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+(*****************************************************************************
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+|* *|
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+|* Copyright 2005-2008 NVIDIA Corporation. All rights reserved. *|
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+|* *|
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+|* NOTICE TO USER: *|
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+|* *|
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+|* This source code is subject to NVIDIA ownership rights under U.S. *|
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+|* and international Copyright laws. Users and possessors of this *|
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+|* source code are hereby granted a nonexclusive, royalty-free *|
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+|* license to use this code in individual and commercial software. *|
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+|* *|
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+|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE *|
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+|* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR *|
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+|* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH *|
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+|* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF *|
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+|* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR *|
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+|* PURPOSE. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, *|
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+|* INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES *|
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+|* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN *|
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+|* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING *|
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+|* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE *|
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+|* CODE. *|
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+|* *|
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+|* U.S. Government End Users. This source code is a "commercial item" *|
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+|* as that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting *|
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+|* of "commercial computer software" and "commercial computer software *|
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+|* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) *|
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+|* and is provided to the U.S. Government only as a commercial end item. *|
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+|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through *|
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+|* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the *|
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+|* source code with only those rights set forth herein. *|
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+|* *|
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+|* Any use of this source code in individual and commercial software must *|
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+|* include, in the user documentation and internal comments to the code, *|
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+|* the above Disclaimer and U.S. Government End Users Notice. *|
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+|* *|
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+|* *|
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+ *****************************************************************************)
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+
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+{ Header translation by (2008) Andreas Hausladen (Andreas DOTT Hausladen ATT gmx DOTT de) }
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+{ Header update }
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+{ * added stereoscopic API }
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+{ * changed NVHandle usage }
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+{ * ported for FPC }
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+{ by (2010) Dmitry Boyarintsev (skalogryz DOTT lists ATT gail DOTT com) }
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// Date: Aug 24, 2008
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+// File: nvapi.h
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+//
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+// NvAPI provides an interface to NVIDIA devices. This file contains the
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+// interface constants, structure definitions and function prototypes.
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+//
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+// Target Profile: developer
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+// Target OS-Arch: windows
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+
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+unit nvapi;
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+
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+{$ifndef FPC}
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+{$A8,B-,C+,D+,E-,F-,G+,H+,I+,J-,K-,L+,M-,N-,O+,P+,Q-,R-,S-,T-,U-,V+,W-,X+,Y+,Z1}
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+{$minenumsize 4}
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+{$else}
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+{$mode delphi}
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+{$packenum 4}
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+{$packrecords c}
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+{$NOTES OFF}
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+{$endif}
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+
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+
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+interface
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+
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+uses
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+ Windows;
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+
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+// ====================================================
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+// Universal NvAPI Definitions
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+// ====================================================
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+
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+{ 64-bit types for compilers that support them, plus some obsolete variants }
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+type
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+ {$IF declared(UInt64)}
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+ NvU64 = UInt64; { 0 to 18446744073709551615 }
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+ {$ELSE}
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+ NvU64 = Int64; { 0 to 18446744073709551615 }
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+ {$IFEND}
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+
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+// mac os 32-bit still needs this
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+ NvS32 = Longint; { -2147483648 to 2147483647 }
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+
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+ NvU32 = LongWord;
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+ NvU16 = Word;
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+ NvU8 = Byte;
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+ PNvU8 = ^NvU8;
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+
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+// NVAPI Handles - These handles are retrieved from various calls and passed in to others in NvAPI
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+// These are meant to be opaque types. Do not assume they correspond to indices, HDCs,
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+// display indexes or anything else.
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+//
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+// Most handles remain valid until a display re-configuration (display mode set) or GPU
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+// reconfiguration (going into or out of SLI modes) occurs. If NVAPI_HANDLE_INVALIDATED
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+// is received by an app, it should discard all handles, and re-enumerate them.
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+//
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+
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+{$ifndef FPC}
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+ NvHandle = LongWord;
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+{$else}
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+ NvHandle = PtrUInt;
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+{$endif}
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+
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+ // Display Device driven by NVIDIA GPU(s) (an attached display)
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+ NvDisplayHandle = NvHandle;
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+ // Unattached Display Device driven by NVIDIA GPU(s)
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+ NvUnAttachedDisplayHandle = NvHandle;
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+ // One or more physical GPUs acting in concert (SLI)
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+ NvLogicalGpuHandle = NvHandle;
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+ // A single physical GPU
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+ NvPhysicalGpuHandle = NvHandle;
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+ // A handle to an event registration instance
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+ NvEventHandle = NvHandle;
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+
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+const
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+ NVAPI_DEFAULT_HANDLE = 0;
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+ NVAPI_GENERIC_STRING_MAX = 4096;
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+ NVAPI_LONG_STRING_MAX = 256;
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+ NVAPI_SHORT_STRING_MAX = 64;
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+
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+type
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+ NvSBox = record
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+ sX: NvS32;
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+ sY: NvS32;
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+ sWidth: NvS32;
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+ sHeight: NvS32;
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+ end;
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+
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+const
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+ NVAPI_MAX_PHYSICAL_GPUS = 64;
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+ NVAPI_MAX_LOGICAL_GPUS = 64;
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+ NVAPI_MAX_AVAILABLE_GPU_TOPOLOGIES = 256;
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+ NVAPI_MAX_GPU_TOPOLOGIES = NVAPI_MAX_PHYSICAL_GPUS;
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+ NVAPI_MAX_GPU_PER_TOPOLOGY = 8;
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+ NVAPI_MAX_DISPLAY_HEADS = 2;
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+ NVAPI_MAX_DISPLAYS = NVAPI_MAX_PHYSICAL_GPUS * NVAPI_MAX_DISPLAY_HEADS;
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+
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+ NV_MAX_HEADS = 4; // Maximum heads, each with NVAPI_DESKTOP_RES resolution
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+ NV_MAX_VID_STREAMS = 4; // Maximum input video streams, each with a NVAPI_VIDEO_SRC_INFO
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+ NV_MAX_VID_PROFILES = 4; // Maximum output video profiles supported
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+
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+type
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+ NvAPI_String = array[0..NVAPI_GENERIC_STRING_MAX - 1] of AnsiChar;
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+ NvAPI_LongString = array[0..NVAPI_LONG_STRING_MAX - 1] of AnsiChar;
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+ NvAPI_ShortString = array[0..NVAPI_SHORT_STRING_MAX - 1] of AnsiChar;
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+
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+type
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+ TNvPhysicalGpuHandleArray = array[0..NVAPI_MAX_PHYSICAL_GPUS - 1] of NvPhysicalGpuHandle;
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+ TNvLogicalGpuHandleArray = array[0..NVAPI_MAX_LOGICAL_GPUS - 1] of NvLogicalGpuHandle;
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+
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+// =========================================================================================
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+// NvAPI Version Definition
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+// Maintain per structure specific version define using the MAKE_NVAPI_VERSION macro.
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+// Usage: #define NV_GENLOCK_STATUS_VER MAKE_NVAPI_VERSION(NV_GENLOCK_STATUS, 1)
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+// =========================================================================================
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+//#define MAKE_NVAPI_VERSION(typeName,ver) (NvU32)(sizeof(typeName) | ((ver)<<16))
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+//#define GET_NVAPI_VERSION(ver) (NvU32)((ver)>>16)
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+//#define GET_NVAPI_SIZE(ver) (NvU32)((ver) & 0xffff)
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+{$ifndef FPC}
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+{$IF CompilerVersion >= 18.0} {$define USEINLINE} {$ifend}
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+{$else}
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+{$define USEINLINE}
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+{$endif}
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+
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+
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+function GetNvAPIVersion(Ver: NvU32): NvU32; {$ifdef USEINLINE} inline; {$endif}
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+function GetNvAPISize(Ver: NvU32): NvU32; {$ifdef USEINLINE} inline; {$endif}
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+
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+// ====================================================
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+// NvAPI Status Values
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+// All NvAPI functions return one of these codes.
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+// ====================================================
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+
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+type
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+ NvAPI_Status = (
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+ NVAPI_OK = 0, // Success
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+ NVAPI_ERROR = -1, // Generic error
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+ NVAPI_LIBRARY_NOT_FOUND = -2, // nvapi.dll can not be loaded
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+ NVAPI_NO_IMPLEMENTATION = -3, // not implemented in current driver installation
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+ NVAPI_API_NOT_INTIALIZED = -4, // NvAPI_Initialize has not been called (successfully)
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+ NVAPI_INVALID_ARGUMENT = -5, // invalid argument
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+ NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, // no NVIDIA display driver was found
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+ NVAPI_END_ENUMERATION = -7, // no more to enum
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+ NVAPI_INVALID_HANDLE = -8, // invalid handle
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+ NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, // an argument's structure version is not supported
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+ NVAPI_HANDLE_INVALIDATED = -10, // handle is no longer valid (likely due to GPU or display re-configuration)
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+ NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, // no NVIDIA OpenGL context is current (but needs to be)
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+ NVAPI_NO_GL_EXPERT = -12, // OpenGL Expert is not supported by the current drivers
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+ NVAPI_INSTRUMENTATION_DISABLED = -13, // OpenGL Expert is supported, but driver instrumentation is currently disabled
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+ NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, // expected a logical GPU handle for one or more parameters
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+ NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, // expected a physical GPU handle for one or more parameters
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+ NVAPI_EXPECTED_DISPLAY_HANDLE = -102, // expected an NV display handle for one or more parameters
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+ NVAPI_INVALID_COMBINATION = -103, // used in some commands to indicate that the combination of parameters is not valid
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+ NVAPI_NOT_SUPPORTED = -104, // Requested feature not supported in the selected GPU
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+ NVAPI_PORTID_NOT_FOUND = -105, // NO port ID found for I2C transaction
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+ NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, // expected an unattached display handle as one of the input param
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+ NVAPI_INVALID_PERF_LEVEL = -107, // invalid perf level
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+ NVAPI_DEVICE_BUSY = -108, // device is busy, request not fulfilled
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+ NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, // NV persist file is not found
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+ NVAPI_PERSIST_DATA_NOT_FOUND = -110, // NV persist data is not found
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+ NVAPI_EXPECTED_TV_DISPLAY = -111, // expected TV output display
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+ NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, // expected TV output on D Connector - HDTV_EIAJ4120.
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+ NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, // SLI is not active on this device
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+ NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, // setup of SLI rendering mode is not possible right now
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+ NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, // expected digital flat panel
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+ NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, // argument exceeds expected size
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+ NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, // inhibit ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI Active
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+ NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, // testing clocks not supported
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+ NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, // the specified underscan config is from an unknown source (e.g. INF)
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+ NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, // timeout while reconfiguring GPUs
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+ NVAPI_DATA_NOT_FOUND = -121, // Requested data was not found
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+ NVAPI_EXPECTED_ANALOG_DISPLAY = -122, // expected analog display
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+ NVAPI_NO_VIDLINK = -123, // No SLI video bridge present
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+ NVAPI_REQUIRES_REBOOT = -124, // NVAPI requires reboot for its settings to take effect
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+ NVAPI_INVALID_HYBRID_MODE = -125, // the function is not supported with the current hybrid mode.
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+ NVAPI_MIXED_TARGET_TYPES = -126, // The target types are not all the same
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+ NVAPI_SYSWOW64_NOT_SUPPORTED = -127, // the function is not supported from 32-bit on a 64-bit system
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+ NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //there is any implicit GPU topo active. Use NVAPI_SetHybridMode to change topology.
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+ NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //Prompt the user to close all non-migratable apps.
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+ NVAPI_OUT_OF_MEMORY = -130, // Could not allocate sufficient memory to complete the call
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+ NVAPI_WAS_STILL_DRAWING = -131, // The previous operation that is transferring information to or from this surface is incomplete
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+ NVAPI_FILE_NOT_FOUND = -132, // The file was not found
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+ NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, // There are too many unique instances of a particular type of state object
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+ NVAPI_INVALID_CALL = -134, // The method call is invalid. For example, a method's parameter may not be a valid pointer
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+ NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, // d3d10_1.dll can not be loaded
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+ NVAPI_FUNCTION_NOT_FOUND = -136 // Couldn't find the function in loaded dll library
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+ );
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_Initialize
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+//
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+// DESCRIPTION: Initializes NVAPI library. This must be called before any
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+// other NvAPI_ function.
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+//
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+// SUPPORTED OS: Mac OS X, Windows XP and higher
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+//
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+// RETURN STATUS: NVAPI_ERROR Something is wrong during the initialization process (generic error)
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+// NVAPI_LIBRARYNOTFOUND Can not load nvapi.dll
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+// NVAPI_OK Initialized
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+function NvAPI_Initialize(): NvAPI_Status; cdecl;
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_GetErrorMessage
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+//
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+// DESCRIPTION: converts an NvAPI error code into a null terminated string
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+//
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+// SUPPORTED OS: Mac OS X, Windows XP and higher
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+//
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+// RETURN STATUS: null terminated string (always, never NULL)
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+var
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+ NvAPI_GetErrorMessage: function(nr: NvAPI_Status; var szDesc: NvAPI_ShortString): NvAPI_Status; cdecl;
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_GetInterfaceVersionString
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+//
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+// DESCRIPTION: Returns a string describing the version of the NvAPI library.
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+// Contents of the string are human readable. Do not assume a fixed
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+// format.
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+//
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+// SUPPORTED OS: Mac OS X, Windows XP and higher
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+//
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+// RETURN STATUS: User readable string giving info on NvAPI's version
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+var
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+ NvAPI_GetInterfaceVersionString: function(var szDesc: NvAPI_ShortString): NvAPI_Status; cdecl;
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_GetDisplayDriverVersion
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+//
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+// DESCRIPTION: Returns a struct that describes aspects of the display driver
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+// build.
