInt): PObject_;
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+function MH_Menu(Name: PChar; const Tags: array of PtrUInt): PObject_;
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+function MH_Menu(var Menu; Name: PChar; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI menuitem
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+function MH_Menuitem(const Tags: array of PtrUInt): PObject_;
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+function MH_Menuitem(var Menuitem; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI window
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+function MH_Window(const Tags: array of PtrUInt): PObject_;
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+function MH_Window(var Win; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI image
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+function MH_Image(const Tags: array of PtrUInt): PObject_;
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+function MH_Image(var Image; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI bitmap
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+function MH_Bitmap(const Tags: array of PtrUInt): PObject_;
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+function MH_Bitmap(var Bitmap; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI BodyChunk
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+function MH_BodyChunk(const Tags: array of PtrUInt): PObject_;
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+function MH_BodyChunk(var BodyChunk; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Notify
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+function MH_Notify(const Tags: array of PtrUInt): PObject_;
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+function MH_Notify(var Notify; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI application
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+function MH_Application(const Tags: array of PtrUInt): PObject_;
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+function MH_Application(var App; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Text area
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+function MH_Text(Contents: PChar): PObject_;
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+function MH_Text(Contents: PChar; const Tags: array of PtrUInt): PObject_;
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+function MH_Text(var Text_; Contents: PChar): PObject_;
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+function MH_Text(var Text_; Contents: PChar; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Rectangle
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+function MH_Rectangle(const Tags: array of PtrUInt): PObject_;
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+function MH_Rectangle(var Rectangle; const Tags: array of PtrUInt): PObject_;
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+function MH_Rectangle(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_Rectangle(var Rectangle; Frame: LongWord; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Balance
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+function MH_Balance(const Tags: array of PtrUInt): PObject_;
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+function MH_Balance(var Balance; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI List
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+function MH_List(const Tags: array of PtrUInt): PObject_;
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+function MH_List(var List; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Prop
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+function MH_Prop(const Tags: array of PtrUInt): PObject_;
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+function MH_Prop(var Prop; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI String
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+function MH_String(const Tags: array of PtrUInt): PObject_;
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+function MH_String(var NString; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Scrollbar
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+function MH_Scrollbar(const Tags: array of PtrUInt): PObject_;
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+function MH_Scrollbar(var Scrollbar; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Listview
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+function MH_Listview(const Tags: array of PtrUInt): PObject_;
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+function MH_Listview(var Listview; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Radio
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+function MH_Radio(const Tags: array of PtrUInt): PObject_;
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+function MH_Radio(var Radio; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Volumelist
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+function MH_Volumelist(const Tags: array of PtrUInt): PObject_;
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+function MH_Volumelist(var Volumelist; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Floattext
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+function MH_Floattext(const Tags: array of PtrUInt): PObject_;
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+function MH_Floattext(var Floattext; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Dirlist
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+function MH_Dirlist(const Tags: array of PtrUInt): PObject_;
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+function MH_Dirlist(var Dirlist; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Cycle
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+function MH_Cycle(const Tags: array of PtrUInt): PObject_;
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+function MH_Cycle(var Cycle; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Gauge
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+function MH_Gauge(const Tags: array of PtrUInt): PObject_;
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+function MH_Gauge(var Gauge; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Scale
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+function MH_Scale(const Tags: array of PtrUInt): PObject_;
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+function MH_Scale(var Scale; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Numeric
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+function MH_Numeric(const Tags: array of PtrUInt): PObject_;
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+function MH_Numeric(var Numeric; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Slider
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+function MH_Slider(const Tags: array of PtrUInt): PObject_;
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+function MH_Slider(var Slider; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Numericbutton
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+function MH_Numericbutton(const Tags: array of PtrUInt): PObject_;
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+function MH_Numericbutton(var Numericbutton; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Knob
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+function MH_Knob(const Tags: array of PtrUInt): PObject_;
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+function MH_Knob(var Knob; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Levelmeter
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+function MH_Levelmeter(const Tags: array of PtrUInt): PObject_;
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+function MH_Levelmeter(var Levelmeter; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Boopsimeter
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+function MH_Boopsi(const Tags: array of PtrUInt): PObject_;
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+function MH_Boopsi(var Boopsi; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Colorfield
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+function MH_Colorfield(const Tags: array of PtrUInt): PObject_;
