sysuthrd.inc 5.5 KB

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  1. {
  2. This file is part of the Free Pascal run time library.
  3. Copyright (c) 2005,2009 by the Free Pascal development team
  4. See the file COPYING.FPC, included in this distribution,
  5. for details about the copyright.
  6. This program is distributed in the hope that it will be useful,
  7. but WITHOUT ANY WARRANTY; without even the implied warranty of
  8. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  9. **********************************************************************}
  10. constructor TSimpleRWSync.Create;
  11. begin
  12. System.InitCriticalSection(Crit);
  13. end;
  14. destructor TSimpleRWSync.Destroy;
  15. begin
  16. System.DoneCriticalSection(Crit);
  17. end;
  18. function TSimpleRWSync.Beginwrite : boolean;
  19. begin
  20. System.EnterCriticalSection(Crit);
  21. result:=true;
  22. end;
  23. procedure TSimpleRWSync.Endwrite;
  24. begin
  25. System.LeaveCriticalSection(Crit);
  26. end;
  27. procedure TSimpleRWSync.Beginread;
  28. begin
  29. System.EnterCriticalSection(Crit);
  30. end;
  31. procedure TSimpleRWSync.Endread;
  32. begin
  33. System.LeaveCriticalSection(Crit);
  34. end;
  35. constructor TMultiReadExclusiveWriteSynchronizer.Create;
  36. begin
  37. System.InitCriticalSection(fwritelock);
  38. fwaitingwriterlock:=RTLEventCreate;
  39. RTLEventResetEvent(fwaitingwriterlock);
  40. fwritelocked:=0;
  41. freadercount:=0;
  42. freaderqueue:=BasicEventCreate(nil,true,false,'');
  43. end;
  44. destructor TMultiReadExclusiveWriteSynchronizer.Destroy;
  45. begin
  46. System.InterlockedExchange(fwritelocked,0);
  47. System.DoneCriticalSection(fwritelock);
  48. RtlEventDestroy(fwaitingwriterlock);
  49. BasicEventDestroy(freaderqueue);
  50. end;
  51. function TMultiReadExclusiveWriteSynchronizer.Beginwrite : boolean;
  52. begin
  53. { wait for any other writers that may be in progress }
  54. System.EnterCriticalSection(fwritelock);
  55. { it is possible that we earlier on missed waiting on the
  56. fwaitingwriterlock and that it's still set (must be done
  57. after aquiring the fwritelock, because otherwise one
  58. writer could reset the fwaitingwriterlock of another one
  59. that's about to wait on it) }
  60. RTLeventResetEvent(fwaitingwriterlock);
  61. { new readers have to block from now on; writers get priority to avoid
  62. writer starvation (since they have to compete with potentially many
  63. concurrent readers) }
  64. BasicEventResetEvent(freaderqueue);
  65. { for quick checking by candidate-readers -- use interlockedincrement/
  66. decrement instead of setting 1/0, because a single thread can
  67. recursively acquire the write lock multiple times }
  68. System.InterlockedIncrement(fwritelocked);
  69. { wait until all readers are gone -- freadercount and fwritelocked are only
  70. accessed using atomic operations (that's why we use
  71. InterLockedExchangeAdd(x,0) below) -> always in-order. The writer always
  72. first sets fwritelocked and then checks freadercount, while the readers
  73. always first increase freadercount and then check fwritelocked }
  74. while (System.InterLockedExchangeAdd(freadercount,0)<>0) do
  75. RTLEventWaitFor(fwaitingwriterlock);
  76. { Make sure that out-of-order execution cannot already perform reads
  77. inside the critical section before the lock has been acquired }
  78. ReadBarrier;
  79. { we have the writer lock, and all readers are gone }
  80. result:=true;
  81. end;
  82. procedure TMultiReadExclusiveWriteSynchronizer.Endwrite;
  83. begin
  84. { Finish all writes inside the section so that everything executing
  85. afterwards will certainly see these results }
  86. WriteBarrier;
  87. { signal potential readers that the coast is clear }
  88. System.InterlockedDecrement(fwritelocked);
  89. { wake up waiting readers (if any); do not check first whether freadercount
  90. is <> 0, because the InterlockedDecrement in the while loop of BeginRead
  91. can have already occurred, so a single reader may be about to wait on
  92. freaderqueue even though freadercount=0. Setting an event multiple times
  93. is no problem. }
  94. BasicEventSetEvent(freaderqueue);
  95. { free the writer lock so another writer can become active }
  96. System.LeaveCriticalSection(fwritelock);
  97. end;
  98. procedure TMultiReadExclusiveWriteSynchronizer.Beginread;
  99. Const
  100. wrSignaled = 0;
  101. wrTimeout = 1;
  102. wrAbandoned= 2;
  103. wrError = 3;
  104. begin
  105. System.InterlockedIncrement(freadercount);
  106. { wait until there is no more writer }
  107. while System.InterLockedExchangeAdd(fwritelocked,0)<>0 do
  108. begin
  109. { there's a writer busy or wanting to start -> wait until it's
  110. finished; a writer may already be blocked in the mean time, so
  111. wake it up if we're the last to go to sleep }
  112. if System.InterlockedDecrement(freadercount)=0 then
  113. RTLEventSetEvent(fwaitingwriterlock);
  114. if (BasicEventWaitFor(high(cardinal),freaderqueue) in [wrAbandoned,wrError]) then
  115. raise Exception.create('BasicEventWaitFor failed in TMultiReadExclusiveWriteSynchronizer.Beginread');
  116. { and try again: first increase freadercount, only then check
  117. fwritelocked }
  118. System.InterlockedIncrement(freadercount);
  119. end;
  120. { Make sure that out-of-order execution cannot perform reads
  121. inside the critical section before the lock has been acquired }
  122. ReadBarrier;
  123. end;
  124. procedure TMultiReadExclusiveWriteSynchronizer.Endread;
  125. begin
  126. { If no more readers, wake writer in the ready-queue if any. Since a writer
  127. always first atomically sets the fwritelocked and then atomically checks
  128. the freadercount, first modifying freadercount and then checking fwritelock
  129. ensures that we cannot miss one of the events regardless of execution
  130. order. }
  131. if (System.InterlockedDecrement(freadercount)=0) and
  132. (System.InterLockedExchangeAdd(fwritelocked,0)<>0) then
  133. RTLEventSetEvent(fwaitingwriterlock);
  134. end;