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+//
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+// SUPPORTED OS: Mac OS X, Windows XP and higher
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+//
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+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+type
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+ NV_DISPLAY_DRIVER_VERSION = record
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+ version: NvU32; // Structure version
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+ drvVersion: NvU32;
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+ bldChangeListNum: NvU32;
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+ szBuildBranchString: NvAPI_ShortString;
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+ szAdapterString: NvAPI_ShortString;
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+ end;
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+ TNvDisplayDriverVersion = NV_DISPLAY_DRIVER_VERSION;
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+ PNvDisplayDriverVersion = ^TNvDisplayDriverVersion;
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+
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+const
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+//#define NV_DISPLAY_DRIVER_VERSION_VER MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_VERSION,1)
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+ NV_DISPLAY_DRIVER_VERSION_VER = NvU32(SizeOf(NV_DISPLAY_DRIVER_VERSION) or (1 shl 16));
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+
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+var
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+ NvAPI_GetDisplayDriverVersion: function(hNvDisplay: NvDisplayHandle; pVersion: PNvDisplayDriverVersion): NvAPI_Status; cdecl;
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_EnumNvidiaDisplayHandle
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+//
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+// DESCRIPTION: Returns the handle of the NVIDIA display specified by the enum
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+// index (thisEnum). The client should keep enumerating until it
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+// returns NVAPI_END_ENUMERATION.
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+//
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+// Note: Display handles can get invalidated on a modeset, so the calling applications need to
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+// renum the handles after every modeset.
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+//
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+// SUPPORTED OS: Windows XP and higher
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+//
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+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
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+// NVAPI_OK: return a valid NvDisplayHandle based on the enum index
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+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
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+// NVAPI_END_ENUMERATION: no more display device to enumerate.
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+var
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+ NvAPI_EnumNvidiaDisplayHandle: function(thisEnum: NvU32; var NvDispHandle: NvDisplayHandle): NvAPI_Status; cdecl;
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+
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_EnumNvidiaUnAttachedDisplayHandle
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+//
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|
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+// DESCRIPTION: Returns the handle of the NVIDIA UnAttached display specified by the enum
|
|
|
+// index (thisEnum). The client should keep enumerating till it
|
|
|
+// return error.
|
|
|
+//
|
|
|
+// Note: Display handles can get invalidated on a modeset, so the calling applications need to
|
|
|
+// renum the handles after every modeset.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
|
|
|
+// NVAPI_OK: return a valid NvDisplayHandle based on the enum index
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
|
|
|
+// NVAPI_END_ENUMERATION: no more display device to enumerate.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_EnumNvidiaUnAttachedDisplayHandle: function(thisEnum: NvU32; var NvUnAttachedDispHandle: NvUnAttachedDisplayHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_EnumPhysicalGPUs
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns an array of physical GPU handles.
|
|
|
+//
|
|
|
+// Each handle represents a physical GPU present in the system.
|
|
|
+// That GPU may be part of a SLI configuration, or not be visible to the OS directly.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// The array nvGPUHandle will be filled with physical GPU handle values. The returned
|
|
|
+// gpuCount determines how many entries in the array are valid.
|
|
|
+//
|
|
|
+// Note: In drivers older than 105.00, all physical GPU handles get invalidated on a modeset. So the calling applications
|
|
|
+// need to renum the handles after every modeset.
|
|
|
+// With drivers 105.00 and up all physical GPU handles are constant.
|
|
|
+// Physical GPU handles are constant as long as the GPUs are not physically moved and the SBIOS VGA order is unchanged.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_EnumPhysicalGPUs: function(var nvGPUHandle: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_EnumLogicalGPUs
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns an array of logical GPU handles.
|
|
|
+//
|
|
|
+// Each handle represents one or more GPUs acting in concert as a single graphics device.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// The array nvGPUHandle will be filled with logical GPU handle values. The returned
|
|
|
+// gpuCount determines how many entries in the array are valid.
|
|
|
+//
|
|
|
+// Note: All logical GPUs handles get invalidated on a GPU topology change, so the calling application is required to
|
|
|
+// renum the logical GPU handles to get latest physical handle mapping after every GPU topology change activated
|
|
|
+// by a call to NvAPI_SetGpuTopologies.
|
|
|
+//
|
|
|
+// To detect if SLI rendering is enabled please use NvAPI_D3D_GetCurrentSLIState
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_EnumLogicalGPUs: function(var nvGPUHandle: TNvLogicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromDisplay
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns an array of physical GPU handles associated with the specified display.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// The array nvGPUHandle will be filled with physical GPU handle values. The returned
|
|
|
+// gpuCount determines how many entries in the array are valid.
|
|
|
+//
|
|
|
+// If the display corresponds to more than one physical GPU, the first GPU returned
|
|
|
+// is the one with the attached active output.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; nvGPUHandle or pGpuCount is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetPhysicalGPUsFromDisplay: function(hNvDisp: NvDisplayHandle; var nvGPUHandle: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetPhysicalGPUFromUnAttachedDisplay
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns a physical GPU handle associated with the specified unattached display.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pPhysicalGpu is NULL.
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetPhysicalGPUFromUnAttachedDisplay: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var PhysicalGpu: NvPhysicalGpuHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_CreateDisplayFromUnAttachedDisplay
|
|
|
+//
|
|
|
+// DESCRIPTION: The unattached display handle is converted to a active attached display handle.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pNvDisplay is NULL.
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_CreateDisplayFromUnAttachedDisplay: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var NvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetLogicalGPUFromDisplay
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the logical GPU handle associated with the specified display.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; pLogicalGPU is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetLogicalGPUFromDisplay: function(hNvDisp: NvDisplayHandle; var LogicalGPU: NvLogicalGpuHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetLogicalGPUFromPhysicalGPU
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the logical GPU handle associated with specified physical GPU handle.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGPU is not valid; pLogicalGPU is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetLogicalGPUFromPhysicalGPU: function(hPhysicalGPU: NvPhysicalGpuHandle; var LogicalGPU: NvLogicalGpuHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromLogicalGPU
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the physical GPU handles associated with the specified logical GPU handle.
|
|
|
+//
|
|
|
+// At least 1 GPU must be present in the system and running an NV display driver.
|
|
|
+//
|
|
|
+// The array hPhysicalGPU will be filled with physical GPU handle values. The returned
|
|
|
+// gpuCount determines how many entries in the array are valid.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hLogicalGPU is not valid; hPhysicalGPU is NULL
|
|
|
+// NVAPI_OK: one or more handles were returned
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_LOGICAL_GPU_HANDLE: hLogicalGPU was not a logical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetPhysicalGPUsFromLogicalGPU: function(hLogicalGPU: NvLogicalGpuHandle; var hPhysicalGPU: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayHandle
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the handle of the NVIDIA display that is associated
|
|
|
+// with the display name given. Eg: "\\DISPLAY1"
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
|
+// NVAPI_OK: *pNvDispHandle is now valid
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetAssociatedNvidiaDisplayHandle: function(const szDisplayName: PAnsiChar; var NvDispHandle: NvDisplayHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayName
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA display handle
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
|
+// NVAPI_OK: *pNvDispHandle is now valid
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetAssociatedNvidiaDisplayName: function(NvDispHandle: NvDisplayHandle; var szDisplayName: NvAPI_ShortString): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetUnAttachedAssociatedDisplayName
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA unattached display handle
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
|
+// NVAPI_OK: *pNvDispHandle is now valid
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetUnAttachedAssociatedDisplayName: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var szDisplayName: NvAPI_ShortString): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_EnableHWCursor
|
|
|
+//
|
|
|
+// DESCRIPTION: Enable hardware cursor support
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_EnableHWCursor: function(hNvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_DisableHWCursor
|
|
|
+//
|
|
|
+// DESCRIPTION: Disable hardware cursor support
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_DisableHWCursor: function(hNvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetVBlankCounter
|
|
|
+//
|
|
|
+// DESCRIPTION: get vblank counter
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetVBlankCounter: function(hNvDisplay: NvDisplayHandle; var pCounter: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_SetRefreshRateOverride
|
|
|
+// DESCRIPTION: Override the refresh rate on the given display/outputsMask.
|
|
|
+// The new refresh rate can be applied right away in this API call or deferred to happen with the
|
|
|
+// next OS modeset. The override is only good for one modeset (doesn't matter it's deferred or immediate).
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP
|
|
|
+//
|
|
|
+//
|
|
|
+// INPUT: hNvDisplay - the NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle
|
|
|
+// enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+//
|
|
|
+// outputsMask - a set of bits that identify all target outputs which are associated with the NVIDIA
|
|
|
+// display handle to apply the refresh rate override. Note when SLI is enabled, the
|
|
|
+// outputsMask only applies to the GPU that is driving the display output.
|
|
|
+//
|
|
|
+// refreshRate - the override value. "0.0" means cancel the override.
|
|
|
+//
|
|
|
+//
|
|
|
+// bSetDeferred - "0": apply the refresh rate override immediately in this API call.
|
|
|
+// "1": apply refresh rate at the next OS modeset.
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisplay or outputsMask is invalid
|
|
|
+// NVAPI_OK: the refresh rate override is correct set
|
|
|
+// NVAPI_ERROR: the operation failed
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_SetRefreshRateOverride: function(hNvDisplay: NvDisplayHandle; outputMask: NvU32; refreshRate: Double; bSetDeferred: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetAssociatedDisplayOutputId
|
|
|
+//
|
|
|
+// DESCRIPTION: Gets the active outputId associated with the display handle.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// outputId(OUT) - The active display output id associated with the selected display handle hNvDisplay.
|
|
|
+// The outputid will have only one bit set. In case of clone or span this will indicate the display
|
|
|
+// outputId of the primary display that the GPU is driving.
|
|
|
+// RETURN STATUS: NVAPI_OK: call successful.
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
|
|
|
+// NVAPI_EXPECTED_DISPLAY_HANDLE: hNvDisplay is not a valid display handle.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetAssociatedDisplayOutputId: function(hNvDisplay: NvDisplayHandle; var pOutputId: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_GetDisplayPortInfo
|
|
|
+//
|
|
|
+// DESCRIPTION: This API returns the current DP related into on the specified device(monitor)
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
|
|
|
+// pInfo(OUT) - The display port info
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ NV_DP_LINK_RATE = (
|
|
|
+ NV_DP_1_62GBPS = 6,
|
|
|
+ NV_DP_2_70GBPS = $A
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DP_LANE_COUNT = (
|
|
|
+ NV_DP_1_LANE = 1,
|
|
|
+ NV_DP_2_LANE = 2,
|
|
|
+ NV_DP_4_LANE = 4
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DP_COLOR_FORMAT = (
|
|
|
+ NV_DP_COLOR_FORMAT_RGB = 0,
|
|
|
+ NV_DP_COLOR_FORMAT_YCbCr422,
|
|
|
+ NV_DP_COLOR_FORMAT_YCbCr444
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DP_COLORIMETRY = (
|
|
|
+ NV_DP_COLORIMETRY_RGB = 0,
|
|
|
+ NV_DP_COLORIMETRY_YCbCr_ITU601,
|
|
|
+ NV_DP_COLORIMETRY_YCbCr_ITU709
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DP_DYNAMIC_RANGE = (
|
|
|
+ NV_DP_DYNAMIC_RANGE_VESA = 0,
|
|
|
+ NV_DP_DYNAMIC_RANGE_CEA
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DP_BPC = (
|
|
|
+ NV_DP_BPC_DEFAULT = 0,
|
|
|
+ NV_DP_BPC_6,
|
|
|
+ NV_DP_BPC_8,
|
|
|
+ NV_DP_BPC_10,
|
|
|
+ NV_DP_BPC_12,
|
|
|
+ NV_DP_BPC_16
|
|
|
+ );
|
|
|
+
|
|
|
+ TTNvDisplayPortInfoFlags = (
|
|
|
+ isDp, isInternalDp, isColorCtrlSupported, is6BPCSupported, is8BPCSupported, is10BPCSupported,
|
|
|
+ is12BPCSupported, is16BPCSupported
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_DISPLAY_PORT_INFO = record
|
|
|
+ version: NvU32; // structure version
|
|
|
+ dpcd_ver: NvU32; // the DPCD version of the monitor
|
|
|
+ maxLinkRate: NV_DP_LINK_RATE; // the max supported link rate
|
|
|
+ maxLaneCount: NV_DP_LANE_COUNT; // the max supported lane count
|
|
|
+ curLinkRate: NV_DP_LINK_RATE; // the current link rate
|
|
|
+ curLaneCount: NV_DP_LANE_COUNT; // the current lane count
|
|
|
+ colorFormat: NV_DP_COLOR_FORMAT; // the current color format
|
|
|
+ dynamicRange: NV_DP_DYNAMIC_RANGE; // the dynamic range
|
|
|
+ colorimetry: NV_DP_COLORIMETRY; // ignored in RGB space
|
|
|
+ bpc: NV_DP_BPC; // the current bit-per-component;
|
|
|
+
|
|
|
+ Flags: TTNvDisplayPortInfoFlags;
|
|
|
+ {isDp: NvU32 : 1; // if the monitor is driven by display port
|
|
|
+ isInternalDp: NvU32 : 1; // if the monitor is driven by NV Dp transmitter
|
|
|
+ isColorCtrlSupported: NvU32 : 1; // if the color format change is supported
|
|
|
+ is6BPCSupported: NvU32 : 1; // if 6 bpc is supported
|
|
|
+ is8BPCSupported: NvU32 : 1; // if 8 bpc is supported
|
|
|
+ is10BPCSupported: NvU32 : 1; // if 10 bpc is supported
|
|
|
+ is12BPCSupported: NvU32 : 1; // if 12 bpc is supported
|
|
|
+ is16BPCSupported: NvU32 : 1; // if 16 bpc is supported}
|
|
|
+ end;
|
|
|
+ TNvDisplayPortInfo = NV_DISPLAY_PORT_INFO;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_DISPLAY_PORT_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_INFO,1)
|
|
|
+ NV_DISPLAY_PORT_INFO_VER = NvU32(SizeOf(NV_DISPLAY_PORT_INFO) or (1 shl 16));
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_GetDisplayPortInfo: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pInfo: TNvDisplayPortInfo): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_SetDisplayPort
|
|
|
+//
|
|
|
+// DESCRIPTION: This API is used to setup DP related configurations.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// outputId(IN) - This display output ID, when it's "0" it means the default outputId generated from the return of NvAPI_GetAssociatedDisplayOutputId().