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+function MH_Colorfield(var Colorfield; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Penadjust
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+function MH_Penadjust(const Tags: array of PtrUInt): PObject_;
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+function MH_Penadjust(var Penadjust; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Coloradjust
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+function MH_Coloradjust(const Tags: array of PtrUInt): PObject_;
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+function MH_Coloradjust(var Coloradjust; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Palette
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+function MH_Palette(const Tags: array of PtrUInt): PObject_;
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+function MH_Palette(var Palette; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Group
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+function MH_Group(const Tags: array of PtrUInt): PObject_;
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+function MH_Group(var Group; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Register
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+function MH_Register(const Tags: array of PtrUInt): PObject_;
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+function MH_Register(var Register; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Virtgroup
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+function MH_Virtgroup(const Tags: array of PtrUInt): PObject_;
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+function MH_Virtgroup(var Virtgroup; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Scrollgroup
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+function MH_Scrollgroup(const Tags: array of PtrUInt): PObject_;
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+function MH_Scrollgroup(var Scrollgroup; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Popstring
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+function MH_Popstring(const Tags: array of PtrUInt): PObject_;
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+function MH_Popstring(var Popstring; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Popobject
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+function MH_Popobject(const Tags: array of PtrUInt): PObject_;
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+function MH_Popobject(var Popobject; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Poplist
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+function MH_Poplist(const Tags: array of PtrUInt): PObject_;
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+function MH_Poplist(var Poplist; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Popasl
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+function MH_Popasl(const Tags: array of PtrUInt): PObject_;
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+function MH_Popasl(var Popasl; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Pendisplay
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+function MH_Pendisplay(const Tags: array of PtrUInt): PObject_;
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+function MH_Pendisplay(var Pendisplay; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Poppen
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+function MH_Poppen(const Tags: array of PtrUInt): PObject_;
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+function MH_Poppen(var Poppen; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Aboutmui
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+function MH_Aboutmui(const Tags: array of PtrUInt): PObject_;
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+function MH_Aboutmui(var Aboutmui; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Scrmodelist
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+function MH_Scrmodelist(const Tags: array of PtrUInt): PObject_;
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+function MH_Scrmodelist(var Scrmodelist; const Tags: array of PtrUInt): PObject_;
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+// Creates MUI V/HGroup
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+function MH_VGroup(const Tags: array of PtrUInt): pObject_;
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+function MH_VGroup(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_VGroup(Title: PChar; const Tags: array of PtrUInt): PObject_;
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+function MH_HGroup(const Tags: array of PtrUInt): PObject_;
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+function MH_HGroup(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_HGroup(Title: PChar; const Tags: array of PtrUInt): PObject_;
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+// Creates MUI Col/RowGroup
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+function MH_ColGroup(Cols: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_ColGroup(Cols: LongWord; Frame: Longword; const Tags: array of PtrUInt): PObject_;
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+function MH_ColGroup(Cols: LongWord; Title: PChar; const Tags: array of PtrUInt): PObject_;
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+function MH_RowGroup(Rows: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_RowGroup(Rows: LongWord; Frame: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_RowGroup(Rows: LongWord; Title: PChar; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Pagegroup
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+function MH_Pagegroup(const Tags: array of PtrUInt): PObject_;
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+function MH_Pagegroup(var Pagegroup; const Tags: array of PtrUInt): PObject_;
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+// Creates MUI Virtual V/HGroup
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+function MH_VGroupV(const Tags: array of PtrUInt): PObject_;
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+function MH_HGroupV(const Tags: array of PtrUInt): PObject_;
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+// Creates MUI Virtual ColGroup
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+function MH_ColGroupV(Cols: LongWord; const Tags: array of PtrUInt): PObject_;
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+function MH_RowGroupV(Rows: LongWord; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI Virtual Pagegroup
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+function MH_PagegroupV(const Tags: array of PtrUInt): PObject_;
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+function MH_PagegroupV(var Pagegroup; const Tags: array of PtrUInt): PObject_;
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+// Creates a MUI RegisterGroup
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+function MH_RegisterGroup(Titles: PPChar; const Tags: array of PtrUInt): PObject_;
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+function MH_RegisterGroup(var RegisterGroup; Titles: PPChar; const Tags: array of PtrUInt): PObject_;
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+//Spacing Macros
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+function MH_HVSpace: PObject_;
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+function MH_HSpace(x: LongWord): PObject_;
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+function MH_VSpace(x: LongWord): PObject_;
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+function MH_HCenter(Obj: PObject_): PObject_;
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+function MH_VCenter(Obj: PObject_): PObject_;
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+// Creates a MUI button
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+function MH_Button(BLabel: PChar): PObject_;
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+function MH_Button(var Button; BLabel: PChar): PObject_;
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+function MH_SimpleButton(BLabel: PChar): PObject_;
