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- #
- # build tool script for generation of OpenGL units
- #
- # === file format description ===
- # - any empty line is ignored
- # - aything preceeded with a #, *, ; and ' is a comment
- # - sections can be 'common' or be made of a target file name
- # - common sections define general strings, but only
- # the value of TARGET_DIR is really important for the build
- # - filename sections contain one key for the template name to be used
- # plus some key definitons that describe the rules of how to insert
- # generated data.
- # - a key is structured like this:
- # key_name, key_rule [,optional_parameters]
- # - the following key rules exist and will create somewhat like this:
- # IG = Ignore: <key will be ignored - no text generated>
- # TX = InsertText: <whole text from refered file>
- # IF = Interface: [line from option1]
- # PD = ProcDynamic: [line from option1] [option2] [//comment in line]
- # PS = ProcStatic: [swapped proc from option1] [option2] [//comment]
- # PL = ProcLoaders: [function name from line in opt1]
- # := GetProc([option2], '[function name from opt1]');
- # TX, IF, PD and PL use first optional parameter as the def file name.
- # the rule PD has second optional parameter that modifys the function.
- # the rule PL has second optional parameter for import lib/dll name string.
- # ==== Win32 static linking ====
- [common]
- TOOL_NAME = c_gen_win32_s
- TARGET_TEXT = Win32
- TARGET_DIR = ../win32/
- [gl_sl.pp]
- TEMPLATE=gl_w32s.tem
- KEY=GLDeclsIF10, IF, gl10.def
- KEY=GLProcsPS10, PS, gl10.def, ogl_dll;
- KEY=GLDeclsIF10Ext, IF, gl10ext.def
- KEY=GLProcsPS10Ext, PS, gl10ext.def, ogl_dll;
- KEY=GLDeclsIF10SGI, IF, gl10sgi.def
- KEY=GLProcsPS10SGI, PS, gl10sgi.def, ogl_dll;
- KEY=GLDeclsIF10Mesa, IF, gl10mesa.def
- KEY=GLProcsPS10Mesa, PS, gl10mesa.def, ogl_dll;
- KEY=GLDeclsIF11, IF, gl11.def
- KEY=GLProcsPS11, PS, gl11.def, ogl_dll;
- KEY=GLDeclsIF12, IF, gl12.def
- KEY=GLProcsPS12, PS, gl12.def, ogl_dll;
- [glu_sl.pp]
- TEMPLATE=glu_w32s.tem
- KEY=GLUDeclsIF, IF, glu.def
- KEY=GLUProcsPS, PS, glu.def, glu_dll;
- [glut_sl.pp]
- TEMPLATE=glut_w32s.tem
- KEY=GLUTDeclsIF, IF, glut.def
- KEY=GLUTProcsPS, PS, glut.def, glut_dll;
- [glaux_sl.pp]
- TEMPLATE=glaux_w32s.tem
- KEY=GLAUXDeclsIF, IF, glaux.def
- KEY=GLAUXProcsPS, PS, glaux.def, glaux_dll;
- [glx_sl.pp]
- TEMPLATE=glx_w32s.tem
- KEY=GLXDeclsIF, IF, glx.def
- KEY=GLXProcsPS, PS, glx.def, glx_dll;
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