|
|
|
+// pCfg(IN) - The display port config structure. If pCfg is NULL, it means to use the driver's default value to setup.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ TNvDisplayPortConfigFlags = (isHPD, isSetDeferred, isChromaLpfOff, isDitherOff);
|
|
|
+
|
|
|
+ NV_DISPLAY_PORT_CONFIG = record
|
|
|
+ version: NvU32; // structure version - 2 is latest
|
|
|
+ linkRate: NV_DP_LINK_RATE; // the link rate
|
|
|
+ laneCount: NV_DP_LANE_COUNT; // the lane count
|
|
|
+ colorFormat: NV_DP_COLOR_FORMAT; // the color format to set
|
|
|
+ dynamicRange: NV_DP_DYNAMIC_RANGE; // the dynamic range
|
|
|
+ colorimetry: NV_DP_COLORIMETRY; // ignored in RGB space
|
|
|
+ bpc: NV_DP_BPC; // the current bit-per-component;
|
|
|
+
|
|
|
+ Flags: TNvDisplayPortConfigFlags;
|
|
|
+ {isHPD: NvU32 : 1; // if CPL is making this call due to HPD
|
|
|
+ isSetDeferred: NvU32 : 1; // requires an OS modeset to finalize the setup if set
|
|
|
+ isChromaLpfOff: NvU32 : 1; // force the chroma low_pass_filter to be off
|
|
|
+ isDitherOff: NvU32 : 1; // force to turn off dither}
|
|
|
+ end;
|
|
|
+ TNvDisplayPortConfig = NV_DISPLAY_PORT_CONFIG;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_DISPLAY_PORT_CONFIG_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
|
|
|
+//#define NV_DISPLAY_PORT_CONFIG_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,1)
|
|
|
+//#define NV_DISPLAY_PORT_CONFIG_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
|
|
|
+ NV_DISPLAY_PORT_CONFIG_VER = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (2 shl 16));
|
|
|
+ NV_DISPLAY_PORT_CONFIG_VER_1 = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (1 shl 16));
|
|
|
+ NV_DISPLAY_PORT_CONFIG_VER_2 = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (2 shl 16));
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_SetDisplayPort: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pCfg: TNvDisplayPortConfig): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_GetHDMISupportInfo
|
|
|
+//
|
|
|
+// DESCRIPTION: This API returns the current infoframe data on the specified device(monitor)
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
|
|
|
+// pInfo(OUT) - The monitor and GPU's HDMI support info
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ TNvHDMISupportInfoFlags = (
|
|
|
+ isGpuHDMICapable, isMonUnderscanCapable, isMonBasicAudioCapable, isMonYCbCr444Capable,
|
|
|
+ isMonYCbCr422Capable, isMonxvYCC601Capable, isMonxvYCC709Capable, isMonHDMI
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_HDMI_SUPPORT_INFO = record
|
|
|
+ version: NvU32; // structure version
|
|
|
+
|
|
|
+ flags: TNvHDMISupportInfoFlags;
|
|
|
+ {isGpuHDMICapable: NvU32 : 1; // if the GPU can handle HDMI
|
|
|
+ isMonUnderscanCapable: NvU32 : 1; // if the monitor supports underscan
|
|
|
+ isMonBasicAudioCapable: NvU32 : 1; // if the monitor supports basic audio
|
|
|
+ isMonYCbCr444Capable: NvU32 : 1; // if YCbCr 4:4:4 is supported
|
|
|
+ isMonYCbCr422Capable: NvU32 : 1; // if YCbCr 4:2:2 is supported
|
|
|
+ isMonxvYCC601Capable: NvU32 : 1; // if xvYCC 601 is supported
|
|
|
+ isMonxvYCC709Capable: NvU32 : 1; // if xvYCC 709 is supported
|
|
|
+ isMonHDMI: NvU32 : 1; // if the monitor is HDMI (with IEEE's HDMI registry ID)}
|
|
|
+
|
|
|
+ EDID861ExtRev: NvU32; // the revision number of the EDID 861 extension
|
|
|
+ end;
|
|
|
+ TNvHDMISupportInfo = NV_HDMI_SUPPORT_INFO;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_HDMI_SUPPORT_INFO_VER MAKE_NVAPI_VERSION(NV_HDMI_SUPPORT_INFO,1)
|
|
|
+ NV_HDMI_SUPPORT_INFO_VER = NvU32(SizeOf(NV_HDMI_SUPPORT_INFO) or (1 shl 16));
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_GetHDMISupportInfo: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pInfo: TNvHDMISupportInfo): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetAllOutputs
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns set of all GPU-output identifiers as a bitmask.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetAllOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputs
|
|
|
+//
|
|
|
+// DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
|
|
|
+// identifiers that are connected to display devices.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetConnectedOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputs
|
|
|
+//
|
|
|
+// DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputs but returns only the set of GPU-output
|
|
|
+// identifiers that can be selected in an SLI configuration. With SLI disabled
|
|
|
+// this function matches NvAPI_GPU_GetConnectedOutputs
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetConnectedSLIOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputsWithLidState
|
|
|
+//
|
|
|
+// DESCRIPTION: Similar to NvAPI_GPU_GetConnectedOutputs this API returns the connected display identifiers that are connected
|
|
|
+// as a output mask but unlike NvAPI_GPU_GetConnectedOutputs this API "always" reflects the Lid State in the output mask.
|
|
|
+// Thus if you expect the LID close state to be available in the connection mask use this API.
|
|
|
+// If LID is closed then this API will remove the LID panel from the connected display identifiers.
|
|
|
+// If LID is open then this API will reflect the LID panel in the connected display identifiers.
|
|
|
+// Note:This API should be used on laptop systems and on systems where LID state is required in the connection output mask.
|
|
|
+// On desktop systems the returned identifiers will match NvAPI_GPU_GetConnectedOutputs.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetConnectedOutputsWithLidState: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputsWithLidState
|
|
|
+//
|
|
|
+// DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputsWithLidState but returns only the set of GPU-output
|
|
|
+// identifiers that can be selected in an SLI configuration. With SLI disabled
|
|
|
+// this function matches NvAPI_GPU_GetConnectedOutputsWithLidState
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetConnectedSLIOutputsWithLidState: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetSystemType
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns information to identify if the GPU type is for a laptop system or a desktop system.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pSystemType contains the GPU system type
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ NV_SYSTEM_TYPE = (
|
|
|
+ NV_SYSTEM_TYPE_UNKNOWN = 0,
|
|
|
+ NV_SYSTEM_TYPE_LAPTOP = 1,
|
|
|
+ NV_SYSTEM_TYPE_DESKTOP = 2
|
|
|
+ );
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetSystemType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSystemType: NV_SYSTEM_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetActiveOutputs
|
|
|
+//
|
|
|
+// DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
|
|
|
+// identifiers that are actively driving display devices.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
|
+// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetActiveOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetEDID
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the EDID data for the specified GPU handle and connection bit mask.
|
|
|
+// displayOutputId should have exactly 1 bit set to indicate a single display.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pEDID is NULL; displayOutputId has 0 or > 1 bits set.
|
|
|
+// NVAPI_OK: *pEDID contains valid data.
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle.
|
|
|
+// NVAPI_DATA_NOT_FOUND: requested display does not contain an EDID
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+const
|
|
|
+ NV_EDID_V1_DATA_SIZE = 256;
|
|
|
+ NV_EDID_DATA_SIZE = NV_EDID_V1_DATA_SIZE;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_EDID = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ EDID_Data: array[0..NV_EDID_DATA_SIZE - 1] of NvU8;
|
|
|
+ sizeofEDID: NvU32;
|
|
|
+ end;
|
|
|
+ TNvEDID = NV_EDID;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_EDID_VER MAKE_NVAPI_VERSION(NV_EDID,2)
|
|
|
+ NV_EDID_VER = NvU32(SizeOf(NV_EDID) or (2 shl 16));
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetEDID: function(hPhysicalGpu: NvPhysicalGpuHandle; displayOutputId: NvU32; var pEDID: TNvEDID): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetOutputType
|
|
|
+//
|
|
|
+// DESCRIPTION: Give a physical GPU handle and a single outputId (exactly 1 bit set), this API
|
|
|
+// returns the output type.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu, outputId or pOutputsMask is NULL; or outputId has > 1 bit set
|
|
|
+// NVAPI_OK: *pOutputType contains a NvGpuOutputType value
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ _NV_GPU_OUTPUT_TYPE = (
|
|
|
+ NVAPI_GPU_OUTPUT_UNKNOWN = 0,
|
|
|
+ NVAPI_GPU_OUTPUT_CRT = 1, // CRT display device
|
|
|
+ NVAPI_GPU_OUTPUT_DFP = 2, // Digital Flat Panel display device
|
|
|
+ NVAPI_GPU_OUTPUT_TV = 3 // TV display device
|
|
|
+ );
|
|
|
+ NV_GPU_OUTPUT_TYPE = _NV_GPU_OUTPUT_TYPE;
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetOutputType: function(hPhysicalGpu: NvPhysicalGpuHandle; outputId: NvU32; var pOutputType: NV_GPU_OUTPUT_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_ValidateOutputCombination
|
|
|
+//
|
|
|
+// DESCRIPTION: This call is used to determine if a set of GPU outputs can be active
|
|
|
+// simultaneously. While a GPU may have <n> outputs, they can not typically
|
|
|
+// all be active at the same time due to internal resource sharing.
|
|
|
+//
|
|
|
+// Given a physical GPU handle and a mask of candidate outputs, this call
|
|
|
+// will return NVAPI_OK if all of the specified outputs can be driven
|
|
|
+// simultaneously. It will return NVAPI_INVALID_COMBINATION if they cannot.
|
|
|
+//
|
|
|
+// Use NvAPI_GPU_GetAllOutputs() to determine which outputs are candidates.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_OK: combination of outputs in outputsMask are valid (can be active simultaneously)
|
|
|
+// NVAPI_INVALID_COMBINATION: combination of outputs in outputsMask are NOT valid
|
|
|
+// NVAPI_INVALID_ARGUMENT: hPhysicalGpu or outputsMask does not have at least 2 bits set
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_ValidateOutputCombination: function(hPhysicalGpu: NvPhysicalGpuHandle; outputsMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+type
|
|
|
+ _NV_GPU_CONNECTOR_TYPE = (
|
|
|
+ NVAPI_GPU_CONNECTOR_VGA_15_PIN = $00000000,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_COMPOSITE = $00000010,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_SVIDEO = $00000011,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_HDTV_COMPONENT = $00000013,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_SCART = $00000014,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_COMPOSITE_SCART_ON_EIAJ4120 = $00000016,
|
|
|
+ NVAPI_GPU_CONNECTOR_TV_HDTV_EIAJ4120 = $00000017,
|
|
|
+ NVAPI_GPU_CONNECTOR_PC_POD_HDTV_YPRPB = $00000018,
|
|
|
+ NVAPI_GPU_CONNECTOR_PC_POD_SVIDEO = $00000019,
|
|
|
+ NVAPI_GPU_CONNECTOR_PC_POD_COMPOSITE = $0000001A,
|
|
|
+ NVAPI_GPU_CONNECTOR_DVI_I_TV_SVIDEO = $00000020,
|
|
|
+ NVAPI_GPU_CONNECTOR_DVI_I_TV_COMPOSITE = $00000021,
|
|
|
+ NVAPI_GPU_CONNECTOR_DVI_I = $00000030,
|
|
|
+ NVAPI_GPU_CONNECTOR_DVI_D = $00000031,
|
|
|
+ NVAPI_GPU_CONNECTOR_ADC = $00000032,
|
|
|
+ NVAPI_GPU_CONNECTOR_LFH_DVI_I_1 = $00000038,
|
|
|
+ NVAPI_GPU_CONNECTOR_LFH_DVI_I_2 = $00000039,
|
|
|
+ NVAPI_GPU_CONNECTOR_SPWG = $00000040,
|
|
|
+ NVAPI_GPU_CONNECTOR_OEM = $00000041,
|
|
|
+ NVAPI_GPU_CONNECTOR_DISPLAYPORT_EXTERNAL = $00000046,
|
|
|
+ NVAPI_GPU_CONNECTOR_DISPLAYPORT_INTERNAL = $00000047,
|
|
|
+ NVAPI_GPU_CONNECTOR_HDMI_A = $00000061,
|
|
|
+ NVAPI_GPU_CONNECTOR_UNKNOWN = Integer($FFFFFFFF)
|
|
|
+ );
|
|
|
+ NV_GPU_CONNECTOR_TYPE = _NV_GPU_CONNECTOR_TYPE;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetFullName
|
|
|
+//
|
|
|
+// DESCRIPTION: Retrieves the full GPU name as an ascii string. Eg: "Quadro FX 1400"
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetFullName: function(hPhysicalGpu: NvPhysicalGpuHandle; var szName: NvAPI_ShortString): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetPCIIdentifiers
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the PCI identifiers associated with this GPU.