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+function MH_SimpleButton(var Button; BLabel: PChar): PObject_;
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+// Creates a MUI PopButton
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+function MH_PopButton(Img: PChar): PObject_;
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+function MH_PopButton(var PopButton; img: PChar): PObject_;
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+// Creates a MUI label
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+function MH_Label(BLabel: PChar): PObject_;
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+function MH_Label(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI label with single Frame border
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+function MH_Label1(BLabel: PChar): PObject_;
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+function MH_Label1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI label with double Frame border
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+function MH_Label2(BLabel: PChar): PObject_;
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+function MH_Label2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label
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+function MH_LLabel(BLabel: PChar): PObject_;
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+function MH_LLabel(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label with single Frame border
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+function MH_LLabel1(BLabel: PChar): PObject_;
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+function MH_LLabel1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label with double Frame border
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+function MH_LLabel2(BLabel: PChar): PObject_;
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+function MH_LLabel2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label
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+function MH_CLabel(BLabel: PChar): PObject_;
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+function MH_CLabel(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label with single Frame border
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+function MH_CLabel1(BLabel: PChar): PObject_;
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+function MH_CLabel1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label with double Frame border
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+function MH_CLabel2(BLabel: PChar): PObject_;
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+function MH_CLabel2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI label
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+function MH_FreeLabel(BLabel: PChar): PObject_;
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+function MH_FreeLabel(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI label with single Frame border
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+function MH_FreeLabel1(BLabel: PChar): PObject_;
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+function MH_FreeLabel1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI label with double Frame border
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+function MH_FreeLabel2(BLabel: PChar): PObject_;
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+function MH_FreeLabel2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label
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+function MH_FreeLLabel(BLabel: PChar): PObject_;
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+function MH_FreeLLabel(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label with single Frame border
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+function MH_FreeLLabel1(BLabel: PChar): PObject_;
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+function MH_FreeLLabel1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI left aligned label with double Frame border
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+function MH_FreeLLabel2(BLabel: PChar): PObject_;
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+function MH_FreeLLabel2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label
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+function MH_FreeCLabel(BLabel: PChar): PObject_;
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+function MH_FreeCLabel(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label with single Frame border
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+function MH_FreeCLabel1(BLabel: PChar): PObject_;
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+function MH_FreeCLabel1(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI centered label with double Frame border
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+function MH_FreeCLabel2(BLabel: PChar): PObject_;
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+function MH_FreeCLabel2(var OLabel; BLabel: PChar): PObject_;
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+// Creates a MUI HBar
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+function MH_HBar(Space: LongWord): PObject_;
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+function MH_HBar(var HBar; Space: LongWord): PObject_;
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+// Creates a MUI VBar
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+function MH_VBar(Space: LongWord): PObject_;
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+function MH_VBar(var VBar; Space: LongWord): PObject_;
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+
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+function MAKE_ID(c1, c2, c3, c4: char): LongWord; inline;
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+
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+procedure MH_Set(Obj: PObject_; Tag, Data: PtrUInt);
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+function MH_Get(Obj: PObject_; Tag: PtrUInt): PtrUInt;
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+procedure MH_SetMutex(Obj: PObject_; n: Integer);
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+procedure MH_SetCycle(Obj: PObject_; n: Integer);
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+procedure MH_SetString(Obj: PObject_; s: PChar);
|
|
|
+procedure MH_SetCheckmark(Obj: PObject_; b: Boolean);
|
|
|
+procedure MH_SetSlider(Obj: PObject_; l: LongInt);
|
|
|
+
|
|
|
+implementation
|
|
|
+
|
|
|
+function MAKE_ID(c1, c2, c3, c4: char): LongWord; inline;
|
|
|
+begin
|
|
|
+ MAKE_ID := (LongWord(Ord(c1)) shl 24) or
|
|
|
+ (LongWord(Ord(c2)) shl 16) or
|
|
|
+ (LongWord(Ord(c3)) shl 8) or
|
|
|
+ (LongWord(Ord(c4)));
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_Set(Obj: PObject_; Tag, Data: PtrUInt);
|
|
|
+begin
|
|
|
+ SetAttrs(Obj, [Tag, Data, TAG_END]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Get(Obj: PObject_; Tag: PtrUInt): PtrUInt;
|
|
|
+begin
|
|
|
+ GetAttr(Tag, Obj, MH_Get);
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_SetMutex(Obj: PObject_; n: Integer);
|
|
|
+begin
|
|
|
+ MH_Set(Obj, MUIA_Radio_Active, n);
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_SetCycle(Obj: PObject_; n: Integer);
|
|
|
+begin
|
|
|
+ MH_Set(Obj, MUIA_Cycle_Active, n);
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_SetString(Obj: PObject_; s: PChar);
|
|
|
+begin
|
|
|
+ MH_Set(Obj, MUIA_String_Contents, AsTag(s));
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_SetCheckmark(Obj: PObject_; b: Boolean);
|
|
|
+begin
|
|
|
+ if b then
|
|
|
+ MH_Set(Obj, MUIA_Selected, MUI_TRUE)
|
|
|
+ else
|
|
|
+ MH_Set(Obj, MUIA_Selected, MUI_FALSE);
|
|
|
+end;
|
|
|
+
|
|
|
+procedure MH_SetSlider(Obj: PObject_; l: LongInt);
|
|
|
+begin
|
|
|
+ MH_Set(Obj, MUIA_Numeric_Value, AsTag(l));
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI menu strip
|
|
|
+// ************************************************************************
|
|
|
+function MH_Menustrip(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Menustrip := MUI_NewObject(MUIC_Menustrip, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Menustrip(var MenuStrip; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(MenuStrip) := MUI_NewObject(MUIC_Menustrip, Tags);
