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@@ -1,5 +1,7 @@
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PROGRAM testapp;
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PROGRAM testapp;
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+{$ifdef unix}{$DEFINE FV_UNICODE}{$endif}
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+
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{ $UNDEF OS2PM}
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{ $UNDEF OS2PM}
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{$IFDEF OS2PM}
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{$IFDEF OS2PM}
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@@ -41,10 +43,16 @@ PROGRAM testapp;
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{$IFDEF OS2PM}
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{$IFDEF OS2PM}
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{$IFDEF OS_OS2} Os2Def, os2PmApi, {$ENDIF}
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{$IFDEF OS_OS2} Os2Def, os2PmApi, {$ENDIF}
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{$ENDIF OS2PM}
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{$ENDIF OS2PM}
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- Objects, Drivers, Views, Editors, Menus, Dialogs, App, { Standard GFV units }
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+
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+{$ifdef FV_UNICODE}
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+ Objects, UDrivers, UViews, UEditors, UMenus, UDialogs, UApp, { Standard GFV units }
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+ FVConsts, UAsciiTab,
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+ UGadgets, UTimedDlg, UMsgBox, UStdDlg, cwstring;
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+{$else FV_UNICODE}
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+ Objects, Drivers, Views, Editors, Menus, Dialogs, App, { Standard GFV units }
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FVConsts, AsciiTab,
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FVConsts, AsciiTab,
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Gadgets, TimedDlg, MsgBox, StdDlg;
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Gadgets, TimedDlg, MsgBox, StdDlg;
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-
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+{$endif FV_UNICODE}
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CONST cmAppToolbar = 1000;
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CONST cmAppToolbar = 1000;
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cmWindow1 = 1001;
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cmWindow1 = 1001;
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@@ -384,7 +392,12 @@ END;
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PROCEDURE TTvDemo.Window3;
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PROCEDURE TTvDemo.Window3;
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VAR R: TRect; P: PGroup; B: PScrollBar;
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VAR R: TRect; P: PGroup; B: PScrollBar;
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- List: PStrCollection; Lb: PListBox;
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+{$ifdef FV_UNICODE}
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+ List: PUnicodeStringCollection;
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+{$else FV_UNICODE}
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+ List: PStrCollection;
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+{$endif FV_UNICODE}
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+ Lb: PListBox;
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BEGIN
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BEGIN
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{ Create a basic dialog box. In it are buttons, }
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{ Create a basic dialog box. In it are buttons, }
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{ list boxes, scrollbars, inputlines, checkboxes }
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{ list boxes, scrollbars, inputlines, checkboxes }
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@@ -412,6 +425,19 @@ BEGIN
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R.Assign(25, 8, 40, 14); { Assign area }
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R.Assign(25, 8, 40, 14); { Assign area }
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Lb := New(PListBox, Init(R, 1, B)); { Create listbox }
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Lb := New(PListBox, Init(R, 1, B)); { Create listbox }
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P^.Insert(Lb); { Insert listbox }
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P^.Insert(Lb); { Insert listbox }
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+{$ifdef FV_UNICODE}
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+ List := New(PUnicodeStringCollection, Init(10, 5)); { Create string list }
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+ List^.AtInsert(0, 'Zebra'); { Insert text }
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+ List^.AtInsert(1, 'Apple'); { Insert text }
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+ List^.AtInsert(2, 'Third'); { Insert text }
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+ List^.AtInsert(3, 'Peach'); { Insert text }
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+ List^.AtInsert(4, 'Rabbit'); { Insert text }
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+ List^.AtInsert(5, 'Item six'); { Insert text }
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+ List^.AtInsert(6, 'Jaguar'); { Insert text }
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+ List^.AtInsert(7, 'Melon'); { Insert text }
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+ List^.AtInsert(8, 'Ninth'); { Insert text }
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+ List^.AtInsert(9, 'Last item'); { Insert text }
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+{$else FV_UNICODE}
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List := New(PStrCollection, Init(10, 5)); { Create string list }
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List := New(PStrCollection, Init(10, 5)); { Create string list }
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List^.AtInsert(0, NewStr('Zebra')); { Insert text }
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List^.AtInsert(0, NewStr('Zebra')); { Insert text }
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List^.AtInsert(1, NewStr('Apple')); { Insert text }
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List^.AtInsert(1, NewStr('Apple')); { Insert text }
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@@ -423,6 +449,7 @@ BEGIN
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List^.AtInsert(7, NewStr('Melon')); { Insert text }
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List^.AtInsert(7, NewStr('Melon')); { Insert text }
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List^.AtInsert(8, NewStr('Ninth')); { Insert text }
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List^.AtInsert(8, NewStr('Ninth')); { Insert text }
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List^.AtInsert(9, NewStr('Last item')); { Insert text }
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List^.AtInsert(9, NewStr('Last item')); { Insert text }
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+{$endif FV_UNICODE}
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Lb^.Newlist(List); { Give list to listbox }
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Lb^.Newlist(List); { Give list to listbox }
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R.Assign(30, 2, 40, 4); { Assign area }
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R.Assign(30, 2, 40, 4); { Assign area }
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P^.Insert(New(PButton, Init(R, '~O~k', 100, bfGrabFocus)));{ Create okay button }
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P^.Insert(New(PButton, Init(R, '~O~k', 100, bfGrabFocus)));{ Create okay button }
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