|
|
|
+// DeviceId - the internal PCI device identifier for the GPU.
|
|
|
+// SubSystemId - the internal PCI subsystem identifier for the GPU.
|
|
|
+// RevisionId - the internal PCI device-specific revision identifier for the GPU.
|
|
|
+// ExtDeviceId - the external PCI device identifier for the GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or an argument is NULL
|
|
|
+// NVAPI_OK: arguments are populated with PCI identifiers
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetPCIIdentifiers: function(hPhysicalGpu: NvPhysicalGpuHandle; var pDeviceId, pSubSystemId, pRevisionId, pExtDeviceId: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+type
|
|
|
+ _NV_GPU_TYPE = (
|
|
|
+ NV_SYSTEM_TYPE_GPU_UNKNOWN = 0,
|
|
|
+ NV_SYSTEM_TYPE_IGPU = 1, //integrated
|
|
|
+ NV_SYSTEM_TYPE_DGPU = 2 //discrete
|
|
|
+ );
|
|
|
+ NV_GPU_TYPE = _NV_GPU_TYPE;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetGPUType
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns information to identify the GPU type
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu
|
|
|
+// NVAPI_OK: *pGpuType contains the GPU type
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetGPUType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pGpuType: NV_GPU_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+type
|
|
|
+ _NV_GPU_BUS_TYPE = (
|
|
|
+ NVAPI_GPU_BUS_TYPE_UNDEFINED = 0,
|
|
|
+ NVAPI_GPU_BUS_TYPE_PCI = 1,
|
|
|
+ NVAPI_GPU_BUS_TYPE_AGP = 2,
|
|
|
+ NVAPI_GPU_BUS_TYPE_PCI_EXPRESS = 3,
|
|
|
+ NVAPI_GPU_BUS_TYPE_FPCI = 4
|
|
|
+ );
|
|
|
+ NV_GPU_BUS_TYPE = _NV_GPU_BUS_TYPE;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetBusType
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the type of bus associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusType is NULL
|
|
|
+// NVAPI_OK: *pBusType contains bus identifier
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetBusType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusType: NV_GPU_BUS_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetBusId
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the ID of bus associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusId is NULL
|
|
|
+// NVAPI_OK: *pBusId contains bus id
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetBusId: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusId: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetBusSlotId
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the ID of bus-slot associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusSlotId is NULL
|
|
|
+// NVAPI_OK: *pBusSlotId contains bus-slot id
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetBusSlotId: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusSlotId: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetIRQ
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the interrupt number associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pIRQ is NULL
|
|
|
+// NVAPI_OK: *pIRQ contains interrupt number
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetIRQ: function(hPhysicalGpu: NvPhysicalGpuHandle; var pIRQ: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetVbiosRevision
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the revision of the video bios associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
|
|
|
+// NVAPI_OK: *pBiosRevision contains revision number
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetVbiosRevision: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBiosRevision: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetVbiosOEMRevision
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the OEM revision of the video bios associated with this GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
|
|
|
+// NVAPI_OK: *pBiosRevision contains revision number
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetVbiosOEMRevision: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBiosRevision: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetVbiosVersionString
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the full bios version string in the form of xx.xx.xx.xx.yy where
|
|
|
+// the xx numbers come from NvAPI_GPU_GetVbiosRevision and yy comes from
|
|
|
+// NvAPI_GPU_GetVbiosOEMRevision.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu is NULL
|
|
|
+// NVAPI_OK: szBiosRevision contains version string
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetVbiosVersionString: function(hPhysicalGpu: NvPhysicalGpuHandle; var szBiosRevision: NvAPI_ShortString): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetAGPAperture
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns AGP aperture in megabytes
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
|
+// NVAPI_OK: call successful
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetAGPAperture: function(hPhysicalGpu: NvPhysicalGpuHandle; pSize: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetCurrentAGPRate
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the current AGP Rate (1 = 1x, 2=2x etc, 0 = AGP not present)
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pRate is NULL
|
|
|
+// NVAPI_OK: call successful
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetCurrentAGPRate: function(hPhysicalGpu: NvPhysicalGpuHandle; var pRate: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetCurrentPCIEDownstreamWidth
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the number of PCIE lanes being used for the PCIE interface
|
|
|
+// downstream from the GPU.
|
|
|
+//
|
|
|
+// On systems that do not support PCIE, the maxspeed for the root link
|
|
|
+// will be zero.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pWidth is NULL
|
|
|
+// NVAPI_OK: call successful
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetCurrentPCIEDownstreamWidth: function(hPhysicalGpu: NvPhysicalGpuHandle; var pWidth: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetPhysicalFrameBufferSize
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the physical size of framebuffer in Kb. This does NOT include any
|
|
|
+// system RAM that may be dedicated for use by the GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
|
+// NVAPI_OK: call successful
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetPhysicalFrameBufferSize: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSize: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetVirtualFrameBufferSize
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns the virtual size of framebuffer in Kb. This includes the physical RAM plus any
|
|
|
+// system RAM that has been dedicated for use by the GPU.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
|
+// NVAPI_OK: call successful
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetVirtualFrameBufferSize: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSize: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////////
|
|
|
+// Thermal API
|
|
|
+// Provides ability to get temperature levels from the various thermal sensors associated with the GPU
|
|
|
+
|
|
|
+const
|
|
|
+ NVAPI_MAX_THERMAL_SENSORS_PER_GPU = 3;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_THERMAL_TARGET = (
|
|
|
+ NVAPI_THERMAL_TARGET_NONE = 0,
|
|
|
+ NVAPI_THERMAL_TARGET_GPU = 1,
|
|
|
+ NVAPI_THERMAL_TARGET_MEMORY = 2,
|
|
|
+ NVAPI_THERMAL_TARGET_POWER_SUPPLY = 4,
|
|
|
+ NVAPI_THERMAL_TARGET_BOARD = 8,
|
|
|
+ NVAPI_THERMAL_TARGET_ALL = 15,
|
|
|
+ NVAPI_THERMAL_TARGET_UNKNOWN = -1
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_THERMAL_CONTROLLER = (
|
|
|
+ NVAPI_THERMAL_CONTROLLER_NONE = 0,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_GPU_INTERNAL,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_ADM1032,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_MAX6649,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_MAX1617,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_LM99,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_LM89,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_LM64,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_ADT7473,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_SBMAX6649,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_VBIOSEVT,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_OS,
|
|
|
+ NVAPI_THERMAL_CONTROLLER_UNKNOWN = -1
|
|
|
+ );
|
|
|
+
|
|
|
+ NV_GPU_THERMAL_SETTINGS = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ count: NvU32; //number of associated thermal sensors with the selected GPU
|
|
|
+ sensor: array[0..NVAPI_MAX_THERMAL_SENSORS_PER_GPU - 1] of
|
|
|
+ record
|
|
|
+ controller: NV_THERMAL_CONTROLLER; //internal, ADM1032, MAX6649...
|
|
|
+ defaultMinTemp: NvU32; //the min default temperature value of the thermal sensor in degrees centigrade
|
|
|
+ defaultMaxTemp: NvU32; //the max default temperature value of the thermal sensor in degrees centigrade
|
|
|
+ currentTemp: NvU32; //the current temperature value of the thermal sensor in degrees centigrade
|
|
|
+ target: NV_THERMAL_TARGET; //thermal senor targeted @ GPU, memory, chipset, powersupply, canoas...
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ TNvGPUThermalSettings = NV_GPU_THERMAL_SETTINGS;
|
|
|
+ PNvGPUThermalSettings = ^TNvGPUThermalSettings;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_GPU_THERMAL_SETTINGS_VER MAKE_NVAPI_VERSION(NV_GPU_THERMAL_SETTINGS,1)
|
|
|
+ NV_GPU_THERMAL_SETTINGS_VER = NvU32(SizeOf(NV_GPU_THERMAL_SETTINGS) or (1 shl 16));
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GPU_GetThermalSettings
|
|
|
+//
|
|
|
+// DESCRIPTION: Retrieves the thermal information of all thermal sensors or specific thermal sensor associated with the selected GPU.
|
|
|
+// Thermal sensors are indexed 0 to NVAPI_MAX_THERMAL_SENSORS_PER_GPU-1.
|
|
|
+// To retrieve specific thermal sensor info set the sensorIndex to the required thermal sensor index.
|
|
|
+// To retrieve info for all sensors set sensorIndex to NVAPI_THERMAL_TARGET_ALL.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS : hPhysicalGPU(IN) - GPU selection.
|
|
|
+// sensorIndex(IN) - Explicit thermal sensor index selection.
|
|
|
+// pThermalSettings(OUT) - Array of thermal settings.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT - pThermalInfo is NULL
|
|
|
+// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
|
+// NVAPI_INCOMPATIBLE_STRUCT_VERSION - the version of the INFO struct is not supported
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GPU_GetThermalSettings: function(hPhysicalGpu: NvPhysicalGpuHandle; sensorIndex: NvU32; pThermalSettings: PNvGPUThermalSettings): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////////////////
|
|
|
+//NvAPI_TVOutput Information
|
|
|
+type
|
|
|
+ _NV_DISPLAY_TV_FORMAT = (
|
|
|
+ NV_DISPLAY_TV_FORMAT_NONE = 0,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_NTSCM = $00000001,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_NTSCJ = $00000002,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_PALM = $00000004,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_PALBDGH = $00000008,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_PALN = $00000010,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_PALNC = $00000020,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_576i = $00000100,
|
|
|
+ NV_DISPLAY_TV_FORMAT_SD_480i = $00000200,
|
|
|
+ NV_DISPLAY_TV_FORMAT_ED_480p = $00000400,
|
|
|
+ NV_DISPLAY_TV_FORMAT_ED_576p = $00000800,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_720p = $00001000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_1080i = $00002000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_1080p = $00004000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_720p50 = $00008000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_1080p24 = $00010000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_1080i50 = $00020000,
|
|
|
+ NV_DISPLAY_TV_FORMAT_HD_1080p50 = $00040000
|
|
|
+ );
|
|
|
+ NV_DISPLAY_TV_FORMAT = _NV_DISPLAY_TV_FORMAT;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////////
|
|
|
+// I2C API
|
|
|
+// Provides ability to read or write data using I2C protocol.
|
|
|
+// These APIs allow I2C access only to DDC monitors
|
|
|
+const
|
|
|
+ NVAPI_MAX_SIZEOF_I2C_DATA_BUFFER = 256;
|
|
|
+ NVAPI_NO_PORTID_FOUND = 5;
|
|
|
+ NVAPI_DISPLAY_DEVICE_MASK_MAX = 24;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_I2C_INFO = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ displayMask: NvU32; //the Display Mask of the concerned display
|
|
|
+ bIsDDCPort: NvU8; //Flag indicating DDC port or a communication port
|
|
|
+ i2cDevAddress: NvU8; //the I2C target device address
|
|
|
+ pbI2cRegAddress: PNvU8; //the I2C target register address
|
|
|
+ regAddrSize: NvU32; //the size in bytes of target register address
|
|
|
+ pbData: PNvU8; //The buffer of data which is to be read/written
|
|
|
+ cbSize: NvU32; //The size of Data buffer to be read.
|
|
|
+ i2cSpeed: NvU32; //The speed at which the transaction is be made(between 28kbps to 40kbps)
|
|
|
+ end;
|
|
|
+ TNvI2CInfo = NV_I2C_INFO;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_I2C_INFO_VER MAKE_NVAPI_VERSION(NV_I2C_INFO,1)
|
|
|
+ NV_I2C_INFO_VER = NvU32(SizeOf(NV_I2C_INFO) or (1 shl 16));
|
|
|
+
|
|
|
+{***********************************************************************************}
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_I2CRead
|
|
|
+//
|
|
|
+// DESCRIPTION: Read data buffer from I2C port
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hPhysicalGPU(IN) - GPU selection.
|
|
|
+// NV_I2C_INFO *pI2cInfo -The I2c data input structure
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
|
+// NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_I2CRead: function(hPhysicalGpu: NvPhysicalGpuHandle; var pI2cInfo: TNvI2CInfo): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_I2CWrite
|
|
|
+//
|
|
|
+// DESCRIPTION: Writes data buffer to I2C port
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hPhysicalGPU(IN) - GPU selection.