|
|
|
+ MH_Menustrip := PObject_(MenuStrip);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI menu
|
|
|
+// ************************************************************************
|
|
|
+function MH_Menu(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Menu := MUI_NewObject(MUIC_Menu, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Menu(var Menu; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Menu) := MUI_NewObject(MUIC_Menu, Tags);
|
|
|
+ MH_Menu := PObject_(Menu);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Menu(Name: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Menu := MUI_NewObject(MUIC_Menu, [MUIA_Menu_Title, AsTag(Name), TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Menu(var Menu; Name: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Menu) := MUI_NewObject(MUIC_Menu, [MUIA_Menu_Title, AsTag(Name), TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_Menu := PObject_(Menu);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI menuitem
|
|
|
+// ************************************************************************
|
|
|
+function MH_Menuitem(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Menuitem := MUI_NewObject(MUIC_Menuitem, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Menuitem(var Menuitem; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Menuitem) := MUI_NewObject(MUIC_Menuitem, Tags);
|
|
|
+ MH_Menuitem := PObject_(Menuitem);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI window
|
|
|
+// ************************************************************************
|
|
|
+function MH_Window(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Window := MUI_NewObject(MUIC_Window, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Window(var Win; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Win) := MUI_NewObject(MUIC_Window, Tags);
|
|
|
+ MH_Window := PObject_(Win);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI image
|
|
|
+// ************************************************************************
|
|
|
+function MH_Image(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Image := MUI_NewObject(MUIC_Image, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Image(var Image; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Image) := MUI_NewObject(MUIC_Image, Tags);
|
|
|
+ MH_Image := PObject_(Image);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Bitmap
|
|
|
+// ************************************************************************
|
|
|
+function MH_Bitmap(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Bitmap := MUI_NewObject(MUIC_Bitmap, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Bitmap(var Bitmap; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Bitmap) := MUI_NewObject(MUIC_Bitmap, Tags);
|
|
|
+ MH_Bitmap := PObject_(Bitmap);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI BodyChunk
|
|
|
+// ************************************************************************
|
|
|
+function MH_BodyChunk(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_BodyChunk := MUI_NewObject(MUIC_BodyChunk, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_BodyChunk(var BodyChunk; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(BodyChunk) := MUI_NewObject(MUIC_BodyChunk, Tags);
|
|
|
+ MH_BodyChunk := PObject_(BodyChunk);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Notify
|
|
|
+// ************************************************************************
|
|
|
+function MH_Notify(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Notify := MUI_NewObject(MUIC_Notify, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Notify(var Notify; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Notify) := MUI_NewObject(MUIC_Notify, Tags);
|
|
|
+ MH_Notify := PObject_(Notify);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI application
|
|
|
+// ************************************************************************
|
|
|
+function MH_Application(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Application := MUI_NewObject(MUIC_Application, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Application(var App; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(App) := MUI_NewObject(MUIC_Application, Tags);
|
|
|
+ MH_Application := PObject_(App);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI text area
|
|
|
+// ************************************************************************
|
|
|
+function MH_Text(Contents: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_Text := MUI_NewObject(MUIC_Text,[MUIA_Text_Contents, AsTag(Contents), TAG_DONE]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Text(Contents: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Text := MUI_NewObject(MUIC_Text,[
|
|
|
+ MUIA_Text_Contents, AsTag(Contents),
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Text(var Text_; Contents: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Text_) := MUI_NewObject(MUIC_Text,[MUIA_Text_Contents, AsTag(Contents), TAG_DONE]);
|
|
|
+ MH_Text := PObject_(Text_);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Text(var Text_; Contents: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Text_) := MUI_NewObject(MUIC_Text, [
|
|
|
+ MUIA_Text_Contents, AsTag(Contents),
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_Text := PObject_(Text_);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Rectangle
|
|
|
+// ************************************************************************
|
|
|
+function MH_Rectangle(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Rectangle := MUI_NewObject(MUIC_Rectangle, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Rectangle(var Rectangle; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Rectangle) := MUI_NewObject(MUIC_Rectangle, Tags);
|
|
|
+ MH_Rectangle := PObject_(Rectangle);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Rectangle(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Rectangle := MUI_NewObject(MUIC_Rectangle, [MUIA_Frame, Frame, TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Rectangle(var Rectangle; Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Rectangle) := MUI_NewObject(MUIC_Rectangle, [MUIA_Frame, Frame, TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_Rectangle := PObject_(Rectangle);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Balance
|
|
|
+// ************************************************************************
|
|
|
+function MH_Balance(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Balance := MUI_NewObject(MUIC_Balance, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Balance(var Balance; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Balance) := MUI_NewObject(MUIC_Balance, Tags);
|
|
|
+ MH_Balance := PObject_(Balance);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI List
|
|
|
+// ************************************************************************
|
|
|
+function MH_List(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_List := MUI_NewObject(MUIC_List, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_List(var List; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(List) := MUI_NewObject(MUIC_List, Tags);
|
|
|
+ MH_List := PObject_(List);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Prop
|
|
|
+// ************************************************************************
|
|
|
+function MH_Prop(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Prop := MUI_NewObject(MUIC_Prop, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Prop(var Prop; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Prop) := MUI_NewObject(MUIC_Prop, Tags);
|
|
|
+ MH_Prop := PObject_(Prop);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI String
|
|
|
+// ************************************************************************
|
|
|
+function MH_String(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_String := MUI_NewObject(MUIC_String, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_String(var NString; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(NString) := MUI_NewObject(MUIC_String, Tags);
|
|
|
