{ $Id$ Translation of the Mesa GL, GLU and GLX headers for Free Pascal, Linux version Copyright (C) 1999-2000 Sebastian Guenther, sg@freepascal.org Mesa 3-D graphics library Version: 3.1 Copyright (C) 1999 Brian Paul All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. } unit GL; {$MODE delphi} // objfpc would not work because of direct proc var assignments interface uses X, XLib, XUtil; // =================================================================== // Unit specific extensions // =================================================================== function InitGLFromLibrary(const libname: PChar): Boolean; function InitGLUFromLibrary(const libname: PChar): Boolean; // Requires that the GL library has already been initialized: function InitGLX: Boolean; // determines automatically which libraries to use: function InitGL: Boolean; function InitGLU: Boolean; var GLInitialized, GLUInitialized, GLXInitialized: Boolean; { Set the following value to True if you want to have a list of all unresolved GL/GLU/GLX functions dumped to the console } GLDumpUnresolvedFunctions: Boolean; %GLDecls %GLProcs1 const %GLExtDecls %GLExtProcs1 %GLUDecls %GLUProcs1 %GLXDecls %GLXProcs1 // =================================================================== // =================================================================== implementation {$LINKLIB m} function dlopen(AFile: PChar; mode: LongInt): Pointer; external 'dl'; function dlclose(handle: Pointer): LongInt; external 'dl'; function dlsym(handle: Pointer; name: PChar): Pointer; external 'dl'; function LoadLibrary(const name: PChar): Pointer; begin Result := dlopen(name, $101 {RTLD_GLOBAL or RTLD_LAZY}); end; function GetProc(handle: Pointer; const name: PChar): Pointer; begin Result := dlsym(handle, name); if not Assigned(Result) and GLDumpUnresolvedFunctions then WriteLn('Unresolved: ', name); end; var libGL, libGLU, libGLX: Pointer; function InitGLFromLibrary(const libname: PChar): Boolean; begin Result := False; libGL := LoadLibrary(libname); if not Assigned(libGL) then exit; %GLProcs2 # // Extensions: #%GLExtProcs2 GLInitialized := True; Result := True; end; function InitGLUFromLibrary(const libname: PChar): Boolean; begin Result := False; libGLU := LoadLibrary(libname); if not Assigned(libGLU) then exit; %GLUProcs2 GLUInitialized := True; Result := True; end; function InitGLX: Boolean; begin Result := False; if not Assigned(libGL) then exit; %GLXProcs2 GLXInitialized := True; Result := True; end; function InitGL: Boolean; begin Result := InitGLFromLibrary('libGL.so') or InitGLFromLibrary('libGL.so.1') or InitGLFromLibrary('libMesaGL.so.3'); end; function InitGLU: Boolean; begin Result := InitGLUFromLibrary('libGLU.so') or InitGLUFromLibrary('libGLU.so.1') or InitGLUFromLibrary('libMesaGLU.so.3'); end; finalization // Free all loaded libraries if Assigned(libGLX) then dlclose(libGLX); if Assigned(libGLU) then dlclose(libGLU); if Assigned(libGL) then dlclose(libGL); end.