|
|
|
+// NV_I2C_INFO *pI2cInfo -The I2c data input structure
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
|
+// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
|
+// NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_I2CWrite: function(hPhysicalGpu: NvPhysicalGpuHandle; var pI2cInfo: TNvI2CInfo): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+type
|
|
|
+ NV_CHIPSET_INFO = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ vendorId: NvU32; //vendorId
|
|
|
+ deviceId: NvU32; //deviceId
|
|
|
+ szVendorName: NvAPI_ShortString; //vendor Name
|
|
|
+ szChipsetName: NvAPI_ShortString; //device Name
|
|
|
+ flags: NvU32; //Chipset info flags - obsolete
|
|
|
+ subSysVendorId: NvU32; //subsystem vendorId
|
|
|
+ subSysDeviceId: NvU32; //subsystem deviceId
|
|
|
+ szSubSysVendorName: NvAPI_ShortString;//subsystem vendor Name
|
|
|
+ end;
|
|
|
+ TNvChipsetInfo = NV_CHIPSET_INFO;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_CHIPSET_INFO_VER MAKE_NVAPI_VERSION(NV_CHIPSET_INFO,3)
|
|
|
+ NV_CHIPSET_INFO_VER = NvU32(SizeOf(NV_CHIPSET_INFO) or (3 shl 16));
|
|
|
+
|
|
|
+{type
|
|
|
+ NV_CHIPSET_INFO_FLAGS = (
|
|
|
+ NV_CHIPSET_INFO_HYBRID = $00000001
|
|
|
+ );}
|
|
|
+const
|
|
|
+ NV_CHIPSET_INFO_HYBRID = $00000001;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_CHIPSET_INFO_v2 = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ vendorId: NvU32; //vendorId
|
|
|
+ deviceId: NvU32; //deviceId
|
|
|
+ szVendorName: NvAPI_ShortString; //vendor Name
|
|
|
+ szChipsetName: NvAPI_ShortString; //device Name
|
|
|
+ flags: NvU32; //Chipset info flags
|
|
|
+ end;
|
|
|
+ TNvChipsetInfoV2 = NV_CHIPSET_INFO_v2;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_CHIPSET_INFO_VER_2 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v2,2)
|
|
|
+ NV_CHIPSET_INFO_VER_2 = NvU32(SizeOf(NV_CHIPSET_INFO_v2) or (2 shl 16));
|
|
|
+
|
|
|
+type
|
|
|
+ NV_CHIPSET_INFO_v1 = record
|
|
|
+ version: NvU32; //structure version
|
|
|
+ vendorId: NvU32; //vendorId
|
|
|
+ deviceId: NvU32; //deviceId
|
|
|
+ szVendorName: NvAPI_ShortString; //vendor Name
|
|
|
+ szChipsetName: NvAPI_ShortString; //device Name
|
|
|
+ end;
|
|
|
+ TNvChipsetInfoV1 = NV_CHIPSET_INFO_v1;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_CHIPSET_INFO_VER_1 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v1,1)
|
|
|
+ NV_CHIPSET_INFO_VER_1 = NvU32(SizeOf(NV_CHIPSET_INFO_v1) or (1 shl 16));
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_SYS_GetChipSetInfo
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns information about the System's ChipSet
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pChipSetInfo is NULL
|
|
|
+// NVAPI_OK: *pChipSetInfo is now set
|
|
|
+// NVAPI_INCOMPATIBLE_STRUCT_VERSION - NV_CHIPSET_INFO version not compatible with driver
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status; cdecl; overload;
|
|
|
+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV2): NvAPI_Status; cdecl; overload;
|
|
|
+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV1): NvAPI_Status; cdecl; overload;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_LID_DOCK_PARAMS = record
|
|
|
+ version: NvU32; // Structure version, constructed from macro below
|
|
|
+ currentLidState: NvU32;
|
|
|
+ currentDockState: NvU32;
|
|
|
+ currentLidPolicy: NvU32;
|
|
|
+ currentDockPolicy: NvU32;
|
|
|
+ forcedLidMechanismPresent: NvU32;
|
|
|
+ forcedDockMechanismPresent: NvU32;
|
|
|
+ end;
|
|
|
+ TNvLIDDockParams = NV_LID_DOCK_PARAMS;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_LID_DOCK_PARAMS_VER MAKE_NVAPI_VERSION(NV_LID_DOCK_PARAMS,1)
|
|
|
+ NV_LID_DOCK_PARAMS_VER = NvU32(SizeOf(NV_LID_DOCK_PARAMS) or (1 shl 16));
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_GetLidDockInfo
|
|
|
+//
|
|
|
+// DESCRIPTION: Returns current lid and dock information.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_OK: now *pLidAndDock contains the returned lid and dock information.
|
|
|
+// NVAPI_ERROR:If any way call is not success.
|
|
|
+// NVAPI_NOT_SUPPORTED:If any way call is not success.
|
|
|
+// NVAPI_HANDLE_INVALIDATED:If nvapi escape result handle is invalid.
|
|
|
+// NVAPI_API_NOT_INTIALIZED:If NVAPI is not initialized.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_SYS_GetLidAndDockInfo: function(var pLidAndDock: TNvLIDDockParams): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_OGL_ExpertModeSet[Get]
|
|
|
+//
|
|
|
+// DESCRIPTION: Configure OpenGL Expert Mode, an API usage feedback and
|
|
|
+// advice reporting mechanism. The effects of this call are
|
|
|
+// applied only to the current context, and are reset to the
|
|
|
+// defaults when the context is destroyed.
|
|
|
+//
|
|
|
+// Note: This feature is valid at runtime only when GLExpert
|
|
|
+// functionality has been built into the OpenGL driver
|
|
|
+// installed on the system. All Windows Vista OpenGL
|
|
|
+// drivers provided by NVIDIA have this instrumentation
|
|
|
+// included by default. Windows XP, however, requires a
|
|
|
+// special display driver available with the NVIDIA
|
|
|
+// PerfSDK found at developer.nvidia.com.
|
|
|
+//
|
|
|
+// Note: These functions are valid only for the current OpenGL
|
|
|
+// context. Calling these functions prior to creating a
|
|
|
+// context and calling MakeCurrent with it will result
|
|
|
+// in errors and undefined behavior.
|
|
|
+//
|
|
|
+// PARAMETERS: expertDetailMask Mask made up of NVAPI_OGLEXPERT_DETAIL bits,
|
|
|
+// this parameter specifies the detail level in
|
|
|
+// the feedback stream.
|
|
|
+//
|
|
|
+// expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
|
|
|
+// this parameter specifies the areas of
|
|
|
+// functional interest.
|
|
|
+//
|
|
|
+// expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
|
|
|
+// this parameter specifies the feedback output
|
|
|
+// location.
|
|
|
+//
|
|
|
+// expertCallback Used in conjunction with OUTPUT_TO_CALLBACK,
|
|
|
+// this is a simple callback function the user
|
|
|
+// may use to obtain the feedback stream. The
|
|
|
+// function will be called once per fully
|
|
|
+// qualified feedback stream entry.
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_API_NOT_INTIALIZED : NVAPI not initialized
|
|
|
+// NVAPI_NVIDIA_DEVICE_NOT_FOUND : no NVIDIA GPU found
|
|
|
+// NVAPI_OPENGL_CONTEXT_NOT_CURRENT : no NVIDIA OpenGL context
|
|
|
+// which supports GLExpert
|
|
|
+// has been made current
|
|
|
+// NVAPI_ERROR : OpenGL driver failed to load properly
|
|
|
+// NVAPI_OK : success
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+const
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_NONE = $00000000;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_ERROR = $00000001;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_SWFALLBACK = $00000002;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_BASIC_INFO = $00000004;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_DETAILED_INFO = $00000008;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_PERFORMANCE_WARNING = $00000010;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_QUALITY_WARNING = $00000020;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_USAGE_WARNING = $00000040;
|
|
|
+ NVAPI_OGLEXPERT_DETAIL_ALL = $FFFFFFFF;
|
|
|
+
|
|
|
+ NVAPI_OGLEXPERT_REPORT_NONE = $00000000;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_ERROR = $00000001;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_SWFALLBACK = $00000002;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_VERTEX = $00000004;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_GEOMETRY = $00000008;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_XFB = $00000010;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_RASTER = $00000020;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAGMENT = $00000040;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_ROP = $00000080;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAMEBUFFER = $00000100;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_PIXEL = $00000200;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_PIPELINE_TEXTURE = $00000400;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_OBJECT_BUFFEROBJECT = $00000800;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_OBJECT_TEXTURE = $00001000;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_OBJECT_PROGRAM = $00002000;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_OBJECT_FBO = $00004000;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_FEATURE_SLI = $00008000;
|
|
|
+ NVAPI_OGLEXPERT_REPORT_ALL = $FFFFFFFF;
|
|
|
+
|
|
|
+ NVAPI_OGLEXPERT_OUTPUT_TO_NONE = $00000000;
|
|
|
+ NVAPI_OGLEXPERT_OUTPUT_TO_CONSOLE = $00000001;
|
|
|
+ NVAPI_OGLEXPERT_OUTPUT_TO_DEBUGGER = $00000004;
|
|
|
+ NVAPI_OGLEXPERT_OUTPUT_TO_CALLBACK = $00000008;
|
|
|
+ NVAPI_OGLEXPERT_OUTPUT_TO_ALL = $FFFFFFFF;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION TYPE: NVAPI_OGLEXPERT_CALLBACK
|
|
|
+//
|
|
|
+// DESCRIPTION: Used in conjunction with OUTPUT_TO_CALLBACK, this is a simple
|
|
|
+// callback function the user may use to obtain the feedback
|
|
|
+// stream. The function will be called once per fully qualified
|
|
|
+// feedback stream entry.
|
|
|
+//
|
|
|
+// PARAMETERS: categoryId Contains the bit from the NVAPI_OGLEXPERT_REPORT
|
|
|
+// mask that corresponds to the current message
|
|
|
+// messageId Unique Id for the current message
|
|
|
+// detailLevel Contains the bit from the NVAPI_OGLEXPERT_DETAIL
|
|
|
+// mask that corresponds to the current message
|
|
|
+// objectId Unique Id of the object that corresponds to the
|
|
|
+// current message
|
|
|
+// messageStr Text string from the current message
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+//typedef void (* NVAPI_OGLEXPERT_CALLBACK) (unsigned int categoryId, unsigned int messageId, unsigned int detailLevel, int objectId, const char *messageStr): NvAPI_Status; cdecl;
|
|
|
+ NVAPI_OGLEXPERT_CALLBACK = procedure (categoryId, messageId, detailLevel: Cardinal; objectId: Integer; const messageStr: PChar); cdecl;
|
|
|
+
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+var
|
|
|
+ NvAPI_OGL_ExpertModeSet: function(expertDetailLevel: NvU32;
|
|
|
+ expertReportMask: NvU32;
|
|
|
+ expertOutputMask: NvU32;
|
|
|
+ expertCallback: NVAPI_OGLEXPERT_CALLBACK): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+var
|
|
|
+ NvAPI_OGL_ExpertModeGet: function(var pExpertDetailLevel: NvU32;
|
|
|
+ var pExpertReportMask: NvU32;
|
|
|
+ var pExpertOutputMask;
|
|
|
+ var pExpertCallback: NVAPI_OGLEXPERT_CALLBACK): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_OGL_ExpertModeDefaultsSet[Get]
|
|
|
+//
|
|
|
+// DESCRIPTION: Configure OpenGL Expert Mode global defaults. These settings
|
|
|
+// apply to any OpenGL application which starts up after these
|
|
|
+// values are applied (i.e. these settings *do not* apply to
|
|
|
+// currently running applications).
|
|
|
+//
|
|
|
+// PARAMETERS: expertDetailLevel Value which specifies the detail level in
|
|
|
+// the feedback stream. This is a mask made up
|
|
|
+// of NVAPI_OGLEXPERT_LEVEL bits.
|
|
|
+//
|
|
|
+// expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
|
|
|
+// this parameter specifies the areas of
|
|
|
+// functional interest.
|
|
|
+//
|
|
|
+// expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
|
|
|
+// this parameter specifies the feedback output
|
|
|
+// location. Note that using OUTPUT_TO_CALLBACK
|
|
|
+// here is meaningless and has no effect, but
|
|
|
+// using it will not cause an error.
|
|
|
+//
|
|
|
+// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+var
|
|
|
+ NvAPI_OGL_ExpertModeDefaultsSet: function(expertDetailLevel: NvU32;
|
|
|
+ expertReportMask: NvU32;
|
|
|
+ expertOutputMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+var
|
|
|
+ NvAPI_OGL_ExpertModeDefaultsGet: function(var pExpertDetailLevel: NvU32;
|
|
|
+ var pExpertReportMask: NvU32;
|
|
|
+ var pExpertOutputMask: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+const
|
|
|
+ NVAPI_MAX_VIEW_TARGET = 2;
|
|
|
+
|
|
|
+type
|
|
|
+ _NV_TARGET_VIEW_MODE = (
|
|
|
+ NV_VIEW_MODE_STANDARD = 0,
|
|
|
+ NV_VIEW_MODE_CLONE = 1,
|
|
|
+ NV_VIEW_MODE_HSPAN = 2,
|
|
|
+ NV_VIEW_MODE_VSPAN = 3,
|
|
|
+ NV_VIEW_MODE_DUALVIEW = 4,
|
|
|
+ NV_VIEW_MODE_MULTIVIEW = 5
|
|
|
+ );
|
|
|
+ NV_TARGET_VIEW_MODE = _NV_TARGET_VIEW_MODE;
|
|
|
+ TNvTargetViewMode = NV_TARGET_VIEW_MODE;
|
|
|
+ PNvTargetViewMode = ^TNvTargetViewMode;
|
|
|
+
|
|
|
+
|
|
|
+// Following definitions are used in NvAPI_SetViewEx.
|
|
|
+// Scaling modes
|
|
|
+ _NV_SCALING = (
|
|
|
+ NV_SCALING_DEFAULT = 0, // No change
|
|
|
+ NV_SCALING_MONITOR_SCALING = 1,
|
|
|
+ NV_SCALING_ADAPTER_SCALING = 2,
|
|
|
+ NV_SCALING_CENTERED = 3,
|
|
|
+ NV_SCALING_ASPECT_SCALING = 5,
|
|
|
+ NV_SCALING_CUSTOMIZED = 255 // For future use
|
|
|
+ );
|
|
|
+ NV_SCALING = _NV_SCALING;
|
|
|
+
|
|
|
+// Rotate modes
|
|
|
+ _NV_ROTATE = (
|
|
|
+ NV_ROTATE_0 = 0,
|
|
|
+ NV_ROTATE_90 = 1,
|
|
|
+ NV_ROTATE_180 = 2,
|
|
|
+ NV_ROTATE_270 = 3
|
|
|
+ );
|
|
|
+ NV_ROTATE = _NV_ROTATE;
|
|
|
+
|
|
|
+// Color formats
|
|
|
+ _NV_FORMAT = (
|
|
|
+ NV_FORMAT_UNKNOWN = 0, // unknown. Driver will choose one as following value.