+ MH_String := PObject_(NString);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Scrollbar
|
|
|
+// ************************************************************************
|
|
|
+function MH_Scrollbar(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Scrollbar := MUI_NewObject(MUIC_Scrollbar, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Scrollbar(var Scrollbar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Scrollbar) := MUI_NewObject(MUIC_Scrollbar, Tags);
|
|
|
+ MH_Scrollbar := PObject_(Scrollbar);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Listview
|
|
|
+// ************************************************************************
|
|
|
+function MH_Listview(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Listview := MUI_NewObject(MUIC_Listview, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Listview(var Listview; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Listview) := MUI_NewObject(MUIC_Listview, Tags);
|
|
|
+ MH_Listview := PObject_(Listview);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Radio
|
|
|
+// ************************************************************************
|
|
|
+function MH_Radio(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Radio := MUI_NewObject(MUIC_Radio, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Radio(var Radio; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Radio) := MUI_NewObject(MUIC_Radio, Tags);
|
|
|
+ MH_Radio := PObject_(Radio);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Volumelist
|
|
|
+// ************************************************************************
|
|
|
+function MH_Volumelist(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Volumelist := MUI_NewObject(MUIC_Volumelist, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Volumelist(var Volumelist; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Volumelist) := MUI_NewObject(MUIC_Volumelist, Tags);
|
|
|
+ MH_Volumelist := PObject_(Volumelist);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Floattext
|
|
|
+// ************************************************************************
|
|
|
+function MH_Floattext(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Floattext := MUI_NewObject(MUIC_Floattext, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Floattext(var Floattext; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Floattext) := MUI_NewObject(MUIC_Floattext, Tags);
|
|
|
+ MH_Floattext := PObject_(Floattext);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Dirlist
|
|
|
+// ************************************************************************
|
|
|
+function MH_Dirlist(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Dirlist := MUI_NewObject(MUIC_Dirlist, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Dirlist(var Dirlist; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Dirlist) := MUI_NewObject(MUIC_Dirlist, Tags);
|
|
|
+ MH_Dirlist := PObject_(Dirlist);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Cycle
|
|
|
+// ************************************************************************
|
|
|
+function MH_Cycle(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Cycle := MUI_NewObject(MUIC_Cycle, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Cycle(var Cycle; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Cycle) := MUI_NewObject(MUIC_Cycle, Tags);
|
|
|
+ MH_Cycle := PObject_(Cycle);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Gauge
|
|
|
+// ************************************************************************
|
|
|
+function MH_Gauge(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Gauge := MUI_NewObject(MUIC_Gauge, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Gauge(var Gauge; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Gauge) := MUI_NewObject(MUIC_Gauge, Tags);
|
|
|
+ MH_Gauge := PObject_(Gauge);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Scale
|
|
|
+// ************************************************************************
|
|
|
+function MH_Scale(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Scale := MUI_NewObject(MUIC_Scale, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Scale(var Scale; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Scale) := MUI_NewObject(MUIC_Scale, Tags);
|
|
|
+ MH_Scale := PObject_(Scale);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Numeric
|
|
|
+// ************************************************************************
|
|
|
+function MH_Numeric(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Numeric := MUI_NewObject(MUIC_Numeric, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Numeric(var Numeric; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Numeric) := MUI_NewObject(MUIC_Numeric, Tags);
|
|
|
+ MH_Numeric := PObject_(Numeric);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Slider
|
|
|
+// ************************************************************************
|
|
|
+function MH_Slider(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Slider := MUI_NewObject(MUIC_Slider, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Slider(var Slider; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Slider) := MUI_NewObject(MUIC_Slider, Tags);
|
|
|
+ MH_Slider := PObject_(Slider);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Numericbutton
|
|
|
+// ************************************************************************
|
|
|
+function MH_Numericbutton(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Numericbutton := MUI_NewObject(MUIC_Numericbutton, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Numericbutton(var Numericbutton; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Numericbutton) := MUI_NewObject(MUIC_Numericbutton, Tags);
|
|
|
+ MH_Numericbutton := PObject_(Numericbutton);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Knob
|
|
|
+// ************************************************************************
|
|
|
+function MH_Knob(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Knob := MUI_NewObject(MUIC_Knob, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Knob(var Knob; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Knob) := MUI_NewObject(MUIC_Knob, Tags);
|
|
|
+ MH_Knob := PObject_(Knob);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Levelmeter
|
|
|
+// ************************************************************************
|
|
|
+function MH_Levelmeter(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Levelmeter := MUI_NewObject(MUIC_Levelmeter, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Levelmeter(var Levelmeter; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Levelmeter) := MUI_NewObject(MUIC_Levelmeter, Tags);
|
|
|
+ MH_Levelmeter := PObject_(Levelmeter);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Boopsi
|
|
|
+// ************************************************************************
|
|
|
+function MH_Boopsi(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Boopsi := MUI_NewObject(MUIC_Boopsi, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Boopsi(var Boopsi; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Boopsi) := MUI_NewObject(MUIC_Boopsi, Tags);
|
|
|
+ MH_Boopsi := PObject_(Boopsi);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Colorfield
|
|
|
+// ************************************************************************
|
|
|
+function MH_Colorfield(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Colorfield := MUI_NewObject(MUIC_Colorfield, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Colorfield(var Colorfield; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Colorfield) := MUI_NewObject(MUIC_Colorfield, Tags);
|
|
|
+ MH_Colorfield := PObject_(Colorfield);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Penadjust
|
|
|
+// ************************************************************************
|
|
|
+function MH_Penadjust(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Penadjust := MUI_NewObject(MUIC_Penadjust, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Penadjust(var Penadjust; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Penadjust) := MUI_NewObject(MUIC_Penadjust, Tags);
|
|
|
+ MH_Penadjust := PObject_(Penadjust);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Coloradjust