|
|
|
+ NV_FORMAT_P8 = 41, // for 8bpp mode
|
|
|
+ NV_FORMAT_R5G6B5 = 23, // for 16bpp mode
|
|
|
+ NV_FORMAT_A8R8G8B8 = 21, // for 32bpp mode
|
|
|
+ NV_FORMAT_A16B16G16R16F = 113 // for 64bpp(floating point) mode.
|
|
|
+ );
|
|
|
+ NV_FORMAT = _NV_FORMAT;
|
|
|
+
|
|
|
+// TV standard
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_SetView
|
|
|
+//
|
|
|
+// DESCRIPTION: This API lets caller to modify target display arrangement for selected source display handle in any of the nview modes.
|
|
|
+// It also allows to modify or extend the source display in dualview mode.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// pTargetInfo(IN) - Pointer to array of NV_VIEW_TARGET_INFO, specifying device properties in this view.
|
|
|
+// The first device entry in the array is the physical primary.
|
|
|
+// The device entry with the lowest source id is the desktop primary.
|
|
|
+// targetCount(IN) - Count of target devices specified in pTargetInfo.
|
|
|
+// targetView(IN) - Target view selected from NV_TARGET_VIEW_MODE.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+type
|
|
|
+ TNvViewTargetInfoFlags = (bPrimary, bInterlaced, bGDIPrimary);
|
|
|
+ NV_VIEW_TARGET_INFO = record
|
|
|
+ version: NvU32; // (IN) structure version
|
|
|
+ count: NvU32; // (IN) target count
|
|
|
+ target: array[0..NVAPI_MAX_VIEW_TARGET - 1] of
|
|
|
+ record
|
|
|
+ deviceMask: NvU32; // (IN/OUT) device mask
|
|
|
+ sourceId: NvU32; // (IN/OUT) source id
|
|
|
+
|
|
|
+ Flags: TNvViewTargetInfoFlags;
|
|
|
+ {bPrimary: NvU32 :1; // (OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
|
|
|
+ // NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view.
|
|
|
+ bInterlaced: NvU32 :1;// (IN/OUT) Indicates if the timing being used on this monitor is interlaced
|
|
|
+ bGDIPrimary: NvU32 :1;// (IN/OUT) Indicates if this is the desktop GDI primary.}
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ TNvViewTargetInfo = NV_VIEW_TARGET_INFO;
|
|
|
+ PNvViewTargetInfo = ^TNvViewTargetInfo;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_VIEW_TARGET_INFO_VER MAKE_NVAPI_VERSION(NV_VIEW_TARGET_INFO,2)
|
|
|
+ NV_VIEW_TARGET_INFO_VER = NvU32(SizeOf(NV_VIEW_TARGET_INFO) or (2 shl 16));
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_SetView: function(hNvDisplay: NvDisplayHandle; pTargetInfo: PNvViewTargetInfo; targetView: TNvTargetViewMode): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_GetView
|
|
|
+//
|
|
|
+// DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// pTargetInfo(OUT) - User allocated storage to retrieve an array of NV_VIEW_TARGET_INFO. Can be NULL to retrieve the targetCount.
|
|
|
+// targetMaskCount(IN/OUT) - Count of target device mask specified in pTargetMask.
|
|
|
+// targetView(OUT) - Target view selected from NV_TARGET_VIEW_MODE.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetView: function(hNvDisplay: NvDisplayHandle; pTargets: PNvViewTargetInfo; var pTargetMaskCount: NvU32; var pTargetView: TNvTargetViewMode): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_SetViewEx
|
|
|
+//
|
|
|
+// DESCRIPTION: This API lets caller to modify the display arrangement for selected source display handle in any of the nview modes.
|
|
|
+// It also allows to modify or extend the source display in dualview mode.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// pPathInfo(IN) - Pointer to array of NV_VIEW_PATH_INFO, specifying device properties in this view.
|
|
|
+// The first device entry in the array is the physical primary.
|
|
|
+// The device entry with the lowest source id is the desktop primary.
|
|
|
+// pathCount(IN) - Count of paths specified in pPathInfo.
|
|
|
+// displayView(IN)- Display view selected from NV_TARGET_VIEW_MODE.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+const
|
|
|
+ NVAPI_MAX_DISPLAY_PATH = NVAPI_MAX_VIEW_TARGET;
|
|
|
+
|
|
|
+type
|
|
|
+ NV_DISPLAY_PATH_INFO = record
|
|
|
+ version: NvU32; // (IN) structure version
|
|
|
+ count: NvU32; // (IN) path count
|
|
|
+ path: array[0..NVAPI_MAX_DISPLAY_PATH - 1] of
|
|
|
+ record
|
|
|
+ deviceMask: NvU32; // (IN) device mask
|
|
|
+ sourceId: NvU32; // (IN) source id
|
|
|
+ bPrimary: LongBool;
|
|
|
+ {bPrimary: NvU32; :1; // (IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
|
|
|
+ // NvAPI_SetViewEx automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view.}
|
|
|
+ connector: NV_GPU_CONNECTOR_TYPE; // (IN) Specify connector type. For TV only.
|
|
|
+
|
|
|
+ // source mode information
|
|
|
+ width: NvU32; // (IN) width of the mode
|
|
|
+ height: NvU32; // (IN) height of the mode
|
|
|
+ depth: NvU32; // (IN) depth of the mode
|
|
|
+ colorFormat: NV_FORMAT; // color format if needs to specify. Not used now.
|
|
|
+
|
|
|
+ //rotation setting of the mode
|
|
|
+ rotation: NV_ROTATE; // (IN) rotation setting.
|
|
|
+
|
|
|
+ // the scaling mode
|
|
|
+ scaling: NV_SCALING; // (IN) scaling setting
|
|
|
+
|
|
|
+ // Timing info
|
|
|
+ refreshRate: NvU32; // (IN) refresh rate of the mode
|
|
|
+ interlaced: LongBool;
|
|
|
+ {interlaced: NvU32 :1; // (IN) interlaced mode flag}
|
|
|
+
|
|
|
+ tvFormat: NV_DISPLAY_TV_FORMAT; // (IN) to choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE
|
|
|
+
|
|
|
+ // Windows desktop position
|
|
|
+ posx: NvU32; // (IN/OUT) x offset of this display on the Windows desktop
|
|
|
+ posy: NvU32; // (IN/OUT) y offset of this display on the Windows desktop
|
|
|
+ bGDIPrimary: LongBool;
|
|
|
+ {bGDIPrimary: NvU32; :1; // (IN/OUT) Indicates if this is the desktop GDI primary.}
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ TNvDisplayPathInfo = NV_DISPLAY_PATH_INFO;
|
|
|
+ PNvDisplayPathInfo = ^TNvDisplayPathInfo;
|
|
|
+
|
|
|
+const
|
|
|
+//#define NV_DISPLAY_PATH_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,2)
|
|
|
+ NV_DISPLAY_PATH_INFO_VER = NvU32(SizeOf(NV_DISPLAY_PATH_INFO) or (2 shl 16));
|
|
|
+
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_SetViewEx: function(hNvDisplay: NvDisplayHandle; pPathInfo: PNvDisplayPathInfo; displayView: TNvTargetViewMode): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_GetViewEx
|
|
|
+//
|
|
|
+// DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// pPathInfo(IN/OUT) - count field should be set to NVAPI_MAX_DISPLAY_PATH. Can be NULL to retrieve just the pathCount.
|
|
|
+// pPathCount(IN/OUT) - Number of elements in array pPathInfo->path.
|
|
|
+// pTargetViewMode(OUT)- Display view selected from NV_TARGET_VIEW_MODE.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT - Invalid input parameter.
|
|
|
+// NVAPI_EXPECTED_DISPLAY_HANDLE - hNvDisplay is not a valid display handle.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetViewEx: function(hNvDisplay: NvDisplayHandle; pPathInfo: PNvDisplayPathInfo; var pPathCount: NvU32; var pTargetViewMode: TNvTargetViewMode): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+// FUNCTION NAME: NvAPI_GetSupportedViews
|
|
|
+//
|
|
|
+// DESCRIPTION: This API lets caller enumerate all the supported NVIDIA display views - nview and dualview modes.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows XP and higher
|
|
|
+//
|
|
|
+// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
|
+// pTargetViews(OUT) - Array of supported views. Can be NULL to retrieve the pViewCount first.
|
|
|
+// pViewCount(IN/OUT) - Count of supported views.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - completed request
|
|
|
+// NVAPI_ERROR - miscellaneous error occurred
|
|
|
+// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_GetSupportedViews: function(hNvDisplay: NvDisplayHandle; pTargetViews: PNvTargetViewMode; var pViewCount: NvU32): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+type
|
|
|
+ NV_STEREO_REGISTRY_PROFILE_TYPE = Integer;
|
|
|
+
|
|
|
+const
|
|
|
+ NVAPI_STEREO_DEFAULT_REGISTRY_PROFILE = 0; // Default registry configuration profile.
|
|
|
+ NVAPI_STEREO_DX9_REGISTRY_PROFILE = 1; // Separate registry configuration profile for DX9 executable.
|
|
|
+ NVAPI_STEREO_DX10_REGISTRY_PROFILE = 2; // Separate registry configuration profile for DX10 executable.
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_CreateConfigurationProfileRegistryKey
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Creates new configuration registry key for current application.
|
|
|
+//
|
|
|
+// If there was no configuration profile prior to the function call,
|
|
|
+// tries to create brand new configuration profile registry key
|
|
|
+// for a given application and fill it with default values.
|
|
|
+// If an application already had a configuration profile registry key, does nothing.
|
|
|
+// Name of the key is automatically determined as the name of the executable that calls this function.
|
|
|
+// Because of this, application executable should have distinct and unique name.
|
|
|
+// If the application is using only one version of DirectX, than the default profile type will be appropriate.
|
|
|
+// If the application is using more than one version of DirectX from same executable,
|
|
|
+// it should use appropriate profile type for each configuration profile.
|
|
|
+//
|
|
|
+// PARAMETERS: registryProfileType(IN) - Type of profile that application wants to create.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
|
|
|
+//
|
|
|
+// HOW TO USE: When there is a need for an application to have default stereo parameter values,
|
|
|
+// use this function to create a key where they will be stored.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Key exists in the registry.
|
|
|
+// NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_CreateConfigurationProfileRegistryKey : function (registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_DeleteConfigurationProfileRegistryKey
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Removes configuration registry key for current application.
|
|
|
+//
|
|
|
+// If an application already had a configuration profile prior to the function call,
|
|
|
+// this function will try to remove application's configuration profile registry key from the registry.
|
|
|
+// If there was no configuration profile registry key prior to the function call,
|
|
|
+// the function will do nothing and will not report an error.
|
|
|
+//
|
|
|
+// PARAMETERS: registryProfileType(IN) - Type of profile that application wants to delete.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Key does not exist in the registry any more.
|
|
|
+// NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_DeleteConfigurationProfileRegistryKey : function (registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_SetConfigurationProfileValue
|
|
|
+//
|
|
|
+// PARAMETERS: registryProfileType(IN) - Type of profile that application wants to access.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
|
|
|
+// valueRegistryID(IN) - ID of the value that is being set.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED.
|
|
|
+// pValue(IN) - Address of the value that is being set.
|
|
|
+// Should be either address of a DWORD or of a float,
|
|
|
+// dependent on the type of the stereo parameter whose value is being set.
|
|
|
+// The API will then cast that address to DWORD*
|
|
|
+// and write whatever is in those 4 bytes as a DWORD to the registry.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Sets given parameter value under the application's registry key.
|
|
|
+//
|
|
|
+// If the value does not exist under the application's registry key,
|
|
|
+// the value will be created under the key.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Value is written to registry.
|
|
|
+// NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED - This value is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+type
|
|
|
+ NV_STEREO_REGISTRY_ID = Integer;
|
|
|
+
|
|
|
+const
|
|
|
+ NVAPI_CONVERGENCE_ID = 0; // Symbolic constant for convergence registry ID.
|
|
|
+ NVAPI_FRUSTUM_ADJUST_MODE_ID = 1; // Symbolic constant for frustum adjust mode registry ID.
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_SetConfigurationProfileValue : function (
|
|
|
+ registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE;
|
|
|
+ valueRegistryID: NV_STEREO_REGISTRY_ID; Value : Pointer): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_DeleteConfigurationProfileValue
|
|
|
+//
|
|
|
+// PARAMETERS: registryProfileType(IN) - Type of profile that application wants to access.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
|
|
|
+// valueRegistryID(IN) - ID of the value that is being deleted.
|
|
|
+// Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
|
|
|
+// Any other value will cause function to do nothing and return NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Removes given value from application's configuration profile registry key.
|
|
|
+//
|
|
|
+// If there is no such value, the function will do nothing and will not report an error.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Value does not exist in registry any more.
|
|
|
+// NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED - This value is not supported.
|
|
|
+// NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_DeleteConfigurationProfileValue : function (
|
|
|
+ registryProfileType : NV_STEREO_REGISTRY_PROFILE_TYPE;
|
|
|
+ valueRegistryID : NV_STEREO_REGISTRY_ID): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+{ }
|
|
|
+{ FUNCTION NAME: NvAPI_Stereo_Enable }
|
|
|
+{ }
|
|
|
+{ SUPPORTED OS: Windows Vista and higher }
|
|
|
+{ }
|
|
|
+{ DESCRIPTION: Enables stereo mode in the registry. }
|
|
|
+{ Call to this function affects entire system. }
|
|
|
+{ Calls to functions that require stereo enabled with stereo disabled will have no effect, }
|
|
|
+{ and will return apropriate error code. }
|
|
|
+{ }
|
|
|
+{ RETURN STATUS: }
|
|
|
+{ NVAPI_OK - Stereo is now enabled. }
|
|
|
+{ NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
|
|
|
+{ NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
|
|
|
+{ NVAPI_ERROR - Something is wrong (generic error). }
|
|
|
+{ }
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_Enable : function : NVapi_status; cdecl;
|
|
|
+
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+{ }
|
|
|
+{ FUNCTION NAME: NvAPI_Stereo_Disable }
|
|
|
+{ }
|
|
|
+{ SUPPORTED OS: Windows Vista and higher }
|
|
|
+{ }
|
|
|
+{ DESCRIPTION: Disables stereo mode in the registry. }
|
|
|
+{ Call to this function affects entire system. }
|
|
|
+{ Calls to functions that require stereo enabled with stereo disabled will have no effect, }
|
|
|
+{ and will return apropriate error code. }
|
|
|
+{ }
|
|
|
+{ RETURN STATUS: }
|
|
|
+{ NVAPI_OK - Stereo is now disabled. }
|
|
|
+{ NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
|
|
|
+{ NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
|
|
|
+{ NVAPI_ERROR - Something is wrong (generic error). }
|
|
|
+{ }
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+var
|
|
|
+ NvAPI_Stereo_Disable : function : NVapi_status; cdecl;
|
|
|
+
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+{ }
|
|
|
+{ FUNCTION NAME: NvAPI_Stereo_IsEnabled }
|
|
|
+{ }
|
|
|
+{ PARAMETERS: pIsStereoEnabled(OUT) - Address where result of the inquiry will be placed. }
|
|
|
+{ }
|
|
|
+{ SUPPORTED OS: Windows Vista and higher }
|
|
|
+{ }
|
|
|
+{ DESCRIPTION: Checks if stereo mode is enabled in the registry. }
|
|
|
+{ }
|
|
|
+{ RETURN STATUS: }
|
|
|
+{ NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo availability. }
|
|
|
+{ NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
|
|
|
+{ NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
|
|
|
+{ NVAPI_ERROR - Something is wrong (generic error). }
|
|
|
+{ }
|
|
|
+{///////////////////////////////////////////////////////////////////////////// }
|
|
|
+var
|
|
|
+ NvAPI_Stereo_IsEnabled : function (var IsStereoEnabled: NvU8): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_CreateHandleFromIUnknown
|
|
|
+//
|
|
|
+// PARAMETERS: pDevice(IN) - Pointer to IUnknown interface that IDirect3DDevice9* in DX9, ID3D10Device*.
|
|
|
+// pStereoHandle(OUT) - Pointer to newly created stereo handle.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Creates stereo handle, that is used in subsequent calls related to given device interface.
|
|
|
+// This must be called before any other NvAPI_Stereo_ function for that handle.
|
|
|
+// Multiple devices can be used at one time using multiple calls to this function (one per each device).
|
|
|
+//
|
|
|
+// HOW TO USE: After the Direct3D device is created, create stereo handle.
|
|
|
+// On call success:
|
|
|
+// Use all other NvAPI_Stereo_ functions that have stereo handle as first parameter.
|
|
|
+// After the device interface correspondent to the stereo handle is destroyed,
|
|
|
+// application should call NvAPI_DestroyStereoHandle for that stereo handle.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Stereo handle is created for given device interface.
|
|
|
+// NVAPI_INVALID_ARGUMENT - Provided device interface is invalid.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+type
|
|
|
+ StereoHandle = Pointer;
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_CreateHandleFromIUnknown : function (pDevice: IUnknown; var Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_DestroyHandle
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle that is to be destroyed.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Destroys stereo handle created with one of NvAPI_Stereo_CreateHandleFrom functions.
|
|
|
+// This should be called after device corresponding to the handle has been destroyed.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Stereo handle is destroyed.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_DestroyHandle : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_Activate
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Activates stereo for device interface correspondent to given stereo handle.
|
|
|
+// Activating stereo will be possible only if stereo was enabled previously in the registry.
|
|
|
+// Calls to all functions that require stereo activated
|
|
|
+// with stereo deactivated will have no effect and will return appropriate error code.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Stereo is turned on.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_Activate : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_Deactivate
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Deactivates stereo for given device interface.
|
|
|
+// Calls to all functions that require stereo activated
|
|
|
+// with stereo deactivated will have no effect and will return appropriate error code.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Stereo is turned off.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_Deactivate : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_IsActivated
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// pIsStereoOn(IN) - Address where result of the inquiry will be placed.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Checks if stereo is activated for given device interface.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo (on/off).
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_IsActivated : function (Handle: StereoHandle; var IsStereoOn: NvU8): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_GetSeparation
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// pSeparationPercentage(OUT) - Address of @c float type variable to store current separation percentage in.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Gets current separation value (in percents).
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Retrieval of separation percentage was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_GetSeparation : function (Handle: StereoHandle; var SeparationPercentage: Single): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_SetSeparation
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// newSeparationPercentage(IN) - New value for separation percentage.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Sets separation to given percentage.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Setting of separation percentage was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_PARAMETER_OUT_OF_RANGE - Given separation percentage is out of [0..100] range.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_SetSeparation : function (Handle: StereoHandle; newSeparationPercentage: Single): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_DecreaseSeparation
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Decreases separation for given device interface (same like Ctrl+F3 hotkey).
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Decrease of separation percentage was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_DecreaseSeparation : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_IncreaseSeparation
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Increases separation for given device interface (same like Ctrl+F4 hotkey).
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Increase of separation percentage was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_IncreaseSeparation : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_GetConvergence
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// pConvergence(OUT) - Address of @c float type variable to store current convergence value in.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Gets current convergence value.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Retrieval of convergence value was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_GetConvergence : function (Handle: StereoHandle; var pConvergence: Single): NvAPI_Status; cdecl;
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_SetConvergence
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// newConvergencePercentage(IN) - New value for convergence.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Sets convergence to given value.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Setting of convergence value was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_SetConvergence : function (Handle: StereoHandle; newConvergencePercentage: Single): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_DecreaseConvergence
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Decreases convergence for given device interface (same like Ctrl+F5 hotkey).
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Decrease of convergence was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_DecreaseConvergence : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_IncreaseConvergence
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Increases convergence for given device interface (same like Ctrl+F5 hotkey).
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Increase of convergence was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_IncreaseConvergence : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_GetFrustumAdjustMode
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// pFrustumAdjustMode(OUT) - Address of the NV_FRUSTUM_ADJUST_MODE type variable to store current frustum value in.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Gets current frustum adjust mode value.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Retrieval of frustum adjust mode was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+type
|
|
|
+ NV_FRUSTUM_ADJUST_MODE = Integer;
|
|
|
+
|
|
|
+const
|
|
|
+ NVAPI_NO_FRUSTUM_ADJUST = 0; // Do not adjust frustum.
|
|
|
+ NVAPI_FRUSTUM_STRETCH = 1; // Stretch images in X.
|
|
|
+ NVAPI_FRUSTUM_CLEAR_EDGES = 2; // Clear corresponding edges for each eye.
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_GetFrustumAdjustMode : function (Handle: StereoHandle;
|
|
|
+ var FrustumAdjustMode: NV_FRUSTUM_ADJUST_MODE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_SetFrustumAdjustMode
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// newFrustumAdjustModeValue (IN) - New value for frustum adjust mode.
|
|
|
+// Should be one of the symbolic constants defined in NV_FRUSTUM_ADJUST_MODE.
|
|
|
+// Any other value will cause function to do nothing and return NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Sets current frustum adjust mode value.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Retrieval of frustum adjust mode was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED - Given frustum adjust mode is not supported.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+var
|
|
|
+ NvAPI_Stereo_SetFrustumAdjustMode : function (Handle: StereoHandle;
|
|
|
+ newFrustumAdjustModeValue: NV_FRUSTUM_ADJUST_MODE): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_CaptureJpegImage
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// quality(IN) - Quality of the JPEG image to be captured. Integer value betweeen 0 and 100.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Captures current stereo image in JPEG stereo format with given quality.
|
|
|
+// Only the last capture call per flip will be effective.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Image captured.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_PARAMETER_OUT_OF_RANGE - Given quality is out of [0..100] range.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_CaptureJpegImage : function (Handle: StereoHandle; quality: NvU32): NvAPI_Status; cdecl;
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_CapturePngImage
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Captures current stereo image in PNG stereo format.
|
|
|
+// Only the last capture call per flip will be effective.
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Image captured.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+var
|
|
|
+ NvAPI_Stereo_CapturePngImage : function (Handle: StereoHandle): NvAPI_Status; cdecl;
|
|
|
+
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
|
|
+//
|
|
|
+// FUNCTION NAME: NvAPI_Stereo_ReverseStereoBlitControl
|
|
|
+//
|
|
|
+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
|
|
|
+// TurnOn(IN) != 0 - turns on,
|
|
|
+// == 0 - turns off
|
|
|
+//
|
|
|
+// SUPPORTED OS: Windows Vista and higher
|
|
|
+//
|
|
|
+// DESCRIPTION: Turns on/off reverse stereo blit
|
|
|
+//
|
|
|
+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate
|
|
|
+// NvAPI_Stereo_CreateHandleFrom function.
|
|
|
+// After reversed stereo blit control turned on blit from stereo surface will
|
|
|
+// produce right eye image in the left side of the destination surface and left
|
|
|
+// eye image in the right side of the destination surface
|
|
|
+// Conditions:
|
|
|
+// 1. DstWidth == 2*SrcWidth
|
|
|
+// 2. DstHeight == SrcHeight
|
|
|
+// 3. Src surface is actually stereo surface.
|
|
|
+// 4. SrcRect must be {0,0,SrcWidth,SrcHeight}
|
|
|
+// 5. DstRect must be {0,0,DstWidth,DstHeight}
|
|
|
+// In DX9 Dst surface has to be created as render target and StretchRect has to be used.
|
|
|
+//
|
|
|
+// RETURN STATUS:
|
|
|
+// NVAPI_OK - Retrieval of frustum adjust mode was successfull.
|
|
|
+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
|
|
|
+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
|
|
|
+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
|
|
|
+// NVAPI_ERROR - Something is wrong (generic error).
|
|
|
+//
|
|
|
+///////////////////////////////////////////////////////////////////////////////
|
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+var
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+ NvAPI_Stereo_ReverseStereoBlitControl : function (Handle: StereoHandle; TurnOn: NvU8): NvAPI_Status; cdecl;
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+///////////////////////////////////////////////////////////////////////////////
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+//
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+// FUNCTION NAME: NvAPI_Stereo_SetNotificationMessage
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+//
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+// PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
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+// hWnd(IN) - Window HWND that will be notified when user changed stereo driver state.
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+// Actual HWND must be cast to an NvU64.
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+// messageID(IN) - MessageID of the message that will be posted to hWnd
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+//
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+// SUPPORTED OS: Windows Vista and higher
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+//
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+// DESCRIPTION: Setup notification message that stereo driver will use to notify application
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+// when user changes stereo driver state.
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+// Call this API with NULL hWnd to prohibit notification.
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+//
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+//
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+// HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate
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+// NvAPI_Stereo_CreateHandleFrom function.
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+//
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+// When user changes stereo state Activated or Deactivated, separation or conversion
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+// stereo driver will post defined message with the folloing parameters
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+//
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+// wParam == MAKEWPARAM(l, h) where l == 0 if stereo is deactivated
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+// 1 if stereo is deactivated
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+// h - is current separation.
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+// Actual separation is float(h*100.f/0xFFFF);
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+// lParam is current conversion.
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+// Actual conversion is *(float*)&lParam
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+//
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+// RETURN STATUS:
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+// NVAPI_OK - Notification set.
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+// NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
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+// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
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+// NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
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+// NVAPI_ERROR - Something is wrong (generic error).