|
|
|
+// ************************************************************************
|
|
|
+function MH_Coloradjust(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Coloradjust := MUI_NewObject(MUIC_Coloradjust, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Coloradjust(var Coloradjust; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Coloradjust) := MUI_NewObject(MUIC_Coloradjust, Tags);
|
|
|
+ MH_Coloradjust := PObject_(Coloradjust);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Palette
|
|
|
+// ************************************************************************
|
|
|
+function MH_Palette(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Palette := MUI_NewObject(MUIC_Palette, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Palette(var Palette; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Palette) := MUI_NewObject(MUIC_Palette, Tags);
|
|
|
+ MH_Palette := PObject_(Palette);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Group
|
|
|
+// ************************************************************************
|
|
|
+function MH_Group(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Group := MUI_NewObject(MUIC_Group, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Group(var Group; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Group) := MUI_NewObject(MUIC_Group, Tags);
|
|
|
+ MH_Group := PObject_(Group);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Register
|
|
|
+// ************************************************************************
|
|
|
+function MH_Register(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Register := MUI_NewObject(MUIC_Register, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Register(var Register; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Register) := MUI_NewObject(MUIC_Register, Tags);
|
|
|
+ MH_Register := PObject_(Register);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Virtgroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_Virtgroup(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Virtgroup := MUI_NewObject(MUIC_Virtgroup, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Virtgroup(var Virtgroup; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Virtgroup) := MUI_NewObject(MUIC_Virtgroup, Tags);
|
|
|
+ MH_Virtgroup := PObject_(Virtgroup);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Scrollgroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_Scrollgroup(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Scrollgroup := MUI_NewObject(MUIC_Scrollgroup, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Scrollgroup(var Scrollgroup; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Scrollgroup) := MUI_NewObject(MUIC_Scrollgroup, Tags);
|
|
|
+ MH_Scrollgroup := PObject_(Scrollgroup);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Popstring
|
|
|
+// ************************************************************************
|
|
|
+function MH_Popstring(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Popstring := MUI_NewObject(MUIC_Popstring, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Popstring(var Popstring; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Popstring) := MUI_NewObject(MUIC_Popstring, Tags);
|
|
|
+ MH_Popstring := PObject_(Popstring);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Popobject
|
|
|
+// ************************************************************************
|
|
|
+function MH_Popobject(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Popobject := MUI_NewObject(MUIC_Popobject, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Popobject(var Popobject; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Popobject) := MUI_NewObject(MUIC_Popobject, Tags);
|
|
|
+ MH_Popobject := PObject_(Popobject);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Poplist
|
|
|
+// ************************************************************************
|
|
|
+function MH_Poplist(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Poplist := MUI_NewObject(MUIC_Poplist, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Poplist(var Poplist; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Poplist) := MUI_NewObject(MUIC_Poplist, Tags);
|
|
|
+ MH_Poplist := PObject_(Poplist);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Popasl
|
|
|
+// ************************************************************************
|
|
|
+function MH_Popasl(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Popasl := MUI_NewObject(MUIC_Popasl, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Popasl(var Popasl; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Popasl) := MUI_NewObject(MUIC_Popasl, Tags);
|
|
|
+ MH_Popasl := PObject_(Popasl);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Pendisplay
|
|
|
+// ************************************************************************
|
|
|
+function MH_Pendisplay(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Pendisplay := MUI_NewObject(MUIC_Pendisplay, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Pendisplay(var Pendisplay; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Pendisplay) := MUI_NewObject(MUIC_Pendisplay, Tags);
|
|
|
+ MH_Pendisplay := PObject_(Pendisplay);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Poppen
|
|
|
+// ************************************************************************
|
|
|
+function MH_Poppen(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Poppen := MUI_NewObject(MUIC_Poppen, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Poppen(var Poppen; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Poppen) := MUI_NewObject(MUIC_Poppen, Tags);
|
|
|
+ MH_Poppen := PObject_(Poppen);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Aboutmui
|
|
|
+// ************************************************************************
|
|
|
+function MH_Aboutmui(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Aboutmui := MUI_NewObject(MUIC_Aboutmui, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Aboutmui(var Aboutmui; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Aboutmui) := MUI_NewObject(MUIC_Aboutmui, Tags);
|
|
|
+ MH_Aboutmui := PObject_(Aboutmui);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Scrmodelist
|
|
|
+// ************************************************************************
|
|
|
+function MH_Scrmodelist(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Scrmodelist := MUI_NewObject(MUIC_Scrmodelist, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Scrmodelist(var Scrmodelist; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Scrmodelist) := MUI_NewObject(MUIC_Scrmodelist, Tags);
|
|
|
+ MH_Scrmodelist := PObject_(Scrmodelist);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI VGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_VGroup(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_VGroup := MUI_NewObject(MUIC_Group, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_VGroup(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_VGroup := MUI_NewObject(MUIC_Group, [MUIA_Frame, Frame, TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_VGroup(Title: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_VGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Frame, MUIV_Frame_Group,
|
|
|
+ MUIA_FrameTitle, AsTag(Title),
|
|
|
+ MUIA_Background, MUII_GroupBack,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI HGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_HGroup(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_HGroup := MUI_NewObject(MUIC_Group, [MUIA_Group_Horiz, MUI_TRUE, TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_HGroup(Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_HGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Horiz, MUI_TRUE,
|
|
|
+ MUIA_Frame, Frame,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_HGroup(Title: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_HGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Horiz, MUI_TRUE,
|
|
|
+ MUIA_Frame, MUIV_Frame_Group,
|
|
|
+ MUIA_FrameTitle, AsTag(Title),
|
|
|