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+//
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+///////////////////////////////////////////////////////////////////////////////
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+var
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+ NvAPI_Stereo_SetNotificationMessage : function (Handle: StereoHandle;
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+ hWnd: NvU64; messageID : NvU64): NvAPI_Status; cdecl;
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+
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+implementation
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+
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+{ Macros }
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+function GetNvAPIVersion(Ver: NvU32): NvU32;
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+begin
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+ Result := Ver shr 16;
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+end;
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+
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+function GetNvAPISize(Ver: NvU32): NvU32;
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+begin
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+ Result := Ver and $FFFF;
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+end;
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+
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+var
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+ _NvAPI_SYS_GetChipSetInfo: function(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status; cdecl;
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+
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+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status;
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+begin
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+ Result := _NvAPI_SYS_GetChipSetInfo(pChipSetInfo);
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+end;
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+
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+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV2): NvAPI_Status;
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+begin
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+ Result := _NvAPI_SYS_GetChipSetInfo(TNvChipsetInfo(Pointer(@pChipSetInfo)^));
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+end;
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+
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+function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV1): NvAPI_Status;
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+begin
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+ Result := _NvAPI_SYS_GetChipSetInfo(TNvChipsetInfo(Pointer(@pChipSetInfo)^));
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+end;
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+
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+
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+{ Initialization }
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+var
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+ Initialized: Boolean = False;
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+
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+type
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+ PNvAPIFuncRec = ^TNvAPIFuncRec;
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+ TNvAPIFuncRec = record
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+ ID: Cardinal;
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+ Func: Pointer;
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+ end;
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+
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+const
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+ NvAPIFunctions: array[0..89] of TNvAPIFuncRec = (
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+ (ID: $6C2D048C; Func: @@NvAPI_GetErrorMessage),
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+ (ID: $01053FA5; Func: @@NvAPI_GetInterfaceVersionString),
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+
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+ (ID: $F951A4D1; Func: @@NvAPI_GetDisplayDriverVersion),
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+
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+ (ID: $9ABDD40D; Func: @@NvAPI_EnumNvidiaDisplayHandle),
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+ (ID: $20DE9260; Func: @@NvAPI_EnumNvidiaUnAttachedDisplayHandle),
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+ (ID: $35C29134; Func: @@NvAPI_GetAssociatedNvidiaDisplayHandle),
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+
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+ (ID: $E5AC921F; Func: @@NvAPI_EnumPhysicalGPUs),
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+ (ID: $48B3EA59; Func: @@NvAPI_EnumLogicalGPUs),
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+ (ID: $34EF9506; Func: @@NvAPI_GetPhysicalGPUsFromDisplay),
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+ (ID: $5018ED61; Func: @@NvAPI_GetPhysicalGPUFromUnAttachedDisplay),
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+ (ID: $EE1370CF; Func: @@NvAPI_GetLogicalGPUFromDisplay),
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+ (ID: $ADD604D1; Func: @@NvAPI_GetLogicalGPUFromPhysicalGPU),
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+ (ID: $AEA3FA32; Func: @@NvAPI_GetPhysicalGPUsFromLogicalGPU),
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+ (ID: $22A78B05; Func: @@NvAPI_GetAssociatedNvidiaDisplayName),
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+ (ID: $4888D790; Func: @@NvAPI_GetUnAttachedAssociatedDisplayName),
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+ (ID: $63F9799E; Func: @@NvAPI_CreateDisplayFromUnAttachedDisplay),
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+ (ID: $2863148D; Func: @@NvAPI_EnableHWCursor),
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+ (ID: $AB163097; Func: @@NvAPI_DisableHWCursor),
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+ (ID: $67B5DB55; Func: @@NvAPI_GetVBlankCounter),
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+ (ID: $3092AC32; Func: @@NvAPI_SetRefreshRateOverride),
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+ (ID: $D995937E; Func: @@NvAPI_GetAssociatedDisplayOutputId),
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+ (ID: $C64FF367; Func: @@NvAPI_GetDisplayPortInfo),
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+ (ID: $FA13E65A; Func: @@NvAPI_SetDisplayPort),
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+ (ID: $6AE16EC3; Func: @@NvAPI_GetHDMISupportInfo),
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+
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+ (ID: $7D554F8E; Func: @@NvAPI_GPU_GetAllOutputs),
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+ (ID: $1730BFC9; Func: @@NvAPI_GPU_GetConnectedOutputs),
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+ (ID: $0680DE09; Func: @@NvAPI_GPU_GetConnectedSLIOutputs),
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+ (ID: $CF8CAF39; Func: @@NvAPI_GPU_GetConnectedOutputsWithLidState),
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+ (ID: $96043CC7; Func: @@NvAPI_GPU_GetConnectedSLIOutputsWithLidState),
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+ (ID: $BAAABFCC; Func: @@NvAPI_GPU_GetSystemType),
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+ (ID: $E3E89B6F; Func: @@NvAPI_GPU_GetActiveOutputs),
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+ (ID: $37D32E69; Func: @@NvAPI_GPU_GetEDID),
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+ (ID: $40A505E4; Func: @@NvAPI_GPU_GetOutputType),
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+ (ID: $34C9C2D4; Func: @@NvAPI_GPU_ValidateOutputCombination),
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+ (ID: $CEEE8E9F; Func: @@NvAPI_GPU_GetFullName),
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+ (ID: $2DDFB66E; Func: @@NvAPI_GPU_GetPCIIdentifiers),
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+ (ID: $C33BAEB1; Func: @@NvAPI_GPU_GetGPUType),
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+ (ID: $1BB18724; Func: @@NvAPI_GPU_GetBusType),
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+ (ID: $1BE0B8E5; Func: @@NvAPI_GPU_GetBusId),
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+ (ID: $2A0A350F; Func: @@NvAPI_GPU_GetBusSlotId),
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+ (ID: $E4715417; Func: @@NvAPI_GPU_GetIRQ),
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+ (ID: $ACC3DA0A; Func: @@NvAPI_GPU_GetVbiosRevision),
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+ (ID: $2D43FB31; Func: @@NvAPI_GPU_GetVbiosOEMRevision),
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+ (ID: $A561FD7D; Func: @@NvAPI_GPU_GetVbiosVersionString),
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+ (ID: $6E042794; Func: @@NvAPI_GPU_GetAGPAperture),
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+ (ID: $C74925A0; Func: @@NvAPI_GPU_GetCurrentAGPRate),
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+ (ID: $D048C3B1; Func: @@NvAPI_GPU_GetCurrentPCIEDownstreamWidth),
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+ (ID: $46FBEB03; Func: @@NvAPI_GPU_GetPhysicalFrameBufferSize),
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+ (ID: $5A04B644; Func: @@NvAPI_GPU_GetVirtualFrameBufferSize),
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+ (ID: $E3640A56; Func: @@NvAPI_GPU_GetThermalSettings),
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+
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+ (ID: $2FDE12C5; Func: @@NvAPI_I2CRead),
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+ (ID: $E812EB07; Func: @@NvAPI_I2CWrite)
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+ ,
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+ (ID: $53DABBCA; Func: @@_NvAPI_SYS_GetChipSetInfo),
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+ (ID: $CDA14D8A; Func: @@NvAPI_SYS_GetLidAndDockInfo),
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+
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+ (ID: $3805EF7A; Func: @@NvAPI_OGL_ExpertModeSet),
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+ (ID: $22ED9516; Func: @@NvAPI_OGL_ExpertModeGet),
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+ (ID: $B47A657E; Func: @@NvAPI_OGL_ExpertModeDefaultsSet),
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+ (ID: $AE921F12; Func: @@NvAPI_OGL_ExpertModeDefaultsGet),
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+
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+ (ID: $0957D7B6; Func: @@NvAPI_SetView),
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+ (ID: $D6B99D89; Func: @@NvAPI_GetView),
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+ (ID: $06B89E68; Func: @@NvAPI_SetViewEx),
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+ (ID: $DBBC0AF4; Func: @@NvAPI_GetViewEx),
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+ (ID: $66FB7FC0; Func: @@NvAPI_GetSupportedViews),
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+
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+ (ID: $BE7692EC; Func: @@NvAPI_Stereo_CreateConfigurationProfileRegistryKey), //76 NvAPI_Stereo_CreateConfigurationProfileRegistryKey
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+ (ID: $F117B834; Func: @@NvAPI_Stereo_DeleteConfigurationProfileRegistryKey), //77 NvAPI_Stereo_DeleteConfigurationProfileRegistryKey
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+ (ID: $24409F48; Func: @@NvAPI_Stereo_SetConfigurationProfileValue), //78 NvAPI_Stereo_SetConfigurationProfileValue
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+ (ID: $49BCEECF; Func: @@NvAPI_Stereo_DeleteConfigurationProfileValue), //79 NvAPI_Stereo_DeleteConfigurationProfileValue
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+ (ID: $239C4545; Func: @@NvAPI_Stereo_Enable), //80 NvAPI_Stereo_Enable
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+ (ID: $2EC50C2B; Func: @@NvAPI_Stereo_Disable), //81 NvAPI_Stereo_Disable
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+ (ID: $348FF8E1; Func: @@NvAPI_Stereo_IsEnabled), //82 NvAPI_Stereo_IsEnabled
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+ (ID: $AC7E37F4; Func: @@NvAPI_Stereo_CreateHandleFromIUnknown), //83 NvAPI_Stereo_CreateHandleFromIUnknown
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+ (ID: $3A153134; Func: @@NvAPI_Stereo_DestroyHandle), //84 NvAPI_Stereo_DestroyHandle
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+ (ID: $F6A1AD68; Func: @@NvAPI_Stereo_Activate), //85 NvAPI_Stereo_Activate
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+ (ID: $2D68DE96; Func: @@NvAPI_Stereo_Deactivate), //86 NvAPI_Stereo_Deactivate
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+ (ID: $1FB0BC30; Func: @@NvAPI_Stereo_IsActivated), //87 NvAPI_Stereo_IsActivated
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+ (ID: $451F2134; Func: @@NvAPI_Stereo_GetSeparation), //88 NvAPI_Stereo_GetSeparation
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+ (ID: $5C069FA3; Func: @@NvAPI_Stereo_SetSeparation), //89 NvAPI_Stereo_SetSeparation
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+ (ID: $DA044458; Func: @@NvAPI_Stereo_DecreaseSeparation), //90 NvAPI_Stereo_DecreaseSeparation
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+ (ID: $C9A8ECEC; Func: @@NvAPI_Stereo_IncreaseSeparation), //91 NvAPI_Stereo_IncreaseSeparation
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+ (ID: $4AB00934; Func: @@NvAPI_Stereo_GetConvergence), //92 NvAPI_Stereo_GetConvergence
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+ (ID: $3DD6B54B; Func: @@NvAPI_Stereo_SetConvergence), //93 NvAPI_Stereo_SetConvergence
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+ (ID: $4C87E317; Func: @@NvAPI_Stereo_DecreaseConvergence), //94 NvAPI_Stereo_DecreaseConvergence
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+ (ID: $A17DAABE; Func: @@NvAPI_Stereo_IncreaseConvergence), //95 NvAPI_Stereo_IncreaseConvergence
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+ (ID: $E6839B43; Func: @@NvAPI_Stereo_GetFrustumAdjustMode), //96 NvAPI_Stereo_GetFrustumAdjustMode
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+ (ID: $7BE27FA2; Func: @@NvAPI_Stereo_SetFrustumAdjustMode), //97 NvAPI_Stereo_SetFrustumAdjustMode
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+ (ID: $932CB140; Func: @@NvAPI_Stereo_CaptureJpegImage), //98 NvAPI_Stereo_CaptureJpegImage
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+ (ID: $8B7E99B5; Func: @@NvAPI_Stereo_CapturePngImage), //99 NvAPI_Stereo_CapturePngImage
|
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+ (ID: $3CD58F89; Func: @@NvAPI_Stereo_ReverseStereoBlitControl), //100 NvAPI_Stereo_ReverseStereoBlitControl
|
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+ (ID: $6B9B409E; Func: @@NvAPI_Stereo_SetNotificationMessage), //101 NvAPI_Stereo_SetNotificationMessage
|
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+
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+ (ID: 0; Func: nil) // stop signal
|
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+ );
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+
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+function NotImplemented: NvAPI_Status; cdecl;
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+begin
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+ Result := NVAPI_NO_IMPLEMENTATION;
|
|
|
+end;
|
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|
+
|
|
|
+function NvAPI_Initialize;
|
|
|
+const
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|
|
+ NvAPILib = 'nvapi.dll';
|
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|
+ NvAPI_ID_INIT = $0150E828;
|
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|
+var
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|
+ Lib: THandle;
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|
|
+ nvapi_QueryInterface: function(ID: LongWord): Pointer; cdecl;
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|
+ InitFunc: function: Integer; stdcall;
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|
+ P: Pointer;
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|
+ Rec: PNvAPIFuncRec;
|
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|
+begin
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+ if Initialized then
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+ begin
|
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|
+ Result := NVAPI_OK;
|
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|
+ Exit;
|
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|
+ end;
|
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|
+
|
|
|
+ Lib := LoadLibrary(NvAPILib);
|
|
|
+ if Lib <> 0 then
|
|
|
+ begin
|
|
|
+ nvapi_QueryInterface := GetProcAddress(Lib, 'nvapi_QueryInterface');
|
|
|
+ Result := NVAPI_ERROR;
|
|
|
+ if Assigned(nvapi_QueryInterface) then
|
|
|
+ begin
|
|
|
+ InitFunc := nvapi_QueryInterface(NvAPI_ID_INIT);
|
|
|
+ if Assigned(InitFunc) then
|
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|
+ begin
|
|
|
+ if InitFunc() >= 0 then
|
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|
+ begin
|
|
|
+ { Initialize all function pointers }
|
|
|
+ Rec := @NvAPIFunctions;
|
|
|
+ while Rec.ID <> 0 do
|
|
|
+ begin
|
|
|
+ PPointer(Rec.Func)^ := @NotImplemented;
|
|
|
+ P := nvapi_QueryInterface(Rec.ID);
|
|
|
+ if P <> nil then
|
|
|
+ PPointer(Rec.Func)^ := P;
|
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|
+ Inc(Rec);
|
|
|
+ end;
|
|
|
+ Result := NVAPI_OK;
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ end
|
|
|
+ else begin
|
|
|
+ Result := NVAPI_LIBRARY_NOT_FOUND;
|
|
|
+ { Initialize all function to not implemented }
|
|
|
+ Rec := @NvAPIFunctions;
|
|
|
+ while Rec.ID <> 0 do
|
|
|
+ begin
|
|
|
+ PPointer(Rec.Func)^ := @NotImplemented;
|
|
|
+ Inc(Rec);
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+
|
|
|
+ Initialized := Result = NVAPI_OK;
|
|
|
+end;
|
|
|
+
|
|
|
+end.
|