+ MUIA_Background, MUII_GroupBack,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates MUI ColGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_ColGroup(Cols: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_ColGroup := MUI_NewObject(MUIC_Group, [MUIA_Group_Columns, Cols, TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_ColGroup(Cols: LongWord; Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_ColGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Columns, Cols,
|
|
|
+ MUIA_Frame, Frame,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_ColGroup(Cols: LongWord; Title: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_ColGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Columns, Cols,
|
|
|
+ MUIA_Frame, MUIV_Frame_Group,
|
|
|
+ MUIA_FrameTitle, AsTag(Title),
|
|
|
+ MUIA_Background, MUII_GroupBack,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates MUI RowGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_RowGroup(Rows: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_RowGroup := MUI_NewObject(MUIC_Group, [MUIA_Group_Rows, Rows, TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_RowGroup(Rows: LongWord; Frame: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_RowGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Rows, Rows,
|
|
|
+ MUIA_Frame, Frame,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_RowGroup(Rows: LongWord; Title: PChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_RowGroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_Rows, Rows,
|
|
|
+ MUIA_Frame, MUIV_Frame_Group,
|
|
|
+ MUIA_FrameTitle, AsTag(Title),
|
|
|
+ MUIA_Background, MUII_GroupBack,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Pagegroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_Pagegroup(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_Pagegroup := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_PageMode, MUI_TRUE,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Pagegroup(var Pagegroup; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Pagegroup) := MUI_NewObject(MUIC_Group, [
|
|
|
+ MUIA_Group_PageMode, MUI_TRUE,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_Pagegroup := PObject_(Pagegroup);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates MUI V/HGroupV
|
|
|
+// ************************************************************************
|
|
|
+function MH_VGroupV(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_VGroupV := MUI_NewObject(MUIC_Virtgroup, Tags);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_HGroupV(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_HGroupV := MUI_NewObject(MUIC_Virtgroup, [
|
|
|
+ MUIA_Group_Horiz, MUI_TRUE,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates MUI Virtual ColGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_ColGroupV(Cols: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_ColGroupV := MUI_NewObject(MUIC_Virtgroup, [
|
|
|
+ MUIA_Group_Columns, Cols,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_RowGroupV(Rows: LongWord; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_RowGroupV := MUI_NewObject(MUIC_Virtgroup, [
|
|
|
+ MUIA_Group_Rows, Rows,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Virtual Pagegroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_PagegroupV(const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_PagegroupV := MUI_NewObject(MUIC_Virtgroup, [
|
|
|
+ MUIA_Group_PageMode, MUI_TRUE,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_PagegroupV(var Pagegroup; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Pagegroup) := MUI_NewObject(MUIC_Virtgroup, [
|
|
|
+ MUIA_Group_PageMode, MUI_TRUE,
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_PagegroupV := PObject_(Pagegroup);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI RegisterGroup
|
|
|
+// ************************************************************************
|
|
|
+function MH_RegisterGroup(Titles: PPChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ MH_RegisterGroup := MUI_NewObject(MUIC_Register, [
|
|
|
+ MUIA_Register_Titles, AsTag(Titles),
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_RegisterGroup(var RegisterGroup; Titles: PPChar; const Tags: array of PtrUInt): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(RegisterGroup) := MUI_NewObject(MUIC_Register, [
|
|
|
+ MUIA_Register_Titles, AsTag(Titles),
|
|
|
+ TAG_MORE, AsTag(@Tags)]);
|
|
|
+ MH_RegisterGroup := PObject_(RegisterGroup);
|
|
|
+end;
|
|
|
+
|
|
|
+// Spacing Macros
|
|
|
+// ************************************************************************
|
|
|
+function MH_HVSpace: PObject_;
|
|
|
+begin
|
|
|
+ MH_HVSpace := MUI_NewObject(MUIC_Rectangle, [TAG_DONE]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_HSpace(x: LongWord): PObject_;
|
|
|
+begin
|
|
|
+ MH_HSpace := MUI_MakeObject(MUIO_HSpace, [x]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_VSpace(x: LongWord): PObject_;
|
|
|
+begin
|
|
|
+ MH_VSpace := MUI_MakeObject(MUIO_VSpace, [x]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_HCenter(Obj: PObject_): PObject_;
|
|
|
+begin
|
|
|
+ MH_HCenter := MH_HGroup([
|
|
|
+ MUIA_Group_Spacing, 0,
|
|
|
+ Child, AsTag(MH_HSpace(0)),
|
|
|
+ Child, AsTag(Obj),
|
|
|
+ Child, AsTag(MH_HSpace(0)),
|
|
|
+ TAG_END]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_VCenter(Obj: PObject_): PObject_;
|
|
|
+begin
|
|
|
+ MH_VCenter := MH_VGroup([
|
|
|
+ MUIA_Group_Spacing, 0,
|
|
|
+ Child, AsTag(MH_VSpace(0)),
|
|
|
+ Child, AsTag(Obj),
|
|
|
+ Child, AsTag(MH_VSpace(0)),
|
|
|
+ TAG_END]);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI button
|
|
|
+// ************************************************************************
|
|
|
+function MH_Button(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_Button := MUI_MakeObject(MUIO_Button, [PtrUInt(BLabel)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Button(var Button; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(Button) := MUI_MakeObject(MUIO_Button, [PtrUInt(BLabel)]);
|
|
|
+ MH_Button := PObject_(Button);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_SimpleButton(BLabel: PChar): PObject_; inline;
|
|
|
+begin
|
|
|
+ MH_SimpleButton := MH_Button(BLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_SimpleButton(var Button; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_SimpleButton := MH_Button(Button, BLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI PopButton
|
|
|
+// ************************************************************************
|
|
|
+function MH_PopButton(Img: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_PopButton := MUI_MakeObject(MUIO_PopButton, [AsTag(Img)]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_PopButton(var PopButton; img: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(PopButton) := MUI_MakeObject(MUIO_PopButton, [AsTag(Img)]);
|
|
|
+ MH_PopButton := PObject_(PopButton);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Label
|
|
|
+// ************************************************************************
|
|
|
+function MH_Label(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_Label := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), 0]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Label(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), 0]);
|
|
|
+ MH_Label := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_Label1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_Label1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Label1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_SingleFrame]);
|
|
|
+ MH_Label1 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI label with double Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_Label2(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_Label2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_DoubleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_Label2(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_DoubleFrame]);
|
|
|
+ MH_Label2 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label
|
|
|
+// ************************************************************************
|
|
|
+function MH_LLabel(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_LLabel := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_LLabel(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned]);
|
|
|
+ MH_LLabel := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_LLabel1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_LLabel1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned or MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_LLabel1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned or MUIO_Label_SingleFrame]);
|
|
|
+ MH_LLabel1 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label with double Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_LLabel2(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_LLabel2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned or MUIO_Label_DoubleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_LLabel2(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_LeftAligned or MUIO_Label_DoubleFrame]);
|
|
|
+ MH_LLabel2 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI centered label
|
|
|
+// ************************************************************************
|
|
|
+function MH_CLabel(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_CLabel := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_CLabel(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered]);
|
|
|
+ MH_CLabel := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI centered label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_CLabel1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_CLabel1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered or MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_CLabel1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered or MUIO_Label_SingleFrame]);
|
|
|
+ MH_CLabel1 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI centered label with double Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_CLabel2(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_CLabel2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered or MUIO_Label_DoubleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_CLabel2(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_Centered or MUIO_Label_DoubleFrame]);
|
|
|
+ MH_CLabel2 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI Label
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLabel(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLabel := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLabel(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert]);
|
|
|
+ MH_FreeLabel := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLabel1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLabel1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLabel1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_SingleFrame]);
|
|
|
+ MH_FreeLabel1 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI label with double Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLabel2(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLabel2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_DoubleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLabel2(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_DoubleFrame]);
|
|
|
+ MH_FreeLabel2 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLLabel(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLLabel := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLLabel(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned]);
|
|
|
+ MH_FreeLLabel := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLLabel1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLLabel1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned or MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLLabel1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned or MUIO_Label_SingleFrame]);
|
|
|
+ MH_FreeLLabel1 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI left aligned label with double Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeLLabel2(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeLLabel2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned or MUIO_Label_DoubleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeLLabel2(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_LeftAligned or MUIO_Label_DoubleFrame]);
|
|
|
+ MH_FreeLLabel2 := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI centered label
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeCLabel(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeCLabel := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeCLabel(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered]);
|
|
|
+ MH_FreeCLabel := PObject_(OLabel);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI centered label with single Frame border
|
|
|
+// ************************************************************************
|
|
|
+function MH_FreeCLabel1(BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ MH_FreeCLabel1 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered or MUIO_Label_SingleFrame]);
|
|
|
+end;
|
|
|
+
|
|
|
+function MH_FreeCLabel1(var OLabel; BLabel: PChar): PObject_;
|
|
|
+begin
|
|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered or MUIO_Label_SingleFrame]);
|
|
|
+ MH_FreeCLabel1 := PObject_(OLabel);
|
|
|
+end;
|
|
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+
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+// Creates a MUI centered label with double Frame border
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|
|
+// ************************************************************************
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|
|
+function MH_FreeCLabel2(BLabel: PChar): PObject_;
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|
|
+begin
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|
+ MH_FreeCLabel2 := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered or MUIO_Label_DoubleFrame]);
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|
+end;
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+
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+function MH_FreeCLabel2(var OLabel; BLabel: PChar): PObject_;
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|
+begin
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|
|
+ PObject_(OLabel) := MUI_MakeObject(MUIO_Label, [PtrUInt(BLabel), MUIO_Label_FreeVert or MUIO_Label_Centered or MUIO_Label_DoubleFrame]);
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|
|
+ MH_FreeCLabel2 := PObject_(OLabel);
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|
|
+end;
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|
+
|
|
|
+// Creates a MUI HBar
|
|
|
+// ************************************************************************
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|
|
+function MH_HBar(Space: LongWord): PObject_;
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|
|
+begin
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|
+ MH_HBar := MUI_MakeObject(MUIO_HBar, [Space]);
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|
|
+end;
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+
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|
|
+function MH_HBar(var HBar; Space: LongWord): PObject_;
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|
|
+begin
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|
|
+ PObject_(HBar) := MUI_MakeObject(MUIO_HBar, [Space]);
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|
|
+ MH_HBar := PObject_(HBar);
|
|
|
+end;
|
|
|
+
|
|
|
+// Creates a MUI VBar
|
|
|
+// ************************************************************************
|
|
|
+function MH_VBar(Space: LongWord): PObject_;
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|
|
+begin
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|
|
+ MH_VBar := MUI_MakeObject(MUIO_VBar, [Space]);
|
|
|
+end;
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|
+
|
|
|
+function MH_VBar(var VBar; Space: LongWord): PObject_;
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|
|
+begin
|
|
|
+ PObject_(VBar) := MUI_MakeObject(MUIO_VBar, [Space]);
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|
|
+ MH_VBar := PObject_(VBar);
|
|
|
+end;
|
|
|
+
|
|
|
